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A new RPG map for Heroes 3. It uses several ideas that, as far as I know, have not been used in Heroes scenarios before. Title: The Mage's Path: Beginning Authors: Alexander Khandkarov, Alexey Efanov Size: L (108*108) Difficulty: Normal, with some parts reaching expert level. Overall, the map is designed for easy completion, except for a few battles. Two-level map: Yes Number of players: 1 player + 4 computer players Description: You play as Victor, a young mage who has just graduated from the School of Magic and must obtain a magical staff, pass trials, and learn practical magic. The map comes with a text file containing more detailed information (in the archive). --- Now the map works in SoD. The map's name has been changed. --- Please leave comments, suggestions, and questions about the Walkthrough here. A special request to Heroes 3 experts: please evaluate the originality of the map. There have been maps that contributed much more to mapmaking, but, in my opinion, no one has yet come up with some of the techniques used in this map.
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Yeah, it’s good that you made the corrections: in WoG, the map wouldn’t launch for me, causing an error (division by zero) twice at startup. However, it opened normally in the editor.
I’ll download it now and check if it launches now.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
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Perhaps the WoG map didn't run in Heroes 3.59, but it worked in version 3.5.
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What is going on?! The new version behaves exactly the same way, only now it also crashes in SoD (but without any messages)! Could you provide more details: what version of "Heroes" do you have, what patches and mods are installed? Have you tried running it in pure SoD (Heroes3.exe)? WoG 3.59 hasn't been officially released yet (and it's unknown when it will be released)! You might have a test build. The officially latest version of WoG is 3.58f. Maybe you need some additional files? External scripts? What do other players say? Has anyone already launched this map? Does it work for anyone?
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
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Regarding version 3.59, I apologize, I wasn't keeping track of the patch numbers. The Wog map ran in Heroes 3.5 from 2001. No additional scripts are needed for the map. I contacted Marmot personally via email and am currently trying to resolve his issue.
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Alexander, I received your messages. Here's my response.
The map files you sent match those in the archive of your first message.
As I already wrote, the latest working version of WoG is 3.58f. When releasing a map or campaign for WoG, you should aim for this version.
Please check the exact number of your WoG version. Here's how: in the main menu of WoG, right-click on the "Authors" icon and you will see (in my case):
Current version
WoG: 3.58f
Built on Oct 24 2004
ERM:2.8.1

My SoD is the Russian version from "Buki," but it's not a licensed copy. I have WoG 3.58f (English) installed on it, and on top of that, the Global Russian Patch 1.2 from Black Phantom. Nothing else. WoG settings are standard (default), all scripts are disabled. I don't use WoGification.
Since no one has responded yet, I'll repeat the question:
Has anyone already launched this map? Who has it working? And who can help to make the map launch?
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
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Marmot, is your map working or not?
In reply to Александр Хандкаров
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Alexander Khandkarov
Marmot, is your map working or not?

Even I understand that it's NOT working :D
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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Which of the recommended methods have you tried, and what were the results? If nothing helps, I can send my SoD file through a file-sharing service. Added after 1 hour 30 minutes
Marmot


My SoD is the Russian version from "Buki," but it's not a licensed copy. I have WoG 3.58f (English) installed on it, and on top of that, the Global Russian Patch 1.2 by Black Phantom. Nothing else. WoG settings are standard (default), and all scripts are disabled. I don't use WoGification.
Since no one has responded yet, I'll repeat my question:
Has anyone already launched this map? Who has it working? And who can help me get the map working?


Marmot, it seems your problem is simpler than you might think.
The map was launched in SoD (version 3.0) and in the very first WoG 3.5 (not 3.57, not 3.58, etc.).

Just put it in a separate folder for SoD and don't install any unofficial add-ons there.

If you want to play a WoG map, put it in a separate folder with WoG 3.5 on SoD.

