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No, they have creativity now.
And what will octagons give them!?
Here, I found another screenshot that shows that the map is 8x10, which is very small, although it has been increased to 10x12, it is still small.
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No, they have creativity now.
And what will octagons give them!?
Octagons will provide the same as squares... attack from 8 directions, and they will also look better than squares!
Here, I found another screenshot that shows that the 8x10 field is very small, and even though it was increased to 10x12, it is still small.
Oh, it seems the developers have completely lost their minds(((
I was hoping that they would have enough sense to switch from hexagons to octagons.
Octagons will provide the same as squares... attack from 8 sides, and they will look better than squares!
Is the field large enough in the 3rd game? And what are the tactics? Run away, cast spells, shoot. But still, it's more complex than in the 4th game; powerful ranged units like liches with titans are a lifesaver. Another plus of the 3rd game is that there is no such widespread restoration of magic points, which makes you appreciate them.
I send a hero onto the field; he stands at the maximum distance from the enemy; it doesn't matter if the hero is a mage or a fighter; the main thing is that he has a strong ranged attack. And while the enemy reaches him, he will either die or decrease in number.
We have 7 stacks on each side!!!!!!!! What's the point of 8 attack possibilities? 6 hex sides were more than enough.
Besides, I drew it:) It doesn't work out :) I have to use inserts from hexagons.
Octagons are a no-go;)
Most monsters can be reached in two turns. You can withstand one shot from a level 20 hero, but then he won't be able to shoot anymore:)
And what are the tactics in the 5th game?
We have 7 stacks on each side!!!!!!!! What are 8 attack possibilities for?
As someone who played the beta, I have some questions:
Is it possible to surround a single-cell monster with 4 of the same type?
Because it seems like the 8th cell is mainly used for retreating.
There is an opinion that the square grid was made only for the sake of 4-cell monsters, because they would look awkward on hexagons...
This is exactly what it's for. You can't surround a single-celled monster with 4 of the same type.
The battlefield is really too small!!!! It should be increased....!!! Even 10x12 is still too small!
You are absolutely right! As Katrin said, 7 stacks of dragons won't fit. And that's bad! Although there is a solution: take 4 stacks with archangels! ;)
Wow, you're going all out! There might not even be seven different types of dragons on the map!
Wow, they really went all out! There might not even be seven different dragons on the map!
Is it even necessary to mention the huge advantage that Dungeon has, especially considering that matrons are casters?
The developers are wrong. Very wrong.
world domination with 7 units of level 7 won't work anymore.