Auto-translated
01.08.2010. GoD (Red, Castle, Valkyrie. Gundula) def theShevanesian (Blue, Swamp, Tazar, Tazar) 2SM4d(3) 133
We played according to the Hv rules.
I confirm. The game was unpleasant. There was almost no money on the main base, and in the middle (on the roads), a pack of efreets was guarding a nest of gorgons, and many gloomwings were guarding the entrance to the metro. I ran upwards, bypassing them – there were many archers guarding the exit to the second area, which was covered in snow; I didn't risk going to the first area, so I started clearing my base. There were four medium-sized crypts in the swamps; I took two on the first and two on the second. The plan was to build 123456 in the castle, but I didn't have enough money, so I built it in the citadel. I didn't have time to get to the second secondary base (which, as it turned out, was adjacent to the first), so on the second, I went to my swamps to take the medusa lair and two crypts. One of the advantages was a nest of lizards under the castle; there were as many as 56 lizards on the second. I thought for a long time about whether to attack the efreets (14 of them with an upgraded stack), but I didn't risk it, and it was a mistake. Later, in the test, I easily defeated them, losing only two valkyries. There were also no artifacts on the lands, so I was behind in terms of parameters.
On turn 127, I built hydras; at the beginning of the third turn, I took the maximum unit behind a horde of storm elementals, climbed onto the snowy area, saw a consul – it seemed like things were getting better – and then Gundula arrived from the barbarian lands. Finita la comedia. Due to the lack of prospects, I surrendered.
Now I understand that, perhaps, the most optimal strategy would have been to attack the vampires and archers on the first area (there were about 35 of them) and collect money from the bases. But the nasty efreets and gloomwings ruined all the logistics.
Thank you for the game!