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#257
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Satyr (blue, Swamp, Bronhild, Bronhild) def BA/IEHOK (red, Castle, Valeska, Valeska) 132 Jebus VT 3000+400

We played without all the features, only disabled morale and gs.
On 113 I thought about taking the last res or not and decided to check the hive :). I broke through the captains, losing lizzies, gorgons, and half a dozen gnolls, took 6 wyverns, right behind the eyes a pandora's box with 60 marauders, it'd be a sin not to res :).
On 115, bringing a hydra, I take the max hive behind the archmages, lose all my native gnolls, gorgons, and almost all the free marauders, take a flask +2 behind the woods, get wisdom. The scout revealed the view and behind a block of 49 pegasi you can see a neutral stack of bulls and hydras (before that there was nothing except 1 neutral stack of lizzies), Bronh rushes that way, the scout takes a shield +3/+3, picking up money along the way.
116 I break through the pegasi without problems, bypassing the Dragon Fly Hive for 20+ gorgons for now (another neutral stack of lizzies and a couple of resources were guarding it), there's a pandora's box nearby for 10+ cavalry, but I run to the neutrals, because I won't make it in time. On 117 both neutrals are colored, I get VT training, I stand near a hive for 10+ wyverns. 1-7 in the castle.
121 I take the mini-hive, defeat Bronh, upon returning the main hero checks the number of gorgons with a scout and he drowns the un-bought-back Bronh in the tavern :smile33:. But I get the auto, thanks. So then: the main hero buys bulls and a hydra on the way home, breaks through the horses, there's 10k gold, takes a mini-hive behind the gorgons, buys 2 more scouts and through the castle the main hero runs to Lorelei, she also takes a hive. Bronh buys a book, learns pathfinding in the hut and runs to the GO.
122 Lora takes gloves, the gnomish forge, a crypt, 37 wyverns are upgraded and go to Bronh, he takes a box for xp, gives earth magic, and 6 hydras, 37 monarchs break the GO of scorpicores, I lose almost all the feed and 2 wyverns, because of the scorpicores' ability working inconsistently. I expert earth magic, take the tower.
123 For 2 crystals I take a pandora's box for 40k xp (gives resistance, in the last slot log, which is immediately expert) and for 90 gnolls, a hive for 4, behind the horde of core minotaurs +2 to speed and a Griffin Conservatory for 2.
On 124 I take the max dragon utopia with the loss of 1 hydra and all the feed, I get the shield of the all, sword of the all, book of water and something else useful. I split up, refill mana, and upgrade the hydras in passing. The scouts take the boots of speed, losing 4 monarchs, because all the artifacts are + to knowledge, only the shield +3/+3 I decided to keep :o .
Then Bronh with 3200 movement points and 1 Dimension Door devours the center: takes 2 more dragon utopias, picks up only the tastiest relics, storms the hives, I free the best portal mage of Erafia, Monya, with adv fire magic, color 2 neutral stacks of hydras, raise a number of pandora's boxes for xp, swap training for offense, 2 boxes of 30 gr serpent flies and one super tasty one with 15 monarchs. On 132 a formal finale, the opponent clearly had worse respawn luck.
Thanks for the game.
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Не бійся коли ти один, бійся коли ти нуль.

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#258
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Satyr (blue, Swamp, Bronhilda, Bronhilda) def BA/IEHOK (red, Castle, Valeska, Valeska) 132 Jebus VT 3000+400

There was a game. We got a great respawn point on Jebus :) in the first week, not a single hiding spot. I thought about giving up, but then I didn't... I ran somewhere, did something, Valeska was at level 117, 12, but had no army. Anyway, never mind, there's nothing to write about...
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In reply to BA/IEHOK
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#259
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Here is the draw for the next round. The ranks are thinning for various reasons, but I wish good luck to those who maintain the strength to fight! So:

Tur5_-_Otbor-FB3
______RED_______________________-_BLUE
-----------------------------------------------------------------------
__1____FireToSky___________(_3_)_-_Hardcore+___________(_3=)_____7-__3________
__2____Looser______________(_3_)_-_Dubrovin_Pavel______(_3_)____18-_11________
__3____Gomunguls___________(_3_)_-_SpiriTT_____________(_3_)_____8-__9________
__4____Van_________________(_2=)_-_Volland_____________(_2=)_____6-__1________
__5____Satyr_______________(_2=)_-_Logisti_k__________(_2=)____19-_21________
__6____scorp_______________(_2_)_-_Erdem______________(_2=)_____4-_16________
__7____SEM_56_____________(_2_)_-_Captain_____________(_2_)____12-__5________
__8____Deriel_Linch________(_2_)_-_Hermit______________(_2_)____10-_17________
__9____loi_________________(_1=)_-_Evil_romantic_______(_2_)____20-_26________
_10____Vmn2009_____________(_1=)_-_Alessandro__________(_1=)____29-_27________
_11____Kash________________(_1_)_-_KostyaN_____________(_1_)____24-_22________
_12____RomarioGrom_________(_1_)_-_AYMAN_______________(_0=)____28-_23________
X:_2_redwhait,_13_StickyFingaz,_14_Psyche_7,_15_BA/IEHOK,_25_Avern,_30_Amster,_31_Felix,_32_wowa
In reply to Dirty_Player
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#260
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Dirty_Player

