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The latest patch introduced many new features, such as commanders! How has the gameplay strategy changed?
New here? I'm Roha — want a quick tour?
That's just my opinion. In general, I would like to discuss game tactics here - how to play better, and so on.
Hmm... of course, the commander is an unpleasant thing... you just need to eliminate him first, and everything will be fine...

I remember WoG when this project was just starting, one of the first versions. And now, after a long break, I realized that the project didn't die, but 오히려 it's alive and developing!
Tell me, how difficult and long is the transition from version 3 to 3.5?
Did they change many things drastically?

Is the Commander actually a worthwhile unit?
Actually, yes!:cool: But his computer runs so poorly that it's amazing! He doesn't play like a commander, but more like a noob, and he's easily defeated...:(

