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Hardcore (blue, Rampart, Kyrre. Kyrre) def FireToSky (red, Conflux, Monere, Monere, Xsi) 136 8mm6a
Took my 2 restarts + 2 on encounter on 113 and 116, started.
Started in the center on a tiny respawn without elves, dwarves not built, upgraded 40 Centaurs and off we go, right next to the castle there were gloves for a hundred gr. goblins, I immediately grab them with a scout hero and pass them to Kyrre, the other scout goes into scout position, the situation doesn't look good at all, the only road leads to a double block of LOTS of Magog and a stack of Scorpicores, on the respawn besides a couple of chests and piles of gold, the Naga Bank from the taken gloves and a Pandora's Box behind the Scorpicores, there is nothing else, I break through the block of 40 Magogs, thankfully the Scorpicores can be circumvented along the edge, otherwise I could have surrendered right away since the only adjacent guard not on the road leads to the sands.
112 - I bring the elves and break through the Harpies on the road to the grass and scatter the scouts in search of gold, Kyrre ramps up before the next small guard onto another grass with a LOTS of Lizardmen.
113 - I break through the Lizardmen and run further down, judging by the appearance of the water it's a Conflux respawn, meaning I got out to the brown computer's Conflux, I set up a chain to transfer the Dendroid Soldiers, 15 Centaurs remain.
114 - I transfer the Dendroid Soldiers and kill the computer's Conflux, thankfully the shooters in the guild didn't give them to his mages, I buy a book with Slow and stay overnight in the Conflux.
115 - In the stone I reach level 4, having expertised the basic skills I set Air and clear the gold and blocks with scouts, with Kyrill I run back to the fork near the cleared Lizardmen, the scouts scouted the end of the second road leading to the sands behind a LOTS of Rogues and the stables near the road.
116 - The gold is cleared steadily, I managed to place the Horses, I set up a chain to transfer them and the Pegasi, Kyrill visits the stables and ramps up before the Rogues on the sand.
117 - I bring the Horses and Pegasi to the pitiful remnants of the army in the form of 10 Centaurs, 5 Elves, 3 Dendroid Soldiers, and 4 Dwarves, I break through the Rogues and an underground zone for 30 Evil Eyes, remaining with 1 Elf, a couple of Centaurs, and all the rest, below I am met by a hundred Zombies with a gr. stack, the fight against slow units without support from shooters ends with the loss of 1 Dendroid Soldier, the rest of the Dwarves, Centaurs, and Air Elementals, in the underground zone right at the entrance there is a Dragon Utopia, I run further along the road, pick up +1 Defense behind the Boars, and stop before a block of a crowd of Pegasi behind a tree, in the main the Horses are placed in the Citadel, in the Conflux there are Water and Fire Elementals in the Fort, Kyrill received Earth and was given Wisdom.
121 - I exchange almost all the resources and bring another 3 Horses, 4 Dendroid Soldiers, 10 Elves, 8 Pegasi, and all the Centaurs, Kyrill kills 35 Pegasi and takes an 8-unit Dragon Fly Hive at the cost of Centaurs and Pegasi, nearby there is another Dragon Fly Hive behind a horde of Cerberi and a Griffin Conservatory, Kyrill runs further along the road and captures a Swamp village, I place a lookout tower there and stay overnight to replenish 20 mana for taking the Griffin Conservatory.
122 - Earth is only Advanced, 1000 experience short of the next level, I buy out Lizardmen and Gnolls for meat and next to the road I gain a level on the guard of an Imp cache and on the cache itself, thankfully they didn't offer Advanced Wisdom and a new skill, and I calmly go with Mass Slow and Shield into the Griffin Conservatory 2-4 without a gr. stack, with Advanced Earth I would only take the two, and I would have to find something to gain another level on, I take the Griffin Conservatory, which turned out to be a level 3, at the cost of 3 Swans, 1 Horse, 1 Dendroid Soldier, and Swamp meat, I get 3 Angels and Offense.
123 - I disband into the main against the Cerberi, enter the Well next to the road, return the army and take the max Naga Bank at the cost of 1 Swan (morale to Nagas) and nearby a Pandora's Box behind the Scorpicores gave 10k experience, I expertised Defense and got Air Elementals.
124 - I upgraded the Horses and Dendroid Soldiers, took the Crystal mine with scouts and broke into the underground zone where I scouted a Dragon Utopia and a block of LOTS of Scorpicores on the road behind the Shackles of War, with Kyrill I broke through a Teleporter next to it, took another Pandora's Box behind a horde of Vampires for 10k experience, got Offense.
