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Posts from Reports on online games and their confirmations (Summer 2010 season).

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16 years ago
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25.07.2010 Erdem (Blue, Swamp, Tazar, Tazar) def sv8888 (Red, Castle, Valeska, Valeska), 2sm4d(3), 211

Got slow roads, Visstanych in the tavern. =)
Week 1. 4 crypts, home secondary castle, 2 lizard dwellings, 1 gnoll dwelling. Visstan level 5, Tazar level 3. Spotted 2 cons (one of which is mini). Hydras at home without cows in the citadel.
Week 2. On day 122, took a mini con with a rush, on day 123, Tazar takes a tier 3 con (army: 80 lizards, 1 angel, 4 vivas, 4 vasilisks, 1+1 snake and 40 gnolls), left everyone there except for 70 lizards, and the last stack of griffins was dealt with by the lizards in hand-to-hand combat. =)) Added a castle at home, painted the hydra dwelling, vivas in the secondary castle. No money at all. =(
Week 3. Tazar takes the Hive for efreets, chain to Visstan, who is crawling into the treasure zone on grass on the other side of the map, collects 26 vivas there, gets a cloak of speed, but no artifacts for stats. =( At home, somehow added gorgons. Now the main goal: take Dragon Utopia on the adjacent swamp respawn against the opponent, which is 2 days away. I see Valya circling around this utopia; I need to get it before her...
Week 4. On day 141, Visstan takes the hive on turn 8, Valya is very close to the utopia! On day 142, sends troops through half the map to Tazar (had to do without angels because the chain wouldn't work due to the slow roads penalty), no money at all, only buying 50+ gnolls for meat and 1 hydra from the external dwelling, and Tazar (total level 6-9-2-3) rushes into the utopia with an army of 35 vivas (due to lack of funds in the castle, there were still 13 unbought vivas), 50+ gnolls, 4 hydras, and she has maxed out! Incorrect battle management led to a large and complete defeat, and Tazar barely escapes: 4 red dragons and 1 black dragon left! On day 143, I bluff that I lost almost my entire army but took the maxed utopia! And apparently, the bluff works, Valya leaves, but a rush of reds comes to check the utopia and doesn't quite reach it! Broghild predicts him; with the last of the money, I buy Tazar from the tavern, 1 dragonfly, and again accelerate towards the utopia in 1 day. Meanwhile, the chain is rebuilt to deliver reinforcements of 3 angels. Day 144: The chain worked perfectly, and Tazar with 3 angels and some lizard meat finishes off the utopia, leaving only 2 angels (they got wings, shield, and sword from the angel alliance)! From scouting, I see that Valya is going to the grassy treasure zone where Visstan operated last week, and where behind a horde of efreets lies the air book that I forgot about long ago! Day 145: At home, upgrade hydras, fly over the mountains on unicorns, explore earth (had to give up basic logistics for this). Remaining mana is exactly 6 points (for one mass slow), with an army of 90+ lizards, 6 chaos hydras, 2 angels, 2 vasilisks, a dragonfly, and meat from 10+ gnolls, I break through 60 efreets and take the air book. Day 146: With winged chains across the mountains, I repaint the horse dwelling against the opponent. Valya goes deeper into the treasure zone, right where everything was already looted by Visstan. Day 147: Accelerate Tazar towards the GO while the chain defends gold. Considering that the red's chain doesn't connect to their home castle, I decide to capture their capital (wings and the air book allow it). There was also a treasure zone nearby in the metro, where, judging by the air view, there were many stars. On day 211, the opponent surrenders due to lack of prospects; too bad. Thanks to Sergey for the dynamic game! It has been a long time since I played under conditions of total poverty; throughout the game, from my home castle, I only bought increases of 1-2 weeks (without vasilisks), 3/4 of all lizards, and all hydras, well, and a little bit from external dwellings... =)
16 years ago
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Hardcore+ (blue, Rampart, Kyrre) def Gomunguls (red, Castle, Val, Crag) 1-4-7 2sm4d(3)
111 - Centaur upgrade, 2 roads: 1 to GO, the other to the underground for souls. Along the way, from the castle, [take] outside [dwellings of] elves and centaurs. With scout hero, I take elves. Kyrre stands on a crypt at the entrance to the underground.
