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Posts from Sacred Haven of Debauchery Auto-translated

4.3 (23 ratings)
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What shall we name the establishment?
28 voters
Single choice Public votes
This poll is closed.
“Flooding.” Simple and effective
17.9% 5 votes
Leave it as is – “Fludnyak”
7.1% 2 votes
“A den of debauchery.” How original!
39.3% 11 votes
Brewery
17.9% 5 votes
Another option (specify in the subject line)
17.9% 5 votes
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#26610
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if I take on something, it's because I want to, and I try to bring it to a perfect state by fixing, changing, and so on. (sometimes it can turn into obsession, because even small details are important)

Added after 43 seconds
first of all, because a proper FRPG is a proper FRPG; it has rules, not just a semblance of them, and many other things.

Be strong. Believe
In reply to Arandor
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#26611
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I’m saying that we shouldn’t make a “complex RPG with tons of rules and pages”; we should make it small and not overly complicated!
Tomorrow holds no promises
Except the ones we've made
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#26612
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lol, in the expedition, there were no rules, and therefore there was a lot of off-topic chatter. But if there are rules, they limit posts, i.e., you can't write anything except about the game (role-playing and sometimes questions during the game). After all, you don't want off-topic chatter, do you?

Added after 47 minutes
Has anyone else downloaded Might & Magic: Clash of Heroes, or does no one want to anymore?

Be strong. Believe
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#26613
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A half-hour of rambling suddenly turned into an RPG with almost no rules, an underdeveloped world, and no system, etc.
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#26614
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Let's play an online card game, or we can even find scans of those games online and play virtually.

Yes, Wolf, that was me who wrote that.
"Varan" Kaiser Division
Condor Corps
Stalingrad Platoon
War Dogs Gang
Rhodesia Squad
Mithra Warriors Squad
Canopus Assault Cluster
I've never seen anything like that. What year was it? In principle, it makes sense and is correct if they gradually complicate the rules and expand the number of models they produce.
I only played board games with my father or both parents. I played Battlefront a few times, but it's quite tedious to crouch on the floor and shoot from those cannons. And also, I had two castles, not just one. I remember that poorly made models were a real pain. And it wasn't even about the casting, but about the design.

I loved those board games. I bought them at a small store with my pocket money. They cost about seventy to one hundred and twenty rubles. I even have "Predator" and "Alien." "Predator" is a terrible game. It's just nonsense. Fortunately, a kid gave it to me. But I bought "Alien," and it's awesome. It reminds me of Space Hulk. Sometimes the crew fights its way through narrow corridors, uniting and breaking through to the escape pod, and sometimes the aliens are mowed down with weapons found in the lockers like grass. Want to play?:)
I also have "Fallen World," which is also one of my favorites. It's a card game, but with an economy. I liked it so much because it's dynamic and, as surreal as it sounds, it reminds me of Command & Conquer in terms of gameplay.

And I love carving small figurines of brave warriors out of wood and staging epic battles in my room. I made small swords, shields, armor, even horses. At first, I only had one small village, whose inhabitants desperately fought against various demons. Then, as I carved more and more figurines, the settlement grew, and then another one was formed. Trade began between them, bandit camps and raiders appeared, werewolves and walking dead roamed the forests, and separate farmsteads appeared. The more I played this game, the more complex it became - the economy, growing crops, extracting and processing resources, religion, diplomacy were all taken into account. In battle, various tedious parameters were taken into account, such as the material the shield was made of and the blocking skill (I remembered each warrior by heart).
I've been playing this game for eight years and don't plan to stop, although my father predictably thinks I'm crazy.


Added 3 minutes ago
Look, guys, Revan is making excuses.
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#26615
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And you haven't even completed the tutorial yet.
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#26616
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Tannhauser
NO, I'M NOT JUSTIFYING MYSELF!!!!!!!!!!!! NO!!!!!!!!!!!
:smile20: .
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#26617
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I probably spent a long time choosing.
In reply to kcfgogbfalgfl
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#26618
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I sometimes spend about five minutes looking at these emoticons and then choose something like :) or ;)
Tomorrow holds no promises
Except the ones we've made
In reply to kcfgogbfalgfl
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#26619
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Tannhauser
Probably took a long time to choose.
jopku razorvalo
about a minute and a half, maybe two

Added after 9 minutes
01:13 - 01:16
01:20 - 01:22
F5, F5, F5, ...
coolface .
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#26620
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Let's play an online card game, or we can even find scans of games like "Munchkin" or "The Gathering" on the internet and play virtually.
It would be incredibly long and tedious if we just posted scans on a forum.
I can teach anyone who wants to learn how to play "Munchkin" online using the MWS program. You can play with any cards for free (unlike the official Magic Online, where you have to buy cards just like in real life).
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#26621
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Pay for digital images.
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#26622
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Munchkin won't work online.

Ar, is this Elasund?

Наше оружие - неожиданность! Неожиданность и страх, страх и неожиданность - это два наших оружия! Плюс безжалостность - три наших оружия: страх, неожиданность и безжалостность! И ещё фанатичная преданность Папе - четвёртое! Наше оружие включает в себя... наше оружие включает в себя... страх, неожиданность... я сейчас!
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#26623
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yeah, he is.

Be strong. Believe
In reply to Arandor
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#26624
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I can teach anyone how to play Might & Magic: Heroes Online using the MWS program.
You can give it a try.
Tomorrow holds no promises
Except the ones we've made