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Posts from Journey

4.6 (10 ratings)
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16 years ago
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Game version: ONLY 3.1!
Title: Journey
Map name: Puteshestvie
Map type: Scenario
Two-level map: yes
Number of players: only human (but sometimes computer players appear *)
Size: 176 x 176
Map author: Dyrman
Map description: A very difficult path awaits you in the quest to understand the power and magic...
Map features: You can play as any of the races, there are quests (some are very difficult), puzzles, hard-to-kill opponents, who sometimes don't need to be killed. The computer practically doesn't waste your game time! Also, on the map, you may encounter seemingly insurmountable obstacles, but in reality, everything is not so difficult. I advise you to read the signs more often.

I am uploading the latest versions of the map:
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16 years ago
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Sure, let's see what you've done.
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16 years ago
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Okay, here are my initial impressions... I'll keep you updated as I progress. The design is definitely interesting. I don't particularly like these kinds of dungeons, but the surface... mmm... it's quite impressive. The objects are placed reasonably well, but the terrain is striking. There are stones lying around, and the trees grow not just anywhere, but where they should. Overall, I'd give the environment a solid 4 out of 5. I've just started the game, but I already have a question: Why are there only 4 quests in the first hut where they give quests? There should be more. At the beginning, I started playing as a Demon, and it gave me quests for Necromancer, Knight, Academy, and Ranger... It's turning into an impossible quest... or maybe I haven't reached the part where the Demon will be able to learn Counterattack.
In reply to Mikazan
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16 years ago
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Mikazan
So, here are my first impressions... I'll keep you updated as I progress. The design is definitely interesting. I'm not a big fan of these kinds of Dungeons, but the surface... hmm... it's quite impressive. The objects are placed reasonably well, and the terrain is striking. The stones are laid out, and the trees grow where they should, not just anywhere. Overall, I'd give the environment a solid 4 out of 5.
Thank you :) I didn't spend much time on the Dungeon, so that's why it turned out that way.
Mikazan
I've just started the game, but I already have a question: Why are there only 4 quests in the first hut where you get quests? I thought there would be more. I started with the Demon and got quests for the Necromancer, Knight, Academy, and Ranger. It seems like an impossible quest... or maybe I haven't reached the part where the Demon can learn Counterstrike.
Some races are allowed to learn the racial abilities of other races ;)
For example, one of the Orcs can learn Necromancy, and another can learn Gate, in addition to their own racial ability :)
There are more complex quests for other races, but with a more worthwhile reward. For example, for the Warlocks (I hope you'll notice this later) ;)
I've left 2 quest huts "empty" for now, but there will be quests there, and possibly quests for what's missing ;)
It's better for the Demon to upgrade the Silent Stalker - it's a very worthwhile bonus. Moreover, it's not a problem for the Demon to get logistics.
There are quests that are impossible to complete! But here, common sense comes into play. As you can see, the Demon cannot upgrade Counterstrike if it's not available at the start, which is understandable :)
Therefore, in the hut with level 1 quests, the Demon can only complete the "Silent Stalker" quest. (It is passable for all races, not just the Ranger)
P.S. There are quests on the map that are impossible for a specific race, but they can be completed by another race. So all quests are, in general, passable. You just need to understand whether it's worth taking a particular quest or not. That's why there's a choice when you receive a quest.
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16 years ago
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I played the map (it's still in its initial version). I really liked it; the map is awesome!!! :smile54: :smile54: :smile54: :smile54: :smile54: I played as Humans and enjoyed completing it.
I especially liked that in some places, the neutrals are very, very strong (for example, 360K Mummies on a passage, or 346K Angels on a portal)).
Interesting plot, quests, and environment – I liked everything!
The only downside is that in Utopia and in the artifact shops, there aren't any good relics, and you can't hire a second hero.
But overall, the map is excellent; thank you very much to the author!!!! :smile20: :smile20: :smile20:
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16 years ago
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The map is designed to allow players to choose from 64 heroes at the start, but not the standard ones from multiplayer. I have reserved 32. Another 32 (4 heroes for each faction) can be suggested by the players ;) The most unexpected variations are possible, but they should not contradict the balance, etc.
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16 years ago
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Is there really no one else who wants to test it? Or is everyone waiting for the finished version? :(
In reply to Dyrman
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16 years ago
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I wouldn't mind participating in the beta test! :)
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16 years ago
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Well, what has everyone played? Any comments?
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16 years ago
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The new version is great! I liked the new design of the Dungeon town, the new bridge where the dwarves stand and guard the artifacts. The only thing is, the curse on the Warlock doesn't work there. And I also liked the Law. It was very difficult to defeat him. Almost impossible. But I still didn't get the artifacts.
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16 years ago
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Phew) Sorry for the long absence. I finished the map... well, what can I say... It's good. I just managed to complete the treasure room part only after 6-7 attempts. Before that, I would enter the treasure room, a law would appear, and I would be kicked out of the game... I can't imagine what the problem is... But in the end, I managed to complete it. By the way, is it normal that this hero doesn't have a model, or is it a bug on my end?

P.S. Did anyone kill the Law? 0_O In my case, he was faster than me, and as a result, he ran away from me, not wanting to engage in combat... I couldn't catch him. And his army isn't visible... the skill that shows dragons... what does he even have?
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16 years ago
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Some players also experienced crashes, but not always. I used to remove Mycelius to make the hero invisible. But now he's visible.
You're not obligated to kill him. He's needed so you can run away from him at the beginning...
Well, now he's almost invincible... but what if?
The Phoenixes there have around 1000 hit points and stats of around 1000 too.
In reply to Mikazan
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16 years ago
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Mikazan

Did anyone kill the Lawbringer? ... What did he have, at least?

:D I killed him))) It was my main task; I wanted to test my strength, you know, whether I could kill him or not))) I was curious to see how much experience I would get for killing him.
The first time (in the old version of the map), his stats were: 100-100-100-100
Army: 999 Black Dragons, 999 Cyclops, 999 upgraded Lizardmen, 20 Behemoths, 3 Hydras, and 999 Phoenixes. I killed him only on the 7th try; the artifacts from the Lawbringer didn't drop((( but I got 5 levels (from 30 to 35).
And the second time (in the new version of the map), the Lawbringer prepared thoroughly for the battle with me:D: he increased his stats to 1000-1000-1000-1000, started casting Chaos magic, and, in addition to what he already had in his army, he added another 999 Shadow Lords. I got 6 levels, but the artifacts still didn't drop.

But the map is still great! I've played it many times, and I like it more and more!))) Huge thanks to the author!
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16 years ago
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The map is good; I completed it playing as Sylvan and Inferno. I can say that playing as Inferno is more fun because the summon ability is helpful.
In reply to Тёмный_Ильдар
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16 years ago
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Dark_Ildar
The map is good; I played it with Sylvan and Inferno. I'll say this: it's more fun with Inferno because the summon ability helps.
Which heroes did you use? How long did the game last?

P.S. I've updated the map to version 0.9.2.

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