112 - Supply elves from the main [town] and outside; total 18. I break a crypt for 5 souls and go into the underground. At the exit, 25 Cerberi. I lost ~20 centaurs. Immediately I see a Dragon Utopia and run into a block [by] lots of Faerie Dragons for wood.
113 - Elves to upgrade. Kyrre runs through the upgrade building into their [enemy's] respawn, through the mountains to a revealed outside [dwelling] of Behemoths, for Hogs, and an adjacent passage to a secondary [town] nearby. The secondary [town] is mine, because it generated a road from the underground Necro secondary down through a treasure zone, which I detected with the lookout tower by the Dragon Utopia. Army is transferred to Sorcha to clean the upper respawn. She takes treasure chests, enters stables, and then a Dwarf Cottage [with] ~20 [dwellers]. In the army: 18 elves, 30 centaurs, 5 dwarves, and swamp troops of the second hero to take. Morale is critical while I'm thinking; instead of canceling, I press OK. Have to fight. Lucky: dwarves only [procced] morale twice, not critical, and [I] successfully exited with all elves and nothing else. Money jumped sharply; hired an 8th hero.
114 - Kyrre ran to the Behemoth outside [dwelling]. Sorcha takes more money. I set up a chain to transfer the army to Kyrre.
115 - Hired Pegasi and Dendroids. 50 Hogs easily give up the Behemoth outside [dwelling]. I break through 2 adjacent guards onto another grassy respawn, run down to look for a secondary [town]. A Griffin Conservatory and a crypt are discovered.
116 - Scout hero takes the crypt and checks the Griffin Conservatory — minimal [guard]. I bring more Behemoths from the castle and easily take [it] with the loss of Dendroids and 5 elves; very many Griffin moral [procs]. A Naga Bank is visible below.
117 - Naga Bank 3-4; I don't touch it yet, waiting for growth. Enter the Medusa Hovel — minimal [guard]. Return to the Naga Bank and camp there for the night. Behemoths [are built] in the Citadel.
121 - Enough money; I bring Behemoths from the castle and the outside [dwelling]; get 10 pieces. Pity about the Necro. + elves and centaurs. Because of a lousy chain, Kyrre loses almost the entire turn, but still enters the Naga Bank — [guard of] 4 with a large [growth] stack. Here, in the first turn, 2 moral [procs] for the Nagas, then in the second another 2, and in the 3rd 1. In short, they shredded me considerably: -2 Behemoths, all centaurs, and several elves.
122 - Open the lookout tower. Ran in the wrong direction; can't approach the secondary [town] — surrounded entirely by mountains. Split into the main [town] and hit 30 Faerie Dragons; again moral [procs]; lost a Behemoth.
123 - Bring the remaining centaurs and enter a wood [zone of] 12. Killed a Behemoth. +8 Wyverns. [Kyrre] got Expert Earth; there is a Slow scroll, which I transferred. Take the Necro secondary and run down the road going through the treasure zone.
124 - Bring all remaining [troops]; put them on Silver [Pegasi]. Hit 30 Dendroids for a bag of gold, then 8 Crystal Dragons for a Pandora's Box. Lost a Behemoth, a couple of Wyverns, several elves. In the Pandora: [a stack of] 20 Pit Fiends. Run sideways, not on the road, to take another wood [pile of] 8, and below another [pile of] 4. A horde of Grand Elves took 6 Pit Fiends with them on 2 moral [procs] in the first round.
125 - 35 native Behemoths for a Pandora's Box [giving] 10k XP and resources. Speed up on Silver [Pegasi]; prepare to split in the Necro and run further down the road.
126 - Reached the exit to the surface. Took [a fight with] 25 Grand Nagas for an Earth power-up.
127 - Take the Conflux and sit there to replenish mana. Behemoths in the Castle + added Dwarves.
131 - Split in the Necro; speed-up before the Dragon Utopia. Scout heroes take minimal Dwarf Cottages and scout a passage to another underground treasure zone next to the Well.
132 - Full buyout of everything. Enter the Dragon Utopia with 10 Behemoths, 18 Unicorns, an Angel, 14 Pit Fiends, and 3 [units of] fodder. Take [it] with the loss of 3 Behemoths, a couple of Unicorns, and all the fodder. Gave Earth [spell] Book and junk. Spell Power 4, Knowledge 4 — can't jump around much. Jump to the main [town] and run to take the Medal [+3 Morale/Luck] next to GO.
133 - Take the Medal. Buy out all the fodder from the secondary [towns]. With Kyrre, Town Portal to the Necro and run to the Well at the entrance to the treasure zone, where radars have already spotted movement of the reds. Got Expert Air and found a scroll.
