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Posts from Reports on online games and their confirmations (Summer 2010 season).

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07/29/2010 Wlk777 (red, Barbarian, Tyrus) def. Van (blue, Dungeon, Shakti) 2smd4(3) 122 WT
Thanks for the game.
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Dirty_Player
I'm just saying, everyone has their own preferences. Why comment on something that others enjoy, even if you don't? :confused:
Just need to fantasize in moderation ;)

Added 2 minutes later
Dirty_Player
Firstly, weak defenses aren't there to make it easier to break through, but to make it faster, so as not to drag out the game.
Whether you attack head-on or from the flank, it's the same thing :D
Всем удачи ! И Морали !
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Wlk777
It's like comparing apples to oranges. :D
+1
I don't even know how to explain the difference between the words "easier" and "faster" to you anymore. :smile41:
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Dirty_Player
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I don't even know how to explain the difference between the words "easier" and "faster" to you anymore :smile41:
And you won't. There is no difference because :)

Added 7 minutes later
Dirty_Player
For example, I don't think that 56 simple units are in any way stronger than 100 upgraded Basilisks. However, I somehow managed to get 116 kills for a tower, having only one small group of mages and one minimum-sized consulate. Lebron had around 50 Sorcerers, and Britvochka had 10+ Red Dragons or 1-4 Magic Dragons... roughly the same.
Probably, in the eyes of newcomers building a Capitol on turn 121, this seems mega-cool :D But even slightly more experienced players understand that this "equivalence" is, to put it mildly, a joke ;) Comparing walking guards to dragons isn't very accurate. I doubt that in the situation you described, with 10+ Red Dragons, you would kill more than 2-3 of them. It's not the same as shooting down unfortunate pedestrians with a crossbow and a cart. So, brag in moderation :)
Всем удачи ! И Морали !
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Wlk777
You won't be able to explain it. There is no difference because :)
There is a difference.
Easier - a deliberate simplification, because something complex is beyond one's capabilities. For example, someone playing with pawns does so because they can't win with a king, not because they want to finish the game faster.

Faster - accelerating the game to save time. This is done to play at full strength, but at an earlier stage of the game in order not to prolong it.

Do you understand the difference? If not, then I don't know :confused:

Added 1 minute ago
Wlk777
I doubt you would kill more than 2-3 out of 10+ reds in the situation you described; it's not the same as shooting down hapless pawns with a crossbow and a cart =). So, don't brag too much :)
Either you or I didn't understand something again. Dragons are compared to Wizards, and Basilisks to Rogues. Or is this not equivalent? :confused:
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Dirty_Player
There is a difference.
Easier means a simplification, because something complex is beyond your capabilities.
You wouldn't have been able to achieve a good Guild Order score in the first week. You would have achieved it in the second week. Therefore, at least in THIS case, easier = faster. If you don't understand this, then further discussion is pointless.
Всем удачи ! И Морали !
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Wlk777
You wouldn't have been able to achieve a good Guild Order score in the first week. You would have managed it in the second week. Therefore, at least in THIS case, easier = faster, and if you don't understand that, there's no point in continuing this discussion.
Finally, you understood that the weak monsters were placed there to speed things up, and not because we want some kind of easy win!
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Dirty_Player
Finally, you realized that the weak monsters were placed there to speed things up, and not because we wanted some easy advantage!
I wonder, will you ever understand what you wanted or didn't want, but you did get an easy advantage, didn't you? =)
Всем удачи ! И Морали !
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01.08.2010. GoD(Red, Castle, Varka. Gundula) def theShevanesian(Blue, Fortress, Tazar, Tazar) 2SM4d(3) 133

played by ХВ rules

I took 111 and we went

spotted a peek of horses behind the snipers, in Gundun's tavern) - I decide to play

from the start, a total of 28 archers - not built

on the 1st, I took a secondary citadel, gathered gold wherever I could - there was little of it, no crypts at all.

on 116, I crashed back home with a papa stack - with 2 horses for a peek

on 117, I upgrade the horses at the external stable - easily beat the snipers and took the peek, then also took a medusa nest on the 4th with a gr.stack - I just managed to fit in a citadel=)

on the 2nd, I take a dwarf dwelling 15 - annoying, no gold...and my Gundula is already running with earth magic - and slow is his native spell anyway)

then I check a cons near me - mini - didn't even wait for reinforcements and earth exp - took it easily with 6 horses and 30 marksmen

I build an army - scouts run to clear respawn for gold piles, treasure chests, windmills, and even resources - all for trade)

until the middle of the 2nd week, I thought the GO was to the north - as it happens, we have an adjacent respawn ramp - then a scout discovers another cons and a GO on my native respawn - a hundred gr.liches off-road - meaning the road from the barbarians leads into the darkness either to another GO on the road, or rocks - a mix-up

on the 2nd, a scout found a peek of bears - I gather gold for bears in the secondary with the peek

along the way, I also took another cons 2, shield +3/+3, necklace +3/+3, 3 medusa nests with scouts, which really helped with gold

at home, I built a castle and finally got the bears with a peek

on the 3rd, I replenish mana - Gundula already has mass slow, mass haste, mass shield, and mass stone skin - in the citadel, they also gave bolt in gm2

