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Posts from Round table

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In reply to Oelm
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Oelm
Maybe something has changed. After all, getting a super artifact with +2 speed (or, for example, chainmail +8) for some weak hero is quite a good deal.
Artificer is sometimes recruited. But mostly, they create boots/gloves and bracers. Less often, a speed cloak. Even less often, anything else. I've heard of people creating elemental spheres, anti-berserk, anti-dispel, as well as a speed ring and amulet.

The main problem is that you need to find a hero with these skills. And then level them up, although finding such a hero is more difficult. If it does happen, it's usually around weeks 4-5, when the party enters a prolonged phase and there are opportunities in the pace for such activities.

But if a suitable hero is found, it makes sense to protect them and level them up gradually, including for viewing purposes.

Governor is only recruited for fun - it's difficult to level him up in the first and second weeks, and then he's no longer needed.

Terraformer was mostly recruited by chance - if in the late game I had to take ballistics for a castle assault or was offered it along with some other weak hero. That is, in the early game, ballistics are not very useful, and in the late game, Terraformer is not very useful either.

Leprechaun was given to weak heroes several times, and I didn't refuse.

I don't think I ever recruited a Merchant.

Sometimes I recruited a Marauder - mainly for Castle on a poor starting setup, I took him for the starting hero-attacker to gather more money in the first week. And in the second week, I already leveled up another hero.
In reply to Wicc
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Wicc
I don't think I've ever built a Merchant.
I built a Merchant once. It's an interesting build, like a paid explorer (600 mana points for 1200), but sometimes you can also add mana to yourself if you're far from a mana well. It's a shame that the skills that come with it are so weak... If they could increase First Aid a bit, it would be perfect!!! :smile20:

P.S.: In World Tree, all classes are available except for the Sniper.

P.P.S.: I would also increase the Sage class, by removing 1 skill or making it "any 3 out of 4." The same goes for the Healer and Governor – 3 skills for a class is too much.
In reply to Dirty_Player
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Thanks, I didn’t know about the sniper.
Земля нуля.
Все в ней нулево и кукольно.
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I would suggest adding one extra skill point per three levels for Veteran difficulty, for example, after level 20.
Всем удачи ! И Морали !
In reply to Oelm
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Oelm
Are all these "features" also available in the demo version?
Ctrl + Click on the class icon (next to the hero's specialization) will display the classes in a nice graphical format.
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Funny AI quirk (light)

As you can see in the screenshot, it's currently Viv's turn, which means the birds showed humanity by not destroying the human-horse.

There was also a funny incident in the same game where green dragons rampaged through Maxiu, and as a result, they were overwhelmed by a stack of Vivs (no magic was used in that round).

Apparently, the bug is caused by the terrain.
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Земля нуля.
Все в ней нулево и кукольно.
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Are you saying that the birds simply flew by on their own and didn't attack anyone?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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Judging by the preview, Heroes of Might and Magic is heading towards an MMORPG, and the sixth installment will stray even further from the original spirit of parts 1-3.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
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In my opinion, no matter how hard the developers try, the majority of fans of the third installment are unlikely to play Heroes 6, 7, etc. For them, it will always be
http://www.kino-govnoM. They might download it out of curiosity, try it out, play for a bit, and then criticize it :D :D :D

I would personally download it and give it a try. But I doubt I would stick with it. HoMM3 will always be the best).
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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Lider1
In my opinion, no matter how hard the developers try, the majority of players who prefer the third installment are unlikely to play Heroes 6, 7, etc.

For them, it will always be
http://www.kino-govnoM. They might download it out of curiosity, try it out, play for a bit, and then criticize it :D :D :D

I would probably download it myself and give it a try. But I doubt I would stick with it. HoMM3 is forever)
The issue is also that modern game developers have been focusing most of their efforts on improving graphics rather than interesting gameplay for quite some time, perhaps to please computer hardware manufacturers or for other reasons. As a result, they often create a bland game with beautiful packaging, while the most interesting games were made before the advent of super-powerful video cards and gigabytes of RAM. IMHO.
Всем удачи ! И Морали !
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Yeah, starting with the fourth installment, it just became nonsense.

The third game was simply perfect; it's a shame that the developers didn't continue to improve upon its core after the third game.


In reply to AYMAN
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Question regarding the rules. Is it possible to take all troops from a hero and then dismiss them? For example, two heroes are on Angels, one takes the Angels, and then the hero is dismissed.
Земля нуля.
Все в ней нулево и кукольно.
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The wording isn't entirely clear. If Mullich is level 3 or a Necromancer specializing in Necromancy with the Expert skill, then you can transfer troops and then dismiss him.
Ушел с героев, пока пряники)
In reply to Oelm
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Oelm
Question about the rules. Is it possible to take all the troops from a hero and then dismiss them? For example, two heroes are on Angels, one takes the Angels, and then the hero is dismissed.
And how would you do that? Teach me ;)
Всем удачи ! И Морали !

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