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Posts from Flooders Tournament for HoMM III Online Auto-translated

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#939
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Revan has a funny map. He runs around the mountains and deserts, and frees heroes from prisons. And I'm stuck in the very center. By the way, Medj, I wasn't blocked in the first game, apparently. I could have defeated those demons.

Be strong. Believe
In reply to MedjersoN_HP
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#940
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Hermit
When more than two people play, it probably becomes a particularly interesting game. I haven't tried it myself, but I really want to try playing in pairs or each for themselves with three or four players, or even more.
I once tried playing with three friends on Jebus Cross (standard HL without any mods). It turned out quite well. We played for 2 weeks and haven't finished yet... I, having 2 external dwellings of elves behind Ivora and Masslou, didn't manage to break through the GO on the second one due to my slowness and huge respawn rate :)
MedjersoN_HP
It would be good to find a playable symmetrical template for such cases with 4 players.
Jebus ;) Although it can distribute resources unevenly based on external dwellings, it is unlikely that a better option will be found.
Here /post/396090/ is a report about a funny game like that. A large-sized Jebus with weak monsters is perfect for a quick game.
In reply to Arandor
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#941
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Arandor
by the way, Medj, I wasn't blocked in the first game after all) it was possible to get past those demons
Exactly, you can now look at the map...
Yes, 24 horned creatures aren't ideal, but it could be bypassed.

Added 1 minute ago
WishmasteR
Here is a report about a funny party: /post/396090/ Jeb of size L with weak monsters – perfect for a quick game.
Yes, I read that party composition. :)

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.

I wanted to offer you some flowers, but a crown would suit a princess like you much better

Смысл жизни в том, что жизнь на тебе не заканчивается
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#942
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Jebus has too fast a development pace, if I'm not mistaken.
When players of our level play (though I'm not sure if Medj can be considered one of us), it's better not to bother with templates at all and just play with whatever the random generator creates.
In reply to kcfgogbfalgfl
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#943
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Let's take a look at this template first; maybe it will work for a game with four players? We just need to make a few changes: remove the double connections for red and blue, and set all values to 6000.

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.

I wanted to offer you some flowers, but a crown would suit a princess like you much better

Смысл жизни в том, что жизнь на тебе не заканчивается
In reply to MedjersoN_HP
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#944
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When players of our level play (though I'm not sure if we can consider Medja one of us), it’s best not to bother with templates at all and just play whatever the random generator comes up with.
After playing a couple of games in HotA on a standard-random template and opening the standard set with the template editor, I try not to play like that anymore. There are simply too many unplayable or overpowered options there…
Let’s take a look at this template first; maybe it will work for a four-player game? Just need to tweak it a bit: remove the double connections between red and blue and make all values 6000.
What kind of template is it?

You could also try 8mm6/mm6a. But in that case, players 3 and 4 definitely shouldn’t start as green/brown – they risk early contact./post/338057/

Added after 6 minutes
But development on Jebus Cross depends on the players. In one of the OFB-4 matches, I defeated GO and moved into the center on turn 132, while my opponent spent the entire game sitting near their respawn point, and at the beginning of the fourth turn, they came through their GO to my adjacent hero and killed him with an Implosion attack dealing over 2K damage :) (I didn't even have growth there...)
In reply to WishmasteR
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#945
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WishmasteR
What template is this?
Diamond
I really like it so far.

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.

I wanted to offer you some flowers, but a crown would suit a princess like you much better

Смысл жизни в том, что жизнь на тебе не заканчивается
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#946
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I've always wanted to play the original Back For Revenge and A Viking We Shall Go, but these maps imply a long playtime.
In reply to WishmasteR
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#947
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WishmasteR
After playing a couple of games in HotA on a standard, random map and opening a standard set with the map editor, I try not to play that way anymore. There are just too many unplayable/overpowered options...
Yeah, if it generates Dwarven Tunnels or "that one where you start with 2 cities right away, and there are almost no monsters on the map," you won't be happy.
But I think Tan meant something else.

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.

I wanted to offer you some flowers, but a crown would suit a princess like you much better

Смысл жизни в том, что жизнь на тебе не заканчивается
In reply to kcfgogbfalgfl
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#948
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Sunny!
I've always wanted to play the original Back For Revenge and A Viking We Shall Go, but these maps imply a long game.
Yes, these are great maps. You can play, for example, 2v2 + computers (there are versions of these maps with alliances of two), but the game can really drag on...
MedjersoN_HP
Diamond
I really like it so far.
The link that Vic posted doesn't work :( But based on the scheme and description, it looks quite nice.
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#949
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I've always wanted to play the original Back For Revenge and A Viking We Shall Go, but these maps imply a long game.
Back For Revenge is very good; I wouldn't mind playing it... but unfortunately, much of it is tied to navigation, so even in single-player, the game takes a couple of months... brr
I wouldn't refuse to play Jebus with four people if there's time.

За всем следят машины благодати и любви.
In reply to WhiteLizard
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#950
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WhiteLizard
Back For Revenge is a very good map; I wouldn't mind playing it... but unfortunately, a lot of it is tied to navigation, so even in single-player, the game takes a couple of months... brr
I wouldn't refuse to play on Jebus with four people if there's time.
Before I started playing, I imagined the online game being played on fixed maps, not random ones. And I really liked these maps. Back for Revenge is an interesting, large map. Forward Vikings is a map of Europe, and it's one of my favorite maps, but that might be because I played it with the computer, not with people. Appeal is a map based on North America, Fort Dayan... there are many of them. It would be interesting to play them...
Всё не так плохо как Вы думаете. Всё намного хуже!
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#951
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I would gladly play a sea map. At least there would be a way to retreat, and you could sail far away, escaping from enemies and capturing some castle. This is relevant when playing against other players, but not so much when playing against the computer.

Be strong. Believe
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#952
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maybe Oceania then? To speed up the heroes, you could give each of them an Admiral's Hat at the beginning.

За всем следят машины благодати и любви.
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#953
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I would play "Thousand Islands," but the balance isn't great there (red and blue are overpowered compared to the others), and the victory condition states that you need to defeat the purple player (or all players). Ah, I also remember one map where you start allied with blue in the snowy region, but I can't find it for some reason. I don't remember the name either... I'd play that one too; the balance was pretty good. It's an island map, but the islands are large.

Be strong. Believe