134 - Place Darkness [curtain] at the Necro and speed up Kyrre at the entrance to the treasure zone. Spell Power only 4 and 40 mana, but with power-up, Implosion hits for 900. Have money for buyout, so nothing much to fear. Judging by the radar, the reds will income both treasure zones at once with a huge chain — that only helps [me]. On red's turn, they seem to have sensed the blues' appearance and immediately scattered to their towns; I can't reach any red shields.
135 - Scout discovers armor +4+4 left by reds behind a horde of Efreeti, which I take, and jump to camp in the main [town].
136 - Kyrre runs to the Dragon Utopia on the native respawn; camps there at speed. On his turn, Crag hits the GO [for a] lot of Arch Devils and captures the empty main [town]. The army is decent: 120 Archers, 30 Crusaders, 30 Unicorns, and the rest. Looks like a double build. We hope there's no control there.
137 - Take the Dragon Utopia; also [guard of] 3. I give up 2 Behemoths, the Angel, and a couple of Wyverns. Give me, as luck would have it, the Air [spell] Book. Plus a Sword +12 and a bag of gold. I Town Portal to the Conflux, where a decent amount of fodder of levels 1-6 has accumulated. Enter the stable and the Well, and stand by the mountain so that on 141 I can take back the reds' main [town] and intercept the growth. Still 40 mana; need to maneuver control tightly.
141 - Crag went further to work the treasure zone. I Dimension Door and take the reds' empty Citadel with un-bought growth. Next to the castle, there's a Well; I replenish mana and allow myself the luxury of Fly. Kill a scout hero and Town Portal back to the Conflux. Buy out the Castle army and take it into an unbreachable underground adjacent to my Necro secondary.
142 - Reds try to take away all the Rampart growth, but Town Portal to the Necro + Fly ruins all their plans, and all the growth dies along with 2 heroes.
143 - Take back Rampart and Town Portal to the Castle. Meanwhile, 2 scout heroes in the underground treasure zone income the Black Market [already] broken into by the reds, checking for artifacts, and buy a Crown +4 and Knee Guards +1+1. Destroy the scout hero in the Castle and transfer artifacts to Kyrre; now 90 mana. Town Portal to the Conflux, into the stable, and speed-up at the Well.
144 - Crag appears and, with 2 heroes, stands one turn from recapturing 2 bought main castles — unclear why. Meanwhile, Kyrre runs into the last untouched swamp treasure zone.
145 - Crag takes back his and my castle and runs further into his treasure zone. Meanwhile, Kyrre takes a Pandora's Box for XP, a quest artifact, and a [level] 3 Griffin Conservatory.
146 - Dragon Fly Hive [of] 8 [units]; Pandora for XP. [Kyrre] mastered the last 2 skills: Logistics and Offense. Speed-up.
147 - Scout hero breaks a Teleport in the swamp treasure zone and exits from it onto grass above the reds' secondary Conflux. There, radars light up a cluster of red shields in a large treasure zone. No point in dragging it out further since the Teleport saved several days, so Kyrre dives in, flies over the mountains, and kills Crag at the Titan. GG.
Thanks for the game.
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16 years ago
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Hardcore+
Hardcore+ (blue, Rampart, Kyrr) def Gomunguls (red, Castle, Valya, Crag) 1-4-7 2sm4d(3)
Thanks for the game.
Confirmed!
The start was normal, I grabbed secondary Conflux skills and then my native ones... I had gold at first, bought everyone... I broke a minor Griffin Conservatory and visited the library... then I went to the treasure zone, but it was completely sketchy... didn't find anything decent there... meanwhile I was leveling Crag... strong ГО (20-49 archangels)... can't break it, and I didn't want to delve into the underground towards the enemy's secondary hero... I visited another treasure zone, but among a bunch of Pandora's Boxes there was nothing but junk... on the 3rd month I break the ГО without Slow and with heavy losses... and capture the opponent's capital. Then I retreat and Kyrr captures my capital with his army because I have no gold... I run to the treasure zone and grab a Dragon Utopia (2). It gave me a Shield and a Black Orb... never found good magic for the whole game, so I decided not to retreat with Crag... because I have no idea how to catch Kyrr...
Thanks for the game!!!
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16 years ago
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GoD (Blue, Dungeon, Miner, Miner) def Dubrovin Pavel (Red, Ramp, Kyrre, Kyrre) 2sm4d(3) 116

