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Posts from Reports on online games and their confirmations (Summer 2010 season).

5.0 (1 rating)
In reply to Loi
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16 years ago
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Loi
05.06.2010, Loi(Red, Rampart, Kyrre, Kyrre) def Дубровин Павел (Blue, Dungeon, Shakti, Shakti) 2sm4d(3) 133
External dwellings of Centaurs, Elves, and Dwarves against double. Decided not to go into the late game against the double, came through the adjacent zone swamp via no-road with an extremely long chain and, seeing through the strategic overview a part of the blue chain constantly heading into the underground - reached the scout with the army using gloves.
Thanks for the game.


That was the case.

1 stack came, no external dwellings, but I took a native secondary, there was an external dwelling of Harpies there.
Was heading to the Treasury, but didn't make it, was caught.

Thanks for the game.
С истиной где-то рядом...





Лето 2010.
In reply to Dima Surmay
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16 years ago
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Dima Surmay
06.06.2010 Dima Surmay (blue, Dungeon, Shakti, Shakti) def Shamys (red, Fortress, Dragon, Dragon) 2SM4d(3) 114.

My opponent forfeited, and next time I'll even help him )))
Thanks for the game.


It was... the draw was terrible, no revives were available...

Thanks for the game.
16 years ago
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06.06.2010
Artiston (Blue, Swamp, Wistan, Wistan) def. wiggle8509
(Beautiful, Tower, Torosar, Andra) 2SM4d(3), 1.2.6

It didn't start very well, but I decided not to replay. In the 2nd week, I found two dragon lairs and was going to take them on the 4th day, but I didn't have time. I found an opponent earlier and defeated him. I guessed very well, attacked his heroes with scattered troops, and killed them with a gray mule, which I had imprisoned on day 123, and finished him off with Wistan.
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16 years ago
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06.06.2010 KillerVampire (red, Castle, Valeska, Dessa) def SEM_56 (blue, Fortress, Wistan, Tazar) 2SM4d(3) 122

In short, the game was full of adventures :) To put it simply, it was a real rollercoaster... We struggled with reconnects for several hours, and the next day, after numerous attempts to connect via Ranger, we finally managed to start playing after 1-1.5 hours... I came home and finally made it through the peak hours :) Valka arrived with 2 stacks :( overall, not bad, and what a surprise :) Dessa, I decided to take him into my party. Valka goes down, Dessa goes up, and there are those damn dendroid soldiers down there, I thought, "forget it," Valka goes up, Dessa goes up, and I see a pack of pits :) well, I thought, "what the heck," although I think it's easier to kill pits, especially with a group stack, than those damn soldiers :) I made it to the secondary map, and it turned out to be a swamp, I thought, "this is mine," but it was my opponent's. I went along the path and saw a teleport, I decided to check it out, and there was a hidden stash of scorpions :))))) what the heck, anyway, and there's also a Dungeon with a hero, well, the moment came when my opponent appeared in my field of vision, and again, what the heck :) but we agreed to continue, and two days later, it was a forfeit, with thanks for the game, well, as I said, WHAT THE HECK :)
Thanks for the game +100500
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16 years ago
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7.06.2010 AYMAN (blue, swamp, Tazar, Tazar) draw Loi (red, Castle, Valeska, Damacon) 2SM4d(3), 132

On the first, I scouted a level 2 Griffin Conservatory with a Guardhouse, took two external dwellings of Gnolls and one of Lizardmen. Two crypts, a mini Gnomish Forge, and with chain, I cleared the respawn, took a secondary of Barbarians. Everyone worked, especially Taz, Brogh, and Vistan ))). Home from 1-6 in the Citadel, Tazar stays overnight at the Medusa dwelling on the Barbarian respawn.

On day 121, a difficult turn, a slight buyout, Vistan takes the mini Gnomish Forge with the remnants, approaches with the growth of the second week, and everything is transferred to Taz, who breaks two Medusa dwellings (8 and 6 with Guardhouse) and fights his way home, where he stays overnight from the run to the Greyship Fly, while the chain meanwhile processed another Medusa dwelling on the way back. On day 122, Taz learns Mass Slow, Earth is already Expert, and on day 123, he breaks the level 2 Conservatory without losses. Next, a secondary Inferno, there's a mini Gnome, a Pit dwelling, a breakthrough to the teleporter in the Barbarian tower, but we don't go there yet. Taz goes to the Metro on Angels, and the chain transfers the Power stack to Vistan, who breaks Naga Fort for an artifact + to Spell Power, and the next day, a Naga Fort level 3 not very successfully ))) (he lost two Behemoths, a Wyvern, and Crocodiles). But he placed Hydras in the Castle and there's 13k for a buyout.

