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Posts from Discussion about the Britvachka-Valenok party.
Yesterday I also asked to upload saves at least from 141, in order to understand what the blue players were doing before 145. It just feels like the direction was toward the treasure zone where Gurni is staying on 145. But then there's a sudden change; the treasure zone isn't checked, even though there could have been Dragon Utopia units there too, but instead there are two Pandora's boxes with 15K exp, which Gurni essentially doesn't need. Therefore, Gurni urgently runs to take two Dragon Utopias, which contain the maximum number of stat artifacts. In short, more saves are needed.
Of the saves provided - the Dragon Utopia that caused the dispute was not taken by Anya on 147, although she has the chain for it. With artifacts and army from Neela, the treasure zone falls without problems; you'd have to mess around with the max one, but the angels still wouldn't have suffered. Considering the second КЗ in the max area, the army can then be easily evacuated via Town Portal to the nearest town (in the save, Anya gets advanced earth from mummies, demons, and the Dragon Utopia). Given the glowing corner of the blue hero through the hill, this was mandatory!! Generally, I tried for a long time to figure out what the reds did on 147, but other than Neela taking the max one, I still don't understand.
I also believe the move by the blues is justifiable.
You didn't understand; the question was about actions that would look like maphacking, not regarding Valenok's skill level. And while we're at it, if he knew there was something tasty there, he probably would have taken it then. Oelm
And now what can be expected to be gained:
1. Scouting the territory. Most players underestimate its importance. Although here there is a chance that via Dimension Door one could enter the main underground treasure zone, finding a Castle with a highly developed Mage Guild along the way, providing an opportunity to plan for a draw if things get really unpleasant. 2. The possibility of catching the red army (partially) - this is quite likely. 3. The possibility of catching the ГГ; that's unlikely, but sometimes happens. 4. Finding an uncleared treasure zone. An untaken Dragon Utopia, a Pandora's box with the required magic, or even just some breastplate +6 to Defense. After all, it's obvious that on mini-nostalgia people often ignore not-so-important artifacts, hoping that the opponent won't appear in those areas. 5. It is reasonable to expect that upon meeting, a favorable trade can be made, especially if the opponent isn't very skilled in FB. After all, impls rule.
1. Scouting a small corner of the treasure zone where the reds are hanging out (or were). Certainly, it's worth spending the boss's turn on this at the end of the 4th week. 2. Lol. A jump into the dark, without any vision at all, because the opponent's stash is surely somewhere there and, "I bet a ruble," it's in the corner of the Inferno treasure zone. :D 3. Same as point 2. 4. I repeat, with such a strategy (running around corners of cleared treasure zones hoping for a Dragon Utopia or a +6 breastplate :)) you cannot have high expectations of victory. If you think this is nonsense, name at least a couple of strong players who regularly do this. 5. Why do you think that on 147, on mini-nostalgia, where treasure zones are no worse than the Jebus Cross treasure zone, one can count on a favorable trade with a rather weak army and an impl with 1k?
To summarize, all these assumptions are quite strange, and points 2 and 3 are complete nonsense.
You didn't understand; the question was about actions that would be similar to map hacking, not about Valenok's skill level. And, if he knew there was something good there, he would have taken it already.
1. Scouting a small corner of the dungeon where the reds are (or were). It's definitely worth spending a turn with the leader at the end of week 4 for this. 2. Lol. Jumping into the dark without any vision, because there's definitely an opponent's stash somewhere, and "I bet a ruble" it's in a corner of the Inferno dungeon. :D 3. Same as point 2. 4. I repeat, with this strategy (running around in the corners of cleared dungeons hoping for a Utopia or +6 chestplate :)), you can't have high expectations for victory. If you think this is nonsense, name a couple of strong players who regularly do this. 5. Why do you think that on day 147, on Mini-Nostalgia, where the dungeons are no worse than Jebus's dungeon, you can expect a favorable trade with a rather weak army and an Imp with 1k health?
In summary, all these assumptions are quite strange, and points 2 and 3 are complete nonsense.
Tell me better, my FRIEND, where would you send the DD in this situation????? Well, as a TOP player, you would probably go down the road :) Straight into Nilochka's hands, right???? Or maybe it was a scouting maneuver; I would be absolutely sure that there were NO reds in that corner, and there SHOULDN'T be!!!!!!
I won't comment on this nonsense. I've expressed my opinion, and this is a forum where such exchanges take place, and I've explained why I voted the way I did. I have no desire to participate in any further arguments.
Tell me instead, BUDDY, where would you Dimension Door in this situation????? Well, as a TOP- player, you'd probably just follow the road :) Right into Niločka's hands, right???? Or maybe it was a scouting maneuver; I would have been absolutely sure that the Reds WERE NOT in that corner, and SHOULD NOT be!!!!!!
Damn, what's with the hysteria? Can we do this without a bunch of question and exclamation marks? Personally, on 145, I would have gone to my unexplored treasure zone, then to the pink computer and into its treasure zone. And I would try to avoid meeting Nelka, who surpasses me in stats and army. It's clear that on 145 Nelka has no control, because if she did, Valenok would surely have also figured out from the tavern that Gurni's affairs aren't so great and would have rushed over himself—and he wouldn't have waited to ambush during the build-up, but simply caught her and dealt with it. Nevertheless, the person is running specifically toward the corner where there is the only dragon utopia that gives out stats generously. In the pink one's treasure zone, there are three dragon utopias, but there is nothing worthy in them except for boots.