After all the generations, the spawn was mediocre.

I took 2 Dwarf Cottages.
With a scout hero, I took a Necromancer secondary town — there's a cache of Black Knights there — decided to portal them.

But Pasha had no luck...

THANK YOU FOR THE TIME AND THE GAME!!!

Added 13 minutes later
GoD (Blue, Swamp, Brogh, Brogh) vs RomarioGrom (Red, Conflux, Monere, Monere) 2sm4d(3) 216

We played WoG (as close to SoD as possible).

After all the resets, the spawn was mediocre.

2 roads — to the Hive Vanguard and underground for shooters — on the first, I developed my native territories.

Cache of Gnolls and Basilisk's Warlords.
Placed 1-6 in the castle.

On the second turn, Griffin Conservatory 3, Hive 4, where I lost several days...

Going underground — there's a Necromancer secondary town, Griffin Conservatory 3, a Dragon Utopia nearby.

I head to a Treasure Chamber — there, I shook down ducks, took the max Dragon Utopia, where out of 18 Greater Manticores only 4 survived, because the ability failed 4 times in a row.

Then I took a Dragon Utopia on the Necromancer town, and from there to another Treasure Chamber — shook down more ducks, took another Dragon Utopia — nothing for magic, and Monere is already "flying" full steam...

Right then, Luna appears from the underground nearby — and next to her is another unbreached Dragon Utopia — Monere hasn't come yet...

Brogh takes a box behind the Psychic Elementals — gave all Fire spells — that decided it later.

I take this Dragon Utopia — again nothing for magic(

Next turn, Monere attacks.

BROGH: 37 27 37 20
6 Angels, 74 Ducks, 1+50 Greater Basilisks, 4 Greater Manticores, 15 Sorceresses, 81 Lizards.

MONERE: 21 20 23 9

17 Birds, 25 Greater Ducks, 54 Grandmasters, 40 Energy Elementals, 43 Ice Elementals, 80 Storm Elementals, 30 Psychic Elementals.

The birds wait.

I cast Anti-Magic on the ducks; in response, he casts Mass Slow and shoots the shooters, meanwhile completely blocking his own units...

This is exactly what I was waiting for — I have 2 Orbs: Black and Fire, well, and Shackles too ;)
Next turn, Armageddon for 2600 and GG.

THANKS FOR THE GAME!!!

Added 4 minutes later
GoD (Blue, Citadel, Crag, Crag) vs P.Alexei (Red, Inferno, Marius, Marius) 2sm4d(3) 144

We played WoG (as close to SoD as possible).

On the first, I didn't place Manticore Lairs, but put Cyclops into the castle with a cache.
There were also 2 Wolf caches.
Secondary town — Inferno.

On the second, I started collecting Griffin Conservatories on the native respawn, a cache of Birds.

Then I surfaced at the Inferno respawn, where there were also quite a few Conservatories — in total there were 6 Conservatories for 13 Angels.

On turn 4, I broke 2 Hive Vanguards — 20-49 Necro Dragonflies and 50-99 Greater Psychic Elementals, and with the Shackles, I first picked off the noob with the Mana Vortex and Marius on Efreet Sultans.