Tur5_-_Otbor-FB3
______RED_______________________-_BLUE
-----------------------------------------------------------------------
__1____FireToSky___________(_3_)_-_Hardcore+___________(_3=)_____7-__3________
__2____Looser______________(_3_)_-_Dubrovin_Pavel______(_3_)____18-_11________
__3____Gomunguls___________(_3_)_-_SpiriTT____________(_3_)_____8-__9________
__4____Van_________________(_2=)_-_Volland____________(_2=)_____6-__1________
__5____Satyr______________(_2=)_-_Logisti_k__________(_2=)____19-_21________
__6____scorp______________(_2_)_-_Erdem_____________(_2=)_____4-_16________
__7____SEM_56_____________(_2_)_-_Captain_____________(_2_)____12-__5_______
__8____Deriel_Linch________(_2_)_-_Hermit_____________(_2_)____10-_17________
__9____loi_________________(_1=)_-_Evil_romantic_______(_2_)____20-_26________
_10____Vmn2009_____________(_1=)_-_Alessandro__________(_1=)____29-_27________
_11____Kash________________(_1_)_-_KostyaN_____________(_1_)____24-_22________
_12____RomarioGrom_________(_1_)_-_AYMAN______________(_0=)____28-_23________
X:_2_redwhait,_13_StickyFingaz,_14_Psyche_7,_15_BA/IEHOK,_25_Avern,_30_Amster,_31_Felix,_32_wowa

Where did I get 1 point? This is a blatant lie:) .
(I had zero).
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to КостяN
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#261
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KostyaN
How did I get 1 point? That's a blatant lie :) .
(I had zero).
Techwin for the previous round, as it was an odd number ;)
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#262
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14.04.2010 AYMAN (blue, Rampart, Kyrre, Kyrre) def Alessandro (red, Castle, Valeska, Valeska) 117, mini-nostalgia

Finally played, started immediately without rests, but unfortunately there was no game (Sanya couldn't handle the external dwelling of Centaurs at his own spawn on 117)

Started not badly, two natives in the tavern, Centaur upgrade, external dwelling of Grands, scout. Then a couple of crypts, freeing Broghild from the zone at level 5 (with basic Armor, Offense, and Logistics, and the inventory slightly spoiled the picture). Then broke through to the Necromancers. On the mud I run into a block but still bypass it and take the Necromancers' town, also capturing two guys (in the end the computer disappeared))) ).

By the way, from the overview we see each other with Alessandro ))).

On 115 a scout hero from the Tower breaks into me. I take a sword with Kyrre +2 Attack and Defense and chain-transfer the troops home. We buy more Units and kill the scout with the scout, who was a potential threat ))).

Then there were plans to take the Tower, unique units were appearing in the Castle, we had a decent amount of money. And Kyrre was planning to take two Pandoras on the mud and a Hive at the start of the second week.

Thank you Alexander for the game !!!!!!!


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#263
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AYMAN
14.04.2010 AYMAN (blue, Rampart, Kirr, Kirr) def Alessandro (red, Castle, Valeska, Valeska) 117, mini-nostalgia
It is very difficult to play SoD after WT/TE. It's irritating when you have to manually split units into ones when the 2nd level isn't built.
Played mini-nostalgia for the first time.
111-7 heroes, the overview shows the opponent's castle and everything around it. Later, I saw that the opponent had the same overview.
On 115, I captured an empty conf. Comp didn't even try to win back the secondary dwelling, didn't build air spirits. 117-Valya freed a hero who on 117 attacked the external dwelling of horses and lost all troops. Thanks for the game.

5 turn, Vmn2009! I can't find you by ICQ, write here when we can play
Discord  5884
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#264
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17.04.2010, Dubrovin Pavel (Blue, Fortress, Tazar, Tazar) draw Looser (Red, Castle, Valeska, Valeska) 2sm4d(3) 144

Chose all the remaining resources (there were 1 road to the main town twice). Again, only one road to the main town and slow roads were generated.

In the first week, I didn't immediately see a way to reach Vitaly's secondary town through the wilderness, and the road turned out to be long. I took the Gnoll Den and placed a 1-6 creature without 4 in the Citadel, spending all my money.

In the second week, I reached the secondary town of Rampart, attacked the main town, took the Medusa Hut and the Sprite Den, and added only the Castle. Vitaly takes the secondary town for himself in 2 turns.

In the third week, I use this secondary town of Vitaly to reach the Treasury-Inferno town. I couldn't find enough money for Crocodiles. Cons-Mini.

