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Oelm (red, Castle, Valeska, Valeska) def Vmn2009 (blue, Inferno, Marius, Marius) ,8mm6a , 134, played on unlim.
111 - restarted; I got two normal generations, and one crappy one. The draw was not easy - an army of 30 unupgraded archers, a block of orcs for a scroll. I see an Angel dwelling, but no idea how to take it, and an Archer dwelling behind the Lizardmen. I skip the day.
112 - on quick combat I kill 24 orcs, lose 14 imps, run ahead to search for a grey Rampart, found stables, 4 heroes, broke into an adjacent zone.
113 - still the same 4 heroes, the loss of tempo shows. Caitlin reveals the view, I figure out where the Earth Rampart is, I have to fight a horde of hobbits, now without quick combat, lose 1 archer. I take the Rampart Castle. On my turn the grey player dies, there I learn magic with Valeska, I repelled the Cloak +2 to Attack-Knowledge.
114 - no plan for the game, Valeska goes into the Dwarf dwelling on grass - a level 15 one with Grand Strike, I set up nervously, lose 3 archers from morale, and a dwarf at the end. But money, + income 1850.
115 - I scout the roads, give the army to Caitlin, who is supposed to scout the Griffin Conservatory behind the Dragon Flies, I check - the minimum. Super! I set up a chain, on 116 I plan to take a scout hero, with Bless (Precious Stones specialist), Valeska refills mana at the well, I stand ready to attack to take the Angel dwelling.
116 - I took the Conservatory easily, Valeska kills the Lizardmen and grabs the Archer dwelling, stands on a Champion before a horde of Mummies. No money, but I figured out a way to manage.
117 - Valeska takes the Angel dwelling, 500 gold, I upgraded Water Magic and Wisdom, then I split the army into two parts. The scout hero on Champions and Archers rides into the treasure zone, and there finds a giveaway: 2 chests guarded by 45 Lizardman Warriors, I kill them with the loss of one archer, now I have money for an Angel, so I run Oris towards the center on the Angel, entered the center. But I didn't take the Castle. In the home zone: Knights in the Fort, in the secondary zone: Elves and Dwarves also in the Fort.
121 - Valeska has to participate in the chains, Oris scouts the Naga Bank, on a Lotsu. Because of this, I still didn't take the Castle. Valeska stands ready to attack, the scout heroes scout the territory.
122 - I took a swamp village, Valeska takes a Naga dwelling with the 4th army of week 1 plus an Angel, and was even ready for the 6th army, then stands in place, Oris takes a Wyvern dwelling, Gervulf finds a Tree behind Champions. Then I mess up with the transfers.
123 - Valeska is at the Tree, with the other heroes I fix the previous move.
123 - Minor Dragon Fly Hive, I found a passage to the orange player, I make another mistake in the template zones, another day lost.
124 - Valeska retreats to avoid getting hit by the red player's troops (I already understood where they are), the scout heroes take another minor Dragon Fly Hive and a Pikeman dwelling.
125 - I take the main hero Pandora's Box for Chaos Hydras - 15K experience, I get Tactics! The scout hero takes a Sword +2 to Attack-Defense, takes a Catle-village. Now I can go to the opponent.
126 - I stand in zone 22. The scout heroes go to scout the enemy's territory. I get distracted by Boots and two prisons. In the tavern I see I have an advantage in troops.
127, realized the scout hero reached the unfinished green player, found a Conservatory.
132 - I kill the opponent's scout heroes, bring up the troops, take the maximum with almost no losses, go to the opponent.
133 - I stood at a Tree on Inferno ground. Tamika, level 5 from prison, runs to the Castle on an Angel and Skeletons. They kill her Angel with 18 Efreeti.
134 - a clever move: I transfer the remaining army through the chain, take a Dragon Fly Hive with a scout hero, Valeska on the last cell reaches the Castle, and there are Horned Demons and Pits. GG!
Hello everyone. I went to a place with no internet, although I thought there would be, and I was also sick almost the whole time; I even have a temperature of 38 right now. Please excuse me.
Added 2 minutes later Yes, the funny thing is that I'm at a friend's place in Moscow, sick, and I don't know how I'll get back to St. Petersburg.
SEM_56 (blue, Dungeon, Shakti, Shakti) def Oelm (red, Castle, Valeska, Gundula) 8mm6a, 243!!!! Started without rests, got 4 Griffin Conservatories and 3 hives, but all under max, only took from 124-134, ended up with 10 angels and 17 vives... Then searching for something tasty, took Pasha's capital, grabbed a pre-max Dragon Utopia, farmed more vives and angels, in FB Pasha has Cloak of the 3rd level, but mass slow and lightning for 600 damage decided it... Then there was an attempt to mow me down with Armageddon, but it didn't work out. Pendant +3 luck/morale decided it, thanks for the game... Played from 18:54 to 08:16 in the morning, the longest session... But I lack practice)))
SEM_56 (blue, Dungeon, Shakti, Shakti) def Oelm (red, Castle, Valeska, Gundula) 8mm6a, 243!!!! Started without restarts, dealt 4 Griffin Conservatories and 3 hives, but all under max, only took from 124-134, ended up with 10 angels and 17 wyrms...
It happened.
Decided to check how Castle looks against Dungeon - it didn't turn out well.
Normal start, three fronts on the first I found 2 external dwellings of archers and spearmen. Turis with cavalry got into a scary fight against 60+ centaurs, even though she had advanced offense, but 4 centaurs survived, and most importantly I missed the artifact for anti-morale (which I ended up lacking at the end).
