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Reports on online games and their confirmations (Summer 2010 season).

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07.06.2010, readme (Blue, Castle, Vale, Vale) def Artiston (Red, Stronghold, Crag, Crag/Gretchin), 2sm4d(3), 214.

It's time to return from hero vacation!

Week 1:

After our rests, my spawn was very weak: on the respawn, no Griffin Conservatory, no Dragon Fly Hive, no external dwellings. One crypt (for 5 vampires), and a block in the form of a pack of monks leading to the secondary in the metro (Necropolis). The nice part was that I found a +3 shield, and a unicorn bowstring +20% to archery.
My opponent, on the other hand, had a double build, sprawling, rich respawn and external dwellings!!!! And where is the fairness of the SoD spawn distribution??!

Week 2:

I take the secondary, Necropolis, break two gnome huts and another crypt (10 whites), get beaten up and head to the treasury, after sending a scout there beforehand. Since there are no Griffin Conservatories or Dragon Fly Hives at home, all hope is on the treasure zone.
Killed a horde of medusas for a breastplate +5 to Luck from the material.
ГО was 50-99 pit lords, laughable, but I have nothing to hit them with—nothing at all. And the skills are terrible, no logistics, no earth, no air, from magic only expert water.

Week 3:

I wander through the treasure zone, shake down Dragon Fly Hives, open Pandora's Boxes, found a library. Vale noticeably grew in stats, got fat. Opened a cloak +2 to speed. Harassed a pack of chaos hydras and a lot of regular hydras for Pandora's Boxes.
On turn 137, I break to go home and rest, replenish mana, before the ГО.

Week 4:

I hit the throne of pit lords, 4 stacks of 28 each. Losses: 17 white griffins and 29 pikemen. I grab the Shackles lying near the ГО for 50-99 white griffins, strange that the opponent didn't take them :smile54:
And I move on. I catch up with a scout hero with angels, kill him, and nearby stands Crag, in front of a fountain. I calculated so that I'd have enough for both the scout and Crag. Crag has a decent army; I put on the Shackles, won't let him flee/buy his way out. I attack, I have 24 swans, 12 horses, 80 marksmen, 6 monks, 9 crusaders, I think I didn't miss anything... and there are no angels!! Not a single Griffin Conservatory for the entire map!!! And I had terrible luck with Dragon Fly Hives too.... almost all minimal!!! Does this ever happen?!?! Only 24 swans! The only thing that pleased me were the stats: 13 18 12 11 by that point, roughly.
The opponent has 28 thunderbirds, 6 behemoths I think, 100+ goblins, about 70 wolves, 80+ orcs, I think that's all... if memory serves.
The opponent casts mass slow, I respond with mass bless, since I have no air... and in the second round, I cast mass heal, and with precise calculation, I take out the behemoths, wolves, and birds by half... the goblins die from retaliation.
In the remaining rounds, I mop up the birds across the battlefield and finish off the orcs; Crag is killed.
Afterward comes the assault on the capital, and then a guerrilla war begins... the opponent doesn't surrender, followed by wars of scout-heroes :D
Castle swapping, harassment... all this dragged on for another week, but the opponent switched to Gretchin, and with stats 6-6 decided to break into a Dragon Utopia (turned out to be max), and there he lost.

Thanks for the game!

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