On the third day 131, while the chain prepares to recover, Tazar on Angels near the Metro levels up on neutrals and takes a mini Gnome with Angels. On day 132, scout heroes deliver the Power stack (very sorry I didn't buy out everything) and in the treasure zone, I immediately see a Naga Fort for Pandora's Box, I attack them, turns out there are 44 of them. With Slow, I break them, they give 20k experience, and going down, I see Damacon with a Power stack near a Dragon Fly Hive for 20-49 Efreeti with a Sword of +6 nearby. Very cautiously, I approach Damacon, a couple of moves left, and I decide to attack.

Tazar 7-9-7-5 (16), 45 Lizardmen, 3 Angels, 3 Hydras, 11 Behemoths, 8 Wyverns, 4+1 Pit

Damacon 12-7-7-4 (40), 4 Angels, 8 Cavaliers, 25 Marksmen, 13 Gogs, 35 Imps, 1+1 Greyship Griffin.

In the end, in an interesting field battle, where the lack of mana did a dirty trick on me ))) we traded quite heavily, in the end I had 9 Behemoths and 2 Wyverns left, Valera had an Angel and 2 Cavaliers. Then the human players persuaded the Wyverns to surrender, but the stubborn Behemoths chased the Angels and Cavaliers like mad, but to no avail. I bought myself off, and Valera and I decided to part ways peacefully. Since the game would have dragged on for sure, ugh )).

Thank you Valera for the game !!!!!!!


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16 years ago
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7.06.2010 AYMAN (blue, swamp, Tazar, Tazar) draw Loi (red, castle, Valeska, Damakon) 2SM4d(3), 132
It happened. In the second turn, angels appeared in the castle, and at the beginning of the third, I bought 2 angels and 4 knights. I was caught off guard in the treasure, but I managed to defeat the fast units and, with neutral morale, had to pay off the blue player with a stack of bulls with a speed of 5. After that, there was a lot more gameplay, and we ended up with a drawn battle.
Thank you for the game and the interesting match!
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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In reply to KillerVampire
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16 years ago
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KillerVampire
06.06.2010 KillerVampire (red, Castle, Valeska, Dessa) def SEM_56 (blue, Fortress, Vistan, Tazar) 2SM4d(3) 122
2 manticores hidden and 8 in total for 122, plus Dessa caught Tazar, and the main hero was Vistan, thanks for the game, didn't take the restart on 116)):smile39:
Ушел с героев, пока пряники)
In reply to SEM_56
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16 years ago
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7.06.2010 Shamys (red, swamp, Bron, Dragon) def Weber (blue, Rampart, Ivor, Ivor) 2SM4d(3), 214

The opponent overestimated his capabilities and attacked the castle where the main hero and his army were stationed, and ultimately paid the price for it.

Thank you for the game!!!
In reply to Shamys
16 years ago
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Shamys
07.06.2010 Shamys (red, swamp, Bron, Dragon) def Weber (blue, Rampart, Ivor, Ivor) 2SM4d(3), 214

The opponent overestimated his capabilities and attacked the castle where the main hero and his army were stationed, and ultimately paid the price for it.

Thanks for the game!!!

That happened) I shouldn't have attacked his castle; there were hydras (9 of them) built in the first week and about 36 vivs. And I didn't have much magic... well, if it wasn't for the castle, I would have won... but oh well. Thanks for the game and the experience!
In reply to Artiston
16 years ago
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Artiston
06.06.2010
Artiston (Blue, Swamp, Wistan, Wistan) def. wiggle8509
(Beautiful, Tower, Torosar, Andra) 2SM4d(3), 1.2.6