As a result, I didn't take one external dwelling of archers, lost a day of tempo, start of 123 - I take 2 hives, both mini, and then it showed that I don't know the template well, I confused the central 19th zone with the fifteenth, from where I spent a long time looking for the exit to the center:D the Dungeon computer revealed a Dragon Utopia, but nothing to take it with, although Gundula levels up fine, she took Tactics - just the thing. No log.
126 - finally figured out where to go, by 131 - captured the central village and revealed the passage to the opponent. And there they started scaring me with 10 angels, I have to run towards happiness, which I found in the form of my native computer. Meanwhile, my Dragon Utopia, which belonged to grey, gets taken away. But I take a level 3 Griffin Conservatory, and shook down some hives too. The main one got taken, but I soon get it back. I'm running around without acceleration, because if the miner catches troops, he kills them immediately (maybe I should have risked it, who knows).
141 - clearing the treasure zone that belongs to orange - have to run across wasteland. Shakti has Town Portal, after a Dragon Utopia - bad (КЗ there), and he runs far, and most importantly he has an artifact +2 to speed, which also stresses me out a lot.
147 - finally captured my native computer, and placed angels there, clearing their other village. No Dragon Utopias anywhere, the only pleasant thing is a scroll with Armageddon. I build level 4, no Town Portal.
Then I return to my treasure zone, and there the miner has revealed 2 hives, a Dragon Utopia, a Griffin Conservatory. I drive him off and take all of it.
221 - green computer reveals gold dragons! First time I've seen such a thing:D :D I take them, prepare a mage with Armageddon, captured the miner's native castle with him. At the computer's place I built level 4 - Town Portal. Here for some reason I decided the game was almost done.
223 - the miner sneaks into the center of the map through distant wasteland and takes a Dragon Utopia, after which he started Dimension Door-ing, I see the gloves, take them, and forget to equip them for the night. The miner exposes himself on a group of harpies. Town Portal to the castle - one square short:smile51: :smile51: :smile51: 231 - idiotic move. Could have Town Portaled home and made 50K archangels, but decided to get distracted by a Griffin Conservatory, and with angels in the final it was tough, because the opponent has 24 angels and 48 wyrms against my 13 and 80. And most importantly, no Haste, I don't know how I missed that, otherwise I could have traded more favorably.
Black orb is revealed - bad, plain Armageddon won't save me now. At the end I wanted to catch him with a trick involving archangels and gold dragons, but morale triggered on 15 angels, they tore through the gold dragon cover and killed the archangels.
A completely expected result. :)
P.S. also made a mistake with the black orb, thinking the gold dragons wouldn't be immune.
Земля нуля. Все в ней нулево и кукольно.
Дубровин Павел
16 years ago
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02.08.2010, Dubrovin Pavel (Blue, Castle, Valeska, Tazar) def Logisti k (Red, Stronghold, Crag, Crag) 8mm6a 117
During the first week - Archers were not built up, the native Hero arrived without Archers, totaling 20 units, but freed a Swamp-dweller with Snakes from the Prison, took 2 Crypts, spotted and captured an external dwelling of Archers, reached the same Computer opponent; on the way, captured the Prison with the Conflo-Hero, spotted the Dragon Utopia at the swamp crossing to the Computer, killed the Computer—luckily his army was 50+ Fairies, otherwise he would have used 30 Mana to kill all Marks with a bolt, but instead he only fired once, taking out 5 units. The Computer had upgraded Air, totaling 14 Storms in the ranks. Continued further along the path, there is a Teleport; decided to spend the night at the same Gnome dwelling for 30 with a Gr. Stack.
Things didn't go well for Vlad, he is conceding victory to me.
05.08.2010, KillerVampire (Blue, Swamp, Vistan, Tant) def Дубровин Павел (Red, Castle, Valeska, Gunar) 8mm6a 213 The most interesting game of my life!!!! If Tant hadn't arrived on the first turn, I would have bailed from this match; it had everything: guerrilla warfare and despair, but still NECRO and especially Tant — that is POWER. The Dragon Utopia fell under the onslaught of skeletons like matches in the wind, and in the finale Pasha — whether out of hopelessness or excessive overconfidence (since 196 Marks ALLOWED him to do so) — attacked frail Tant with 340 bones, 9 angels, 12 vivs, 30 monks, 40 marks, and 49 lizards ...... But Tant had КЗ and as a result, the Cloak of Renunciation was found; I had to swallow some Validol and go on the attack ..... I thought about surrendering during the game, but with Pasha that's IMPOSSIBLE; he will NEVER let you escape responsibility, for which he gets huge respect!!!!!!! Thanks for the game!!!!!!!
KillerVampire05.08.2010, KillerVampire (Blue, Swamp, Vistan, Tant) def Dubrovin Pavel (Red, Castle, Valeska, Gunnar) 8mm6a 213 Thanks for the game!!!!!!! That was something. It's a shame when you don't find anything useful (1 Mini Dragon Utopia with Bag of Gold), but attacking was necessary since there was absolutely no control, against at least a Portal at Tant. Tant's 2-fold advantage in Magic parameters, even with the Arrow, made itself felt, and Tant also had 2 times more mana. The finale was purely conditional; I attacked hoping that Tant wouldn't have much mana, but there was no one to check it since only Gunnar could reach.