If you can't find SoD or a clean WoG 3.5, I can send you my SoD and WoG 3.5.
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1. Alexander, there’s no need to send me anything; I have everything I need. 2. If you run the clean SoD (Heroes3.exe), the installed WoG will not affect its operation in any way! 3. In general, out of hundreds of maps, I only encountered this crash in 3 cases. I asked about the problem with launching your map on http://wforum.heroes35.net. This is a forum for WoG developers and testers. I hope they can help.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
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Marmot, please launch the map in a clean SoD, not in WoG 3.58. If you had agreed to discuss this in chat, as suggested, everything would have been resolved much faster.

Added 4 hours 17 minutes ago
Marmot, I installed WoG 3.58f on my SoD, and the map still works.

Just don't play it in 3.58, as commanders and other features ruin the balance.

It might be due to your SoD version, your operating system, the Black Phantom patch, or the ERM script library (we've ruled out the problem with your archiver).

It's impossible to check all these assumptions at once. The map does not use ERM.

So, put it in a separate SoD folder, check the map file and your software for viruses, check if other maps from the archive run, open the map in the editor and save it under a new name.

And if none of this helps, then the problem is either with your SoD or your operating system.
If you run a clean SoD (Heroes3.exe), the installed WoG does not affect its operation in any way
- you write.

THIS IS NOT TRUE. When I launched SoD (Heroes3.exe) after 3.58f was installed on it, the commander icon appeared on the hero screen.

This means that 3.58f is written into the SoD files, with all the consequences that follow.

Patches and some scripts may also behave this way.
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Alexander, here's some good news. The first version of your map (MAP1.h3m from 11.01.2006) runs perfectly on my clean copy of SoD. Everything else is a no-go. Viruses are definitely not the issue, and neither is the operating system. SoD and WoG work flawlessly for me; they were installed correctly, following all the instructions. I'm still waiting for feedback from other players and advice from experts! Advice from etoprostoya: Move the portal and event in (0,0) slightly away from the zero cell. I used to have the same problem on some maps with a teleport in the zero cell. This didn't help. Alexander, besides you, who else has the latest version of the map working?
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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Alexander, besides you, who else has the latest version of the map working?
It works for me. Heroes 3, version 4.0.
In reply to Talarasha
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The first version of your map (MAP1.h3m from 01/11/2006) runs perfectly on my clean copy of Shades of Darkness.

The portal at (0,0) in MAP1 already exists.

Marmot, if you can't install Sod in a separate folder (due to a lost disk and lack of a fast internet connection), at least let us know what operating system you are using.
The map has been confirmed to run on Win98 and Win7 (64).
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Ah, Alexander! Let's think logically. Why would I reinstall a perfectly functioning "Heroes" game, which was cleanly installed just this spring (before that, there were some "unofficial" versions)? If everything works except for the WoG version of your map? The reason is likely due to some WoG-related issues. And I have the game installed on two computers: an old one with Win'ME and a new one with Win'XP. I installed it cleanly on the new one and copied it to the old one. Since then, I've played hundreds of hours, so don't talk nonsense... And before that, I had been playing "Heroes 3" for several years, so I'm not a newbie. And I've read a lot of material about installation, including in the latest "Vestnik Geroev" No. 3 (June 2010). And don't falsely accuse me: I have both the SoD installer and a fast internet connection. Now let's figure this out. You write: When I launched SoD (Heroes3.exe) after 3.58f was installed on it, the commander icon appeared in the hero screen. Although I already know this, I specifically checked. Here's the hero window in SoD and WoG (see below). There is NO commander in SoD! And he's not on the battlefield either! Here's what my Heroes folder looks like (see below). When installing, WoG does not replace the SoD executable and the map editor - it adds its own! The SoD icon is a face under a hood, and the WoG icon is an eye! Therefore, you can launch either SoD or WoG as desired. So, either you're confusing something, or you have some strange "Heroes." I'll read more about what others have to say on this topic - here and on the WoG forum. Talarasha, could you provide more details: what edition of "Heroes 3" do you have, what patches, what WoG, and what Russian language pack are installed?
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)

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