Posts from Flooders Tournament for HoMM III Online
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When more than two people play, it probably becomes a particularly interesting game. I haven't tried it myself, but I really want to try playing in pairs or each for themselves with three or four players, or even more.
It would be good to find a playable symmetrical template for such cases with 4 players.
Here /post/396090/ is a report about a funny game like that. A large-sized Jebus with weak monsters is perfect for a quick game.
by the way, Medj, I wasn't blocked in the first game after all) it was possible to get past those demons
Yes, 24 horned creatures aren't ideal, but it could be bypassed.
Added 1 minute ago
Here is a report about a funny party: /post/396090/ Jeb of size L with weak monsters – perfect for a quick game.

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.
I wanted to offer you some flowers, but a crown would suit a princess like you much better
Смысл жизни в том, что жизнь на тебе не заканчивается
When players of our level play (though I'm not sure if Medj can be considered one of us), it's better not to bother with templates at all and just play with whatever the random generator creates.

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.
I wanted to offer you some flowers, but a crown would suit a princess like you much better
Смысл жизни в том, что жизнь на тебе не заканчивается
When players of our level play (though I'm not sure if we can consider Medja one of us), it’s best not to bother with templates at all and just play whatever the random generator comes up with.
Let’s take a look at this template first; maybe it will work for a four-player game? Just need to tweak it a bit: remove the double connections between red and blue and make all values 6000.
You could also try 8mm6/mm6a. But in that case, players 3 and 4 definitely shouldn’t start as green/brown – they risk early contact./post/338057/
Added after 6 minutes
But development on Jebus Cross depends on the players. In one of the OFB-4 matches, I defeated GO and moved into the center on turn 132, while my opponent spent the entire game sitting near their respawn point, and at the beginning of the fourth turn, they came through their GO to my adjacent hero and killed him with an Implosion attack dealing over 2K damage :) (I didn't even have growth there...)

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.
I wanted to offer you some flowers, but a crown would suit a princess like you much better
Смысл жизни в том, что жизнь на тебе не заканчивается
After playing a couple of games in HotA on a standard, random map and opening a standard set with the map editor, I try not to play that way anymore. There are just too many unplayable/overpowered options...
But I think Tan meant something else.

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.
I wanted to offer you some flowers, but a crown would suit a princess like you much better
Смысл жизни в том, что жизнь на тебе не заканчивается
I've always wanted to play the original Back For Revenge and A Viking We Shall Go, but these maps imply a long game.
Diamond
I really like it so far.
I've always wanted to play the original Back For Revenge and A Viking We Shall Go, but these maps imply a long game.
I wouldn't refuse to play Jebus with four people if there's time.

За всем следят машины благодати и любви.
Back For Revenge is a very good map; I wouldn't mind playing it... but unfortunately, a lot of it is tied to navigation, so even in single-player, the game takes a couple of months... brr
I wouldn't refuse to play on Jebus with four people if there's time.

За всем следят машины благодати и любви.