THANKS FOR THE GAME!!!
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16 years ago
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GoD (Blue, Stronghold, Crag, Crag) def P.Alexei (Red, Inferno, Marusya, Marusya) 2sm4d(3) 144

Confirmed. Thank you for the game.
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16 years ago
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GoD
GoD (blue, Dungeon, Miner, Miner) def Dubrovin Pavel (Red, Ramp, Kyrre, Kyrre) 2sm4d(3) 116

after all the generation, the distribution was so-so

took 2 Dwarf Cottages
with the scout hero I took a Necro second-tier town — there's a Black Knights dwelling there — decided to portal them

but Pasha didn't have any luck...

THANK YOU FOR THE TIME AND THE GAME!!!


That's how it was, I didn't bother spending time on trying to draw out the matchup.

Thanks for the game.
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16 years ago
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26.07.2010 AYMAN (blue, Necro, Galthran, Galthran) def Shamys (red, Castle, Valeska, Valeska) 2sm4d(3) 215

We chose rests, all the generation was in the basement (yes, blue Necro is indeed not great).

We both got our native secondary skill.

The start was ridiculous, metro in snow, luckily the native secondary skill found a turnaround, but there was no money at all. One mini Dwarf Cottage for two spawns (which I broke immediately, even though I built Liches).

On the second week, I barely managed to build Cavalry in my native Citadel, not to mention the secondary town ))).

On the third week, I made it to the treasure zone, a Pandora's Box with 15k gold, sandals, two Hives, and a Wyvern and a Bible on level 16.

On the fourth week, a Dragon Utopia was revealed on the snow, but I could only take it in the middle; it had a Chupa Chups and Wings. I immediately flew into the swamp, where there was a Hive, a couple of Pandoras, and another Dragon Utopia (necklace, Book of Water, helm for knowledge). No decent magic, although 26 knowledge )). In the end, I got the idea that I could take Yura's empty capital via a scout hero with Wings. And so it happened, and Gosh dived into the base, so to speak. Yura decided not to continue.

Thanks for the game !!!!!!!!!

P.s. Is blue Necro always thrown into the basement against Castle? )))
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16 years ago
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GoD
GoD(Blue, Swamp, Brogh, Brogh) vs RomarioGrom(Red, Conflux, Monya, Monya) 2sm4d(3) 216
it happened... I got everything, I thought the spawn was excellent, on 1st external dwelling of air elementals, 2 secondary Stronghold and Rampart, home 1-7 in the Citadel, Monya of 7th level 2nd I beat the shield +5 from 40+ vampires, also took the Dungeon with its own external dwellings (fairies, ground elementals) 2 Dragon Fly Hives (6+8) near Rampart I scouted a Griffin Conservatory and Dragon Utopia 3rd I fought a lot across my boundless expanses:) also took the external dwelling of birds near the Dungeon, took the Griffin Conservatory (1) the Dragon Utopia turned out to be max I went into the treasure zone, beat several Pandora's Boxes for experience and by turn 137 I reached the mini-Dragon Utopia (torso 12/2) 4th 3-4 Pandora's Boxes almost all for experience, КВ, Dragon Utopia 2 (КЗ), ate the max Dragon Utopia (essentially gave nothing:() and through the Dungeon I took the capital on turn 211 but by stats I'm losing by about 5 total, I decided to go to the sands where I found a sword +5, a scout stumbled upon Brogh in the treasure zone where there are 2 Dragon Utopias nearby:mad: I decided to take a risk and attack although the stat gap was already considerable (hoping there would be no mana) but the fireball didn't actually work out, the antimagic didn't work, and Monya didn't make it to the 3rd round... if only I had worn the orb and it would have been a win, but oh well:(
Thanks for the game!
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16 years ago
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26.07.2010, Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def Gomunguls (Blue, Dungeon, Shakti, Shakti) 2sm4d(3) 125

In the first week, I got a great army: 16 Elves and 50+ Centaurs. I had only Gnomes in reserve, which I didn't take, and I wasn't happy with the single Necropolis secondary resource (I didn't attack a stack of 50 Orcs on the way, I bypassed it), but I was happy with the Black Market and Boots of Swiftness, which I got for free for up to 20 Woods. I unfortunately lost all my Centaurs, 2 Unicorns, and 2 Elves in a battle against 60+ Earth Elementals on the Grass terrain (I was already running around with them, dodging 2 stacks and finishing them off manually). Then I took the Major Necropolis, the Necropolis, broke through the Gnomes for +2+2 Cloak, made my way through the wilderness to my secondary resource, took the Spotted resource there, drove Shakti away with a Pegasus, but didn't make it to the secondary resource.