It didn't start very well, but I decided not to replay. In the 2nd week, I found two dragon lairs and was going to take them on day 4, but I didn't have time. I found an opponent earlier and defeated him. I guessed very well, attacked his heroes with scattered troops, and killed them with a gray mule that I had imprisoned on day 123, and finished him off with Wistan.
Confirmed, thanks for the game!
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16 years ago
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7.06.2010 SEM_56 (blue, Swamp, Vistan, Vistan) def bubuch (red, Dungeon, Gunnar, Gunnar) 2sm4d(3) 126
Took a rest, and things started happening; the Swamp got a good boost, there's a dragon and a Shaktis with 3 stacks in the tavern, Vistan got Earth and Log, 1-6 in the Castle. Luna clears everything around the well and takes a secondary Tower, then starts dominating there. Ivor takes the Necropolis...
In the 2nd turn, near the Necropolis, I take a Hive, finish upgrading Earth, find a well, there's a stable and a passage to the opponent nearby; on Expert, the Dungeon player decided to raid my respawn point...
Gunnar was sitting in the Citadel with a small army, and he died there because he was underleveled. Thanks for the game...
Ушел с героев, пока пряники)
In reply to SEM_56
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16 years ago
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SEM_56
07.06.2010 SEM_56 (blue, Sylvan, Vistan, Vistan) def bubuch (red, Dungeon, Gunnar, Gunnar) 2sm4d(3) 126

I confirm, that's exactly how it happened, thanks for the game.
In reply to wiggle8509
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16 years ago
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07.06.2010, readme (Blue, Castle, Vale, Vale) def Artiston (Red, Stronghold, Crag, Crag/Gretchin), 2sm4d(3), 214.

It's time to return from hero vacation!

Week 1:

After our rests, my spawn was very weak: on the respawn, no Griffin Conservatory, no Dragon Fly Hive, no external dwellings. One crypt (for 5 vampires), and a block in the form of a pack of monks leading to the secondary in the metro (Necropolis). The nice part was that I found a +3 shield, and a unicorn bowstring +20% to archery.
My opponent, on the other hand, had a double build, sprawling, rich respawn and external dwellings!!!! And where is the fairness of the SoD spawn distribution??!

Week 2:

I take the secondary, Necropolis, break two gnome huts and another crypt (10 whites), get beaten up and head to the treasury, after sending a scout there beforehand. Since there are no Griffin Conservatories or Dragon Fly Hives at home, all hope is on the treasure zone.
Killed a horde of medusas for a breastplate +5 to Luck from the material.
ГО was 50-99 pit lords, laughable, but I have nothing to hit them with—nothing at all. And the skills are terrible, no logistics, no earth, no air, from magic only expert water.

Week 3:

I wander through the treasure zone, shake down Dragon Fly Hives, open Pandora's Boxes, found a library. Vale noticeably grew in stats, got fat. Opened a cloak +2 to speed. Harassed a pack of chaos hydras and a lot of regular hydras for Pandora's Boxes.
On turn 137, I break to go home and rest, replenish mana, before the ГО.

Week 4:

I hit the throne of pit lords, 4 stacks of 28 each. Losses: 17 white griffins and 29 pikemen. I grab the Shackles lying near the ГО for 50-99 white griffins, strange that the opponent didn't take them :smile54:
And I move on. I catch up with a scout hero with angels, kill him, and nearby stands Crag, in front of a fountain. I calculated so that I'd have enough for both the scout and Crag. Crag has a decent army; I put on the Shackles, won't let him flee/buy his way out. I attack, I have 24 swans, 12 horses, 80 marksmen, 6 monks, 9 crusaders, I think I didn't miss anything... and there are no angels!! Not a single Griffin Conservatory for the entire map!!! And I had terrible luck with Dragon Fly Hives too.... almost all minimal!!! Does this ever happen?!?! Only 24 swans! The only thing that pleased me were the stats: 13 18 12 11 by that point, roughly.
The opponent has 28 thunderbirds, 6 behemoths I think, 100+ goblins, about 70 wolves, 80+ orcs, I think that's all... if memory serves.
The opponent casts mass slow, I respond with mass bless, since I have no air... and in the second round, I cast mass heal, and with precise calculation, I take out the behemoths, wolves, and birds by half... the goblins die from retaliation.
In the remaining rounds, I mop up the birds across the battlefield and finish off the orcs; Crag is killed.
Afterward comes the assault on the capital, and then a guerrilla war begins... the opponent doesn't surrender, followed by wars of scout-heroes :D
Castle swapping, harassment... all this dragged on for another week, but the opponent switched to Gretchin, and with stats 6-6 decided to break into a Dragon Utopia (turned out to be max), and there he lost.