... In summary, all these assumptions are quite strange, and points 2 and 3 are complete nonsense.
Please suggest your move for Gurney. The army isn't particularly strong, but there are funds available: move towards the red faction, scout, grab resources if you find something valuable, and pay them off; if you don't find anything, try to pay them off and return home. You're essentially suggesting jumping back into the dungeon, and playing that way means you might as well surrender immediately, because sooner or later the blue faction will become strong enough to come and visit. The end goal is the same, but the first option is much more efficient. It's a risk, but you can't win the game without taking risks when you're in such a difficult situation, so Oelm is right that hiding in your spawn points and being afraid of shackles is foolish. Regarding a favorable trade: considering Neela's attack and defense, which are visible in the tavern, it's quite logical that the trade in the first round will be favorable due to the implied bonus of 1000+.
I'm very curious why he didn't visit the Necropolis but went upwards, "God knows where," where there are 7 hiding spots and 4 Dragon cities. To me, this looks MORE suspicious than that DD!!!!!
Cheating on Valenok's part is out of the question, as I enjoyed watching every one of his moves before the long break. The situation for Britva at that moment clearly looked hopeless.
Damn, what's with the hysteria? Can we do this without a bunch of question and exclamation marks? Personally, on turn 145 I would have gone into my own unexplored treasure zone, to the pink computer and its treasure zone. And I would try to avoid meeting Nelka, who exceeds me in stats and army size. And it's clear that on turn 145 Nelka has no control, because if she did, Valenok would surely have also realized from the tavern that Gurni's situation wasn't so great and would have rushed over himself—and he wouldn't have waited to ambush during a push, but simply caught her and dealt with it. Nevertheless, the person is running exactly toward the corner where there is the only Dragon Utopia that gives stats generously. In the pink one's treasure zone there are three Dragon Utopias, but there is nothing worthy in them except for boots.
I have an immediate question - how did this match end? Because I consider it an ILLOGICAL step to analyze this game without having the full picture!
Added after 6 minutes THANKS to this THREAD - it stirred up the forum, otherwise I thought everything was over :smile44: You've got everything here: anger, laughter, mockery, trolling, etc. and so on. I wish it were always like this :)
Added after 1 minute Deriel_Linch
Cheating on Valenok's part is ruled out, as I enjoyed watching every one of his moves until the long break. The situation for Britva at that moment looked clearly losing.
So why didn't he go down there :) ????
Oelm
16 years ago
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I'll try to give some advice, AK::D. Actually, many forum users, including myself, are waiting for you to provide a detailed analysis of the situation, "à la Vik." And then, a vote. What are you doing instead? It's a disgrace.
2Satir, I would explain, but I don't feel like it.
Unfortunately, I haven't learned how to read minds yet.
Лось
16 years ago
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I don't know, based on my games with Razor, I can say the following: 1) nothing suspicious happened 2) I was given the auto without any issues or problems.
And also - you can't say anything definitive based on just one game, unless something is very obvious. Are there any other suspicions besides this move?
readme
16 years ago
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I believe that Britvachka cheated: it's perfectly obvious how he could have known, guessed, that there was a dungeon in an unexplored area and in such a corner? Unless he used a maphack, or opened the save files and looked ahead, or during the game, he opened the save in the second game mode. In my opinion, to the defenders of Britvachka: stop defending your idol, you don't have a single adequate argument in his defense. Britva's own justification looks absurd and unconvincing. I don't want to repeat the words of Satir and Kyatch further; I completely agree with their posts and with the posts of Deriel. It's a completely obvious unfair move, because how could he know that there was such a dungeon with such items? And that there was a dungeon at all?
Moderated: INSULT in the message
To KillerVampire. You're a complete idiot, what the hell are you obsessing over Valenok for? What does he have to do with this? Are you trying to push your noobish, idiotic point of view? Who needs it? Learn to play and come up with a smarter justification for your idol, Britvachka! There's no need to write off-topic and bash Valenok! You piece of garbage!
numOne
16 years ago
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The issue in question has been under consideration by the AK for quite some time, but a unanimous decision could not be reached. Therefore, the topic was brought up for open discussion. We deliberately avoided elaborating or breaking it down to prevent the situation from appearing biased and to allow players to make their own decision by analyzing the save files. Awarding the Champion title for a single game with a not-so-obvious violation would be incorrect, but ignoring the issue is also not an option. Therefore, a HUGE REQUEST: PLEASE DO NOT START A HEATED ARGUMENT (we are already good at that, as experience has shown), but only express your opinions on the matter. If there are controversial points that you noticed in previous games with Britvachka, please attach the save files as the discussion progresses – we will analyze them. And please, before voting, think carefully and weigh everything, as the question concerns the Champion title.
Based on such evidence, the Championship of Might and Magic is a death sentence for the very idea of the Arcomage Championship. And for the Championship itself. It seems Vic was not as biased as I thought. Moreover, could this be a settling of personal scores by some of the Arcomage Championship participants? We await the named votes of the esteemed Arcomage Championship.
Hermit
16 years ago
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I haven't read anything yet, but I want to say this right away. The Arbitration Committee shouldn't vote individually; it should only announce the collective opinion. And, in my opinion, it's better not to have anyone vote individually at all, but only to state the collective opinion, so that it's not possible to figure out how each person voted.