In the second week, I got the Rampart secondary resource, I'm heading to the Main resource, there's a decent army and Castle, I turn back, Shakti leaves, I attack the player in the Castle, who almost wiped out all my Elves (34 lost), I settled in the Castle. On the next turn, Shakti attacks with 40+ Eyes, 30+ Giant Spiders, 30+ Trogols, single units, 50 magic. I managed to withstand the difficult assault with 4 Unicorns, 26 Pegasuses, 4 Elves, 60 Centaurs, 13 Mana. The Pegasuses resisted successfully once, no one had Slow, we attacked with Arrows and Vitaly fed 48 Eyes with Bloodlust.

Thanks, Vitaly, for the interesting game!!!
In reply to Дубровин Павел
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16 years ago
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Pavel Dubrovin
26.07.2010, Pavel Dubrovin (Red, Rampart, Kyrre, Kyrre) def Gomunguls (Blue, Dungeon, Shakti, Shakti) 2sm4d(3) 125
Thanks Vitalya for an interesting game!!!

Great spawn!! On 114 already 8 heroes... captured the Rampart secondary, then broke through the passage into the underground... the next turn a scout hero reveals the area and I see 2 external dwellings of eyes... everything is very far from each other... I split the army into 3 parts... some run to capture the Dungeon, others to the external dwellings, and with the miner hero I broke the guard of the secondary and ran there... I grabbed the Dungeon but barely didn't reach the external dwellings...
Kyrre attacks, I retreat... On day 1 I quickly bring everything from the Dungeon secondary... saved up money for the army... couldn't sit in town for long and decided to go out and train... Kyrre's speed is insane)))(boots+log+stables) and she was better trained... nothing to do but attack the town and GG))
Pash, thanks for the game!!!:smile20:
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16 years ago
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AYMAN
26.07.2010 AYMAN (blue, Necro, Galthran, Galthran) def Shamys (red, Castle, Valeska, Valeska) 2sm4d(3) 215

We chose random spots, all generations in the basement (yes, blue necro really isn't great).

Both got their native secondary.

Awful start, metro in the snow, luckily the native secondary found a fork but no money at all. One mini Dwarf Cottage for two spawns (which I broke immediately after putting at least liches).

On the second week, barely placed horses in the native Citadel, won't even mention the secondary))).

On the third week, I got out to the treasure zone, Pandora's Box for 15k gold, sandals, two Hives, and on the 16th, Wyvern and Bible.

On the fourth week, a Dragon Utopia was revealed in the snow, but I could only take it mid-week — there was a lollipop and wings. I immediately fly into the marsh, there's a Hive, a couple of Pandoras, and a Dragon Utopia (necklace, book of water, helmet of knowledge). No decent magic, though knowledge is 26)). In the end, I realized I could take Yura's empty capital through a scout hero with wings. So it happened, and Gosh dived into the house, so to speak. Yura decided not to continue.

Thanks for the game!!!!!!!!

P.s. Do they always throw the blue necro into the basement against Castles?)))

That's how it was..... I took a bunch of Pandoras, plenty of experience and meat, luckily I got the golden helmet and dragon shield from a level 42 death knight, though the skills were normal, also had the chain whip, but not enough knowledge.