Thanks for the game!
16 years ago
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Yes, the time limit decided everything. I didn't have time to move Cregg away with Haste, and I could have picked up the Shackles of War, which the opponent, after charging the Griffins, didn't reach in one turn. I won't play with a time limit anymore.

Added after 4 minutes
readme
Readme (Blue, Castle, Valya, Valya) def Artiston (Red, Stronghold, Crag Hack, Crag Hack/Gretchin), 2sm4d(3), 214.

Time to return from my hero vacation!

Week 1:

After our rests, the spawn was very weak for me: on the respawn, no Griffin Conservatory, no Dragon Fly Hive, no external dwellings. One Crypt (for 5 Vampires), and a block in the form of a pack of Monks blocking the secondary hero in the metro (Necropolis). What pleased me was that I found a Shield +3, and a Unicorn Bowstring +20% to Archery.
The opponent had a double build, extensive, fat respawn, and external dwellings!!!! Where is the justice of the SOD random?!

Week 2:

I take a secondary hero, Necropolis, break two Gnome Huts and another Crypt (10 Wights), then get beaten up and go to the treasure zone, having first sent a scout there. Since there are no Griffin Conservatories or Dragon Fly Hives at home, all hope is on the treasure zone.
Killed an army of Medusas for a Cuirass +5 to Armorer from Dragonsteel.
The GO was 50-99 Pit Lords, laughable, but I had nothing to hit them with — nothing at all. And the skills were terrible; no Logistics, no Earth, no Air. From magic, only Expert Water.

Week 3:

Roaming the treasure zone, shaking down Dragon Fly Hives, breaking Pandora's Boxes, found a Library. Valya noticeably grew in stats, got fat.
On turn 137, I get beaten up and return home to rest, replenish mana before the GO.

Week 4:

I hit a Throng of Pit Lords, 4 stacks of 28 each. Losses: 17 White Griffins and 29 Pikemen. Grabbed the Shackles that were lying near the GO for 50-99 White Griffins; strange that the opponent didn't take them :smile54:
And then I move on. I catch up with a scout hero with Angels, kill him, and nearby stands Crag Hack, in front of a fountain. I calculated so that it would be enough for both the scout and Crag Hack. Crag Hack has a decent army; I put on the Shackles—won't let him escape/buy his way out. I attack; I have 24 Swans, 12 Cavaliers, 80 Marksmen, 6 Monks, 9 Crusaders — I think I didn't miss anything... and no Angels!! Not a single Griffin Conservatory on the entire map!!! And the Dragon Fly Hives were damn unlucky too... almost all minimal!!! Does that even happen?!?! Only 24 Swans! The only thing that pleased me were the stats: 13 18 12 11 by that time, roughly.
The opponent had 28 Thunderbirds, 6 Behemoths I think, 100+ Goblins, about 70 Wolves, 80+ Orcs, I think that's all... if memory serves.
Opponent casts Mass Slow, I respond with Mass Bless, since I have no Air... and in the second round, I cast Mass Heal, and with precise calculation, I take out half of the Behemoths, Wolves, and Birds... the Goblins die from retaliation.
The remaining rounds, I mop up the Birds across the battlefield, and finish off the Orcs; Crag Hack is killed.
After that comes the siege of the capital, and then a guerrilla war begins... the opponent doesn't surrender; there follows a war of scout hero spies :D
Exchanging castles, harassment... all this dragged on for another week, but the opponent switched to Gretchin, and with stats of 6-6 decided to bust into a Dragon Utopia (turned out to be max), and there he lost.

Thanks for the game!


I confirm, the time limit decided everything. If it weren't for that, I wouldn't have let him take the Shackles of War, which the opponent, after charging the Griffins, didn't take because he was 1 turn short of reaching them, and I would have had time to move Crag Hack away with Haste and loot the crates and Dragon attractions
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16 years ago
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+20% to archery. (+10)
The opponent has double build, extensive, rich respawn, and external dwellings!!!! And where is the fairness in SoD distribution??!
What does SoD have to do with it, it's this kind of SM

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