125 - I ran from the Teleporter along the road past a tree and 3 piles of resources behind a LOTS of Fanatics, which I didn't touch because, with the resources there, they number around 50 and with the whole army present the losses would be heavy, I broke through the guard of the Dragon Utopia with 15 gr. Horses and stopped before a horde of Pits behind a Pandora's Box.
126 - In the Pandora's Box again 15k damn experience, Kyrill is already level 19, I expertised Air and Offense, next to it I take another Pandora's Box for 45 Halberdiers and a max Dragon Utopia, I disband into the Swamp against the guard of a Naga Bank, a scout hero with small units takes a Castle village.
127 - The scout takes the min Naga Bank, I set up a double chain from the Conflux to the center of the fork and from Rampart to Kyrill underground, Kyrill from the Swamp secondary reaches the Dragon Utopia and stays there overnight. In the main, a Castle was added in the Conflux, Psychic Elementals in the Citadel.
131 - Little money, so with resource exchange I can only buy Horses, Dendroid Soldiers, Dwarves, and Centaurs, I return everyone to Kyrre + growth and break the level 3 Dragon Utopia, gave all the meat, got out on all the Horses and Angels, they gave absolutely splendidly a Chalice, Sword of Justice, and Dragon Scale Armor, I run out to the second Dragon Utopia in another underground zone at the entrance scouted by scouts, but on his turn the opponent ruins the plans for taking it by taking it and the Shackles himself, after which, seeing the underground zone I had already broken through, he runs back, but stays within the radius of my scouting with a bird, he took the army home.
132 - The scouts reach the red folder but there's no point in chasing him off because, if not exactly that, he took off the Shackles) So I just enter the underground zone with Clancy and immediately exit, staying to sleep outside so that the opponent thinks Kyrill is there fully armed and fears to come at me because, despite the obtained parameters, the army is still weak and the strongest magic is a shooter, and the element of surprise, if anything, would be on my side, having bought out all the accumulated Conflux growth and the remnants of the Rampart army, I break through a couple of money structures, with Kyrill I enter the Well and disband into the Castle village, I ramp up along the way from my 2nd Dragon Utopia, only on the opponent's turn I notice that I can break through another Dragon Utopia behind the Keymaster's Tent since there is a tent on the Conflux respawn behind a double block of a crowd of Pits and a horde of Flies.
133 - To break through the Pits and Flies I send a scout with Elves, Pegasi, and Centaurs, there turned out to be as many as 45 of them behind the Boots of the Dead and a pile of wood, thankfully without their morale I come out with Pegasi and Elves, it's impossible to break through the remaining Flies, so I set up a chain to bring Elementals from Kyrre, Kyrre takes the level 2 Dragon Utopia, they give a bag of gold and a lollipop, and ramps up before the Keymaster's Pillar behind the Dragon Utopia.
134 - So I take the tent from 80 Flies, and take the min Dragon Utopia behind the Keymaster, they gave the ideally needed Wings and Cape of Speed, the scouts scouted another Dragon Utopia above, which I take, it turned out to be a level 2 with Boots of Resist and Titan's Cuirass, for the remainder of the turn I ramp up before the Teleporter, on his turn the opponent with Fly takes my empty capital and stays there overnight.
135 - I enter the Teleporter and find myself on the Barbarian adjacent zone of the opponent, within reach of his main castle, but it can't be taken without Dimension Door, I can't fly over the cliffs because of fog, well, I don't really need his empty capital anyway, so I just jump nearby into an underground treasure zone where at the entrance I take 2 Dragon Fly Hives 12+4 and a max Dragon Utopia which again gave splendidly the КЗ, Shield of the Watcher, and Helm of Thunder, I already have 130k gold, I easily place Phoenixes in the Conflux, parameters are something like 20-40-20-20. On his turn, the opponent comes out into this same treasure zone from another entrance slightly below mine, just positioned so I can't see what he has in reserve, most likely just a ramp on birds with 15 speed, my Angels with the Cape only have 14, so there's no point chasing him.
136 - I take a level 3 Griffin Conservatory and run further up where I take a Naga Bank and nearby there is another Griffin Conservatory, on his turn the opponent also flies up but on the other side and in the middle of his turn decides to capitulate, with Monere level 15 15-11-7-7 with Wings and Bracers, 5 Birds and 6 Angels, Boots, Gloves, and a 2nd folder Xsi with 600 Skeletons and Conflux meat. In principle, in the opponent's place, I would have put up a fight despite the weak parameters, he had a decent army and almost full control, and Monere flies no worse than Kyrre, but still I already had everything: army, parameters, control, and there was no particular reason to drag out the game, so capitulation is quite reasonable.
Thanks for the game!