Thanks for the game.
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16 years ago
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27.07.2010 Wlk777 (red, Castle, Valeska) def P.Alexei (blue, Rampart, Ivor) 2sm4d(3) 135 SoD
Slow roads. External dwelling of angels behind up to 49 blue golems. 25 Marksmen in total and not upgraded. In my folder I wanted Monere but Valeska grabbed the log and earth. I take Conflux secondary, Archery is not advanced for 7 levels (. At 117 with the loss of 2 champions and everything else except the Marksmen I break through 26 blue golems and that external dwelling. On the second I have a barbarian secondary, I go into the treasure zone there at 127 another external angel dwelling. On the 3rd in the treasure zone 3 beehives for 24 ducks in total, maxi-consa, Dragon Utopia for 3 Azure Dragons (shield +12, armor +4\4, bag of gold + 1000). I'm about to build angels in the castle at 137, on 141 their upgrade (there would be about 15), the opponent surrenders and auto doesn't take it, thanks for the game.
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16 years ago
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27.07.2010 Wlk777 (red, Castle, Valeska, Valeska) def P.Alexei (blue, Rampart, Ivor, Ivor) 2sm4d(3) 135 SoD

Confirmed. The spawn was decent. At 111, upgraded Centaurs (army of 3 Elves, 39 Centaurs + 40-45 Imps). Right under the castle, a Griffin Conservatory (100-249), thinking of taking it on the second week. Scout heroes didn't scatter much (4 heroes), I want to maintain a chain + Ivor as the main runner. At 113, I free a hero from prison. At 114, as cover for Gremlins (from the freed hero), I take a bunch of wood and upgraded Elves, then run to the secondary town (opponent already has 2 towns). To get passage to the secondary town (Castle), I defeat 10-19 Dendroids and 10-19 Vampires — almost no losses. At 116, I take the secondary town, build a marketplace (need 2 Crystals for Pegasi). With the rest, I explored a bit of the map, see enough treasure chests to buy upgraded Elves and Unicorns by 121. But ... for some reason, I decided to run a scout hero with the army a bit deeper off-road, where of course I lose absolutely everything to a Tower of Marksmen and a chest + resources. At 121, I buy Archers in Castle and then with Ivor, I suicide against 10-19 Rakshasas for passage into the Dungeon. After that, I decide to recruit in Rampart (luckily found some gold and placed 1000 in the secondary town). And collect everything interesting in the area. With Unicorns, I defeat 10-19 Storms for the Arena (+2 Attack). I see the opponent's hero and a quick path to him through a Barb respawn with weak guards. But there's nothing to run with, and they could come... By the end of the week, I collect gold. At 131, I take the Griffin Conservatory (turned out to be level 2). With Ivor, I break into Castle and run into the underground — now only the Griffins can save me. Found nothing within my strength there. Attacked 50-99 Evil Eyes with heavy losses, no point in dragging it out any further.

Thanks for the game.
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16 years ago
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Javdet (red Barbarian, T-Rex, T-Rex) def Albert@s (blue Rampart, Ivor, Ivor) 8mm6a 216 WT +1000

The game was drawn out because of a dungeon on the road, which could only be accessed from the opponent's side. But I still found a way around it, and despite the incredible number of mistakes I made during the game, I easily won the final - antimagic on 20 angels and Armageddon.

Thanks for the game.
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16 years ago
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28.07.2010 Gomunguls(Red,Dungeon,Shakti,Shakti)def GoD(Blue,Rampart,Ivor,Ivor)2sm4d(3),1.2.7
On the first day, I broke a couple of crypts, 60 archers for a Pandora's Box of 5000 gold... grabbed a couple of secondary skills — Castle and Swamp... 8 heroes. GG 2 — Gunnar and Shakti... leveled up Expert Earth Magic on both... On the 2nd, with Shakti I break 2 Naga Banks (4+6) and a Griffin Conservatory lvl 3 (losing 15 Troglodytes)... transfer the army to Gunnar and he breaks 2 Naga Banks (2+2) and a Medusa Hovel... lots of money:) and on 1.2.6 I build Dragons and on the GO... couldn't break it easily, so at the GO I left all the Troglodytes, a couple of Harpies, and a couple of Manticores... immediately capture the enemy's capital... next turn I grab 2 Naga Banks (4+6) on his territory:) and ride along the road... on 1.2.7 they attack and a tense FB... which I won.
Thanks for the game!!!
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