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then I have a question for the experts: I keep encountering a series of unplayable random maps on CM (the generator keeps giving me difficult maps) and it's starting to feel more like a roulette. Is there any way to adjust it so that the imbalance isn't so noticeable?
Try clearing the "random maps" folder.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!! Но!... Слушай всех, прислушивайся к немногим, решай сам...
It seems so. I also tried running statistics on generations with one map in the "maps" folder and with two or three. The results were better and more playable when there were two or three maps in the "maps" folder; more than that, and the results were worse. Also, getting the headers takes a long time. But this might only be happening to me, or maybe it's specific to version 4.0. I'm just sharing my observations.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!! Но!... Слушай всех, прислушивайся к немногим, решай сам...
AYMAN
16 years ago
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SEM_56
I wanted to learn how to play well in SOD, but it seems it's not meant to be.
Rom, stop it, you already know how to play. Sometimes you just get unlucky, and then I think it's not just bad luck, but you're not playing with the right mindset. Of course, there's an imbalance in the game (if they could fix the balance, it would be great).
Try to get into the right mindset for the game, and everything will work out.
By the way, what heroes were used to achieve victory with a single path in Heroes of Might and Magic?
By the way, regarding the random map folder, I've cleaned it out several times, and it seems to help, but not really. Anyway, that's how it is, I don't know.
Сатир
16 years ago
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It also helps to drink holy water and have a bite of herring before generation — respawn becomes 40% more playable and cons spawn more often.
Why can't victories from a single path be posted in the GO (Global Online) section?
I've both lost and won playing that way. At least because there are people who try to only build up their stats. :)
Rom, stop. You know how to play, even without trying. Sometimes you just get unlucky, and then I think it's not just bad luck, but you're not playing with the right mindset. Smoka is definitely unbalanced (if they fix the balance, it will be great). Try to get into the right mindset for the game, and everything will work out.
Yeah, yeah, get your mindset right... you end up playing against newbies and sucking...
The most surprising thing is that I hear this from many people who are convinced that it does help. Although, personally, I don't see any connection. SEM_56
Yeah, adjust the settings... you play against newbies and then... it sucks in the end...
Is the option of "improving your skill" being considered?
The most surprising thing is that I hear this from many people who are convinced that it helps. Although, personally, I don't see any connection.
I don't know how it works with CM, but back in the day, I generated a lot of random maps using 8mm6a. With a clean folder, the resource spawns really do appear more evenly distributed and the maps are more playable. I know it sounds strange, but that's the kind of magic it is...
Why can't victories from games with only one path be posted in the GO (Grand Order) section? I've both lost and won games like that. At least because there are people trying to build exclusively chocolate teams. :)
Oelm, everyone has their own opinion, of course, but in my opinion, playing with only one path in GO is very restrictive.
I also agree about the search for chocolate teams. But still, I think it's often acceptable to give a "gum rest" (a break) in GO. At least with most of the players I play with, we both give "gum rests" in such cases, including when there's a strong block.
1. Going to the Guardian Order on a slow map is generally not a good idea. I might not even take the Restoration expansion because of it. On fast maps, it's obviously bad. Of course, if we can agree on it beforehand, I won't object.