I gathered the whole army through trade, on 132 I stand at the launch point before the entrance to the swamp behind a group of vampires - liches were the only GO

on 133, through exp.view of earth and air, I found the path to the capital and took it on the last step - the guard was a shushera, and in the town there were many unbought swamp creatures

they concede the victory to me

THANKS FOR THE GAME!!!

the 1st photo is poorly cropped - the numbers aren't visible - 47 marksmen, 17 horses, 5 bears, 3 angels, 1 marksman, 6 swords
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"РЫЦАРЬ АПОКАЛИПСИСА"

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01.08.2010 Wlk777(blue, dungeon, Shakti) def Van(red, Tower, Nella) 2smd4(3) 122 WT
We played with 1 rest on 112, took 1 each, gave a small respawn and 1 external dwelling of Troglodytes. I put 1-6 at the Citadel, 2 secondary skills, on 121 a max gnome factory, on 122 opponent’s defeat at the Griffin Conservatory on 3, refusal of autosave. Thanks for the game.
Всем удачи ! И Морали !
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08/01/2010 Wlk777 (blue, Dungeon, Shakti) def Van (red, Tower, Nella) 2smd4 (3) 122 WT
Thanks for the game.
In reply to bRitvo4kA
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bRitvo4kA
07/18/10 bRitvo4kA (blue, Swamp, Vistan, Vistan) def Toganash (red, Necropolis, Galtran, Galtran), 2smd4(3), 136, WT

Thanks for the game!

Confirmed.
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Wlk777
I wonder, will you ever realize what you wanted or didn't want, but you still got something for free? =)
No one is claiming any superiority or authority; everyone enjoyed the game, it lasted a reasonable amount of time, and while it could have been even more exciting with a better setup for the opponents, it was still great!
Of course, I won't argue that skirmish maps are 10 times more interesting and require more skill; I wouldn't dare argue with an undeniable truth :D

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
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GoD
01.08.2010. GoD (Red, Castle, Valkyrie. Gundula) def theShevanesian (Blue, Swamp, Tazar, Tazar) 2SM4d(3) 133

We played according to the Hv rules.

I confirm. The game was unpleasant. There was almost no money on the main base, and in the middle (on the roads), a pack of efreets was guarding a nest of gorgons, and many gloomwings were guarding the entrance to the metro. I ran upwards, bypassing them – there were many archers guarding the exit to the second area, which was covered in snow; I didn't risk going to the first area, so I started clearing my base. There were four medium-sized crypts in the swamps; I took two on the first and two on the second. The plan was to build 123456 in the castle, but I didn't have enough money, so I built it in the citadel. I didn't have time to get to the second secondary base (which, as it turned out, was adjacent to the first), so on the second, I went to my swamps to take the medusa lair and two crypts. One of the advantages was a nest of lizards under the castle; there were as many as 56 lizards on the second. I thought for a long time about whether to attack the efreets (14 of them with an upgraded stack), but I didn't risk it, and it was a mistake. Later, in the test, I easily defeated them, losing only two valkyries. There were also no artifacts on the lands, so I was behind in terms of parameters.
On turn 127, I built hydras; at the beginning of the third turn, I took the maximum unit behind a horde of storm elementals, climbed onto the snowy area, saw a consul – it seemed like things were getting better – and then Gundula arrived from the barbarian lands. Finita la comedia. Due to the lack of prospects, I surrendered.

Now I understand that, perhaps, the most optimal strategy would have been to attack the vampires and archers on the first area (there were about 35 of them) and collect money from the bases. But the nasty efreets and gloomwings ruined all the logistics.

Thank you for the game!
In reply to theShevanesian
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08/02/2010, Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def GoD (Blue, Dungeon, Shakti, Shakti) 2sm4d(3) 126

In the first week, the Elves didn't show up, there were no money-generating buildings except for 1 Crypt, no Stashes or Cons, but I didn't take a rest because I didn't know what the Generator would give me. I went through the wilderness, took a secondary resource from the Herbalist, bought a Conjugate, broke through to the Citadel's secondary resource, where there was a Block that I didn't break through, and it turned out to be a shared resource. I broke through to the Underground and took a secondary resource from Inferno. I placed Horses in the Castle. Water Stash.

In the second week, without waiting for the Guild to be built, where it turned out later that there was a Slow spell, I went to the Nago-Bank on the Conjugate's secondary resource with a group of 4 with Units, Elves, and Kents. The Units, unfortunately, didn't quite kill 2 Nags, so I left 2 Units there. I took 2 Air Stashes. I broke through to the Treasury, but there was a block in the form of up to 100 Snipers, so I went to another Treasury on the Inferno's secondary resource. There, I found a passage to the main respawn point of the Genies, and I went there, buying 24 Storms and 18 Water Elementals from the Conjugate. I stormed the Dungeon from the Castle with a Losh and 4 Manticores and Units. I lost about 15+ Elves with 3 Sergeant Pegasi and settled in there. The Manticore Stash is nice. Zhenya surrenders.

Thanks, Zhenya, for the quick game!
С истиной где-то рядом...





Лето 2010.

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