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Favorites, to Battle! - 3
Your favorite race is being crossed out, but you still want to play it? Then this is the place for you!
I. Game Rules.
1. Throughout the tournament, each participant plays as their chosen favorite race. If two identical races meet in a match, players are entitled to agree on the choice of starting heroes. If an agreement cannot be reached, heroes are selected randomly.
2. In the Necropolis castle, it is forbidden to choose Galtran as the starting hero (only for the SoD version). If Galtran appears as a non-starting hero, he MAY be upgraded, regardless of the castle.
3. Color in the draw tables is for the first generation. Then colors are changed after each SUBJECTIVE (only 111 and 113) restart.
4. Any changes to the game rules are permitted by mutual consent of the players, except for changing the Favorite Castle and the Fair Play rule.
5. Game version SoD 3.2 (4.0) or by mutual consent WT, TE or TE Lite. Turn time is 6 min; it may be changed by mutual agreement.
II. Templates.
The template selection is carried out by crossing off from a list of 5 templates: 2SM4d(3), Balance, Jebus cross, Mini-Nostalgia, 8mm6a.
Blue starts the crossing off.
/Example:
Pit :
1. balance
numOne :
2. 8mm6
Pit :
3. 2SM4d(3)
numOne :
4. Jebus cross
This means we play on Mini-Nostalgia.
Rules for 2SM4d(3) fully coincide with the season rules
Description of 2SM4d(3) - /topic/at/298363/
Differences for Balance:
Map settings - L without Dungeon, two players, difficulty 130% (rook).
Description of Balance - /topic/at/338038/
- Restart at the request of a player who lacks a road to the central treasure zone and/or lacks a road to their home village. This is requested on the day this fact is discovered.
Differences for Jebus cross:
- Restart at the request of a player whose only road leads to ГО. This is requested on the day this fact is discovered.
- Restart at the request of a player who lacks a road to the central treasure zone. This is requested on the day this fact is discovered.
- Restart due to slow roads. Requested if at least one of the opponents desires it immediately after map generation.
- Using "Angel's Wings" and the spells "Fly" and "Dimension Door" when moving from one zone to another is permitted only if the guard between them has been defeated.
- In case of bugged passages between zones, passing to an adjacent zone is possible only if ГО to the center has been defeated from both zones.
Description of Jebus cross - /topic/at/33192/
Differences for 8mm6a:
- Map settings XL+U, 2 humans + 6 computers, difficulty 160%.
- Restart due to slow roads. Requested if at least one of the opponents desires it immediately after map generation.
- It is permitted to move from respawn to respawn without defeating shifted guards.
- If a computer castle has an upgrade of level 1, 6, 7 in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring the upgraded version of creatures is forbidden. If the same Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
- Restart at the request of a player whose only road leads into treasure zone guards. This is requested on the day this fact is discovered, but no later than 114.
- Restart due to a strong block that cannot be bypassed, at the request of the player who owns this block. Whether a block is sufficiently strong is determined by mutual agreement of the players or by judges. This is requested on the day this fact is discovered, but no later than 113.
- Restart at the request of a player whose castle has no outgoing road (castle in an open field, extremely rare case). Requested immediately after map generation.
Description of 8mm6a - /topic/at/332006/
Differences for Mini-Nostalgia:
- Computers are chosen by players alternately, one at a time. The blue player starts the selection. There should be no repetitions or matches with the players' castles. Before starting the game, the host assigns the selected castles to the computers.
Reason - to avoid double-builds.
- It is permitted to run to adjacent respawns past shifted guards (except for ГО).
Reason - computers ignore shifted guards, so players can too to avoid any unfair situations. Furthermore, breaking through to a computer is much easier than taking its castle, so there is no point in this restriction.
Description of Mini-Nostalgia - /topic/at/377759/
III. Organizational Issues.
1. The tournament is conducted according to the Rules for Organizing, Conducting and Participating in Tournaments. All changes that will be introduced there during the tournament will also be adopted here. Players who have a ЧМЧ are not allowed to participate in the tournament. If any player is issued a ЧМЧ during the tournament, they will be disqualified and their results annulled.
2. Leaders:
org. issues, judging - numOne (ICQ: 305035002) and
draws, statistics, judging - Pit for LM (ICQ: 471401475).
3. Other:
- Disputed issues between players are resolved by the leaders; disputed issues between players and leaders are resolved by АК.
- Information on the progress of the tournament will be updated once a week - on Mondays.
- All tournament games go into the seasonal rating. Information will be provided to the seasonal rating leader on the 1st-2nd of the month following the past one.
- Leaders have the right to make any changes to the regulations and rules during the tournament.
- Leaders have the right to refuse participation to any player without a public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis
Participation denied: Tovariщ, Zadira, Basir777, OskoloK, PReDS
4. Regulations.
- Group Stage. A round-robin tournament between 5 players of each of the 8 groups. Thus, everyone will play 4 matches in the group. 1 point is awarded for a win, 0.5 for a draw, and 0 for a loss.
In case of equal points among several contenders to advance in groups where all matches are played and no one withdraws, the distribution of places will be decided by judges based on: 1) Berger coefficient, 2) head-to-head encounter, 3) time taken by the player to complete the group stage, 4) seasonal rating, 5) permanent rating. In groups with technical results and withdrawals, we will act on an individual basis.
Players who take 1st place in their group advance directly to the round of 16.
- Play-off matches. Matches between players who took 2nd and 3rd places in different groups. Winners advance to the round of 16. It is possible to grant a spot in play-off matches to lucky loosers (lucky looser - a happy loser. This point is specified for non-standard situations. For example, a possible situation by points: Group A. Players scored 4, 3 and three withdrew; Group C. Players scored 4, 2, 2, 2 and 0 points. It would be fair to send the player who took 4th place in group C to play-off matches from the 3rd place of group A).
- Play-offs starting from the round of 16 with a match for 3rd place.
Until the semi-finals, players who advanced from the same group will not meet each other.
5. Dates. Tournament start - September 10, 2010.
Group stage 4 rounds: 1) September 10-23, 2) September 24-October 7, 3) October 8-21, 4) October 22-November 4.
Those who have not played a single match by October 7 will be disqualified.
Play-off matches November 5-21.
Round of 16: November 22 - December 5.
Quarter-finals: December 6-19.
Semi-finals: December 20 - January 2.
Final and match for 3rd place: January 3-17.
Slight adjustment of dates is possible depending on other tournaments.
If for any reason you cannot play for some time (more than two weeks) during the tournament period - be sure to inform the leader about this!
6. For each match played, participants must submit a report and confirmation in this thread. Only in this case is the match counted. It is possible to submit a report through another tournament participant or via ICQ to the leaders.
Saves of all matches must be kept until the end of the tournament and presented upon first request of the leaders or any member of АК.
Starting from the round of 16, please attach match saves to reports.
7. Technical results. These are assigned on an individual basis, based on communication with players.
8. Tournament status - official. The tournament winner, as well as players who took 2nd and 3rd places, will be awarded medals under their avatar.
The player who takes 1st place automatically receives a ticket to FB-4. In agreement with the leaders of other tournaments, tickets to FB-4 may be granted to semi-finalists.
Good luck everyone! Mount up!:smile13: :smile13: :smile13:
Winners of previous tournaments in the series:
"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis):smile49:
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux):smile49: