Confirmed. The spawn was decent. At 111, upgraded Centaurs (army of 3 Elves, 39 Centaurs + 40-45 Imps). Right under the castle, a Griffin Conservatory (100-249), thinking of taking it on the second week. Scout heroes didn't scatter much (4 heroes), I want to maintain a chain + Ivor as the main runner. At 113, I free a hero from prison. At 114, as cover for Gremlins (from the freed hero), I take a bunch of wood and upgraded Elves, then run to the secondary town (opponent already has 2 towns). To get passage to the secondary town (Castle), I defeat 10-19 Dendroids and 10-19 Vampires — almost no losses. At 116, I take the secondary town, build a marketplace (need 2 Crystals for Pegasi). With the rest, I explored a bit of the map, see enough treasure chests to buy upgraded Elves and Unicorns by 121. But ... for some reason, I decided to run a scout hero with the army a bit deeper off-road, where of course I lose absolutely everything to a Tower of Marksmen and a chest + resources. At 121, I buy Archers in Castle and then with Ivor, I suicide against 10-19 Rakshasas for passage into the Dungeon. After that, I decide to recruit in Rampart (luckily found some gold and placed 1000 in the secondary town). And collect everything interesting in the area. With Unicorns, I defeat 10-19 Storms for the Arena (+2 Attack). I see the opponent's hero and a quick path to him through a Barb respawn with weak guards. But there's nothing to run with, and they could come... By the end of the week, I collect gold. At 131, I take the Griffin Conservatory (turned out to be level 2). With Ivor, I break into Castle and run into the underground — now only the Griffins can save me. Found nothing within my strength there. Attacked 50-99 Evil Eyes with heavy losses, no point in dragging it out any further.
Thanks for the game.