In the fourth week, several Hives, +2 to Speed, +15 Sorcerers in Pandoria, and for Money and Experience, I took more Pandorians, bought them all, and took +3 to Everything from 3 Magic creatures. At this time, Valeska bursts into this Treasury and attacks. I have enough mana for 1 cast of Slow, the right to the first turn, and Tactics allow me to move all my creatures, but I only kill a few: 4 Angels, Markov, 2 Sprites. Vitaly uses Mass Haste and kills Sorcerers, 6 Beetles, and 1 Angel. Valeska's Morale and Luck work perfectly, making my losses even greater. In the second round, Valeska offers a truce, I suggest a draw because I only have 39 Sprites and 100+ Gnolls with Beetles left, and there is nowhere else to go. Vitaly agrees.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
#265
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Volland (blue, Dungeon, Shagti) def Van (red, Swamp, Tazar), see-match, 116
The opponent didn't manage his setup well and decided not to continue.
Thanks for the game.
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#266
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Volland (blue, Dungeon, Shagti) def Van (red, Swamp, Tazar), replay available, 116
Not sure what I didn't manage to do, but I lost in the late game with cows.
Thanks for the game.
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#267
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Volland (red, Tower, Ain, Torosar) def Looser (blue, Castle, Valka), sm-ka, 131
Week 1 - two roads, nagas at Citadel, secondary Inferno - +1000, two external gremlin dwellings, an external naga dwelling beyond the horde upgraded pegasus, Torosar chosen in the fort - got Shield and had a Logistics column, money for buying is available
Week 2 - day 1 took the maximum gnome, day 2 - external naga dwelling, scout heroes reveal Teleport in impassable terrain, no cons or hives anywhere - I decide to check it out and then choose direction - either there or to the third, day 3 - teleported into snow, to a mixed respawn, decide to go see what good the opponent has, slightly misjudged the direction, but on day 6 managed to take the opponent's Tower and reach his respawn, a long chain is formed for delivering growth
Week 3 - kill the opponent's scout heroes, deliver growth and lock Valka in the capital, on 131 the opponent attacks himself and loses
Thank you for the game
In reply to Volland
#268
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Hardcore (blue, Rampart, Kyrre. Kyrre) def FireToSky (red, Conflux, Monere, Monere, Xsi) 136 8mm6a
Took my 2 restarts + 2 on encounter on 113 and 116, started.
Started in the center on a tiny respawn without elves, dwarves not built, upgraded 40 Centaurs and off we go, right next to the castle there were gloves for a hundred gr. goblins, I immediately grab them with a scout hero and pass them to Kyrre, the other scout goes into scout position, the situation doesn't look good at all, the only road leads to a double block of LOTS of Magog and a stack of Scorpicores, on the respawn besides a couple of chests and piles of gold, the Naga Bank from the taken gloves and a Pandora's Box behind the Scorpicores, there is nothing else, I break through the block of 40 Magogs, thankfully the Scorpicores can be circumvented along the edge, otherwise I could have surrendered right away since the only adjacent guard not on the road leads to the sands.
112 - I bring the elves and break through the Harpies on the road to the grass and scatter the scouts in search of gold, Kyrre ramps up before the next small guard onto another grass with a LOTS of Lizardmen.
113 - I break through the Lizardmen and run further down, judging by the appearance of the water it's a Conflux respawn, meaning I got out to the brown computer's Conflux, I set up a chain to transfer the Dendroid Soldiers, 15 Centaurs remain.
114 - I transfer the Dendroid Soldiers and kill the computer's Conflux, thankfully the shooters in the guild didn't give them to his mages, I buy a book with Slow and stay overnight in the Conflux.
115 - In the stone I reach level 4, having expertised the basic skills I set Air and clear the gold and blocks with scouts, with Kyrill I run back to the fork near the cleared Lizardmen, the scouts scouted the end of the second road leading to the sands behind a LOTS of Rogues and the stables near the road.
116 - The gold is cleared steadily, I managed to place the Horses, I set up a chain to transfer them and the Pegasi, Kyrill visits the stables and ramps up before the Rogues on the sand.
117 - I bring the Horses and Pegasi to the pitiful remnants of the army in the form of 10 Centaurs, 5 Elves, 3 Dendroid Soldiers, and 4 Dwarves, I break through the Rogues and an underground zone for 30 Evil Eyes, remaining with 1 Elf, a couple of Centaurs, and all the rest, below I am met by a hundred Zombies with a gr. stack, the fight against slow units without support from shooters ends with the loss of 1 Dendroid Soldier, the rest of the Dwarves, Centaurs, and Air Elementals, in the underground zone right at the entrance there is a Dragon Utopia, I run further along the road, pick up +1 Defense behind the Boars, and stop before a block of a crowd of Pegasi behind a tree, in the main the Horses are placed in the Citadel, in the Conflux there are Water and Fire Elementals in the Fort, Kyrill received Earth and was given Wisdom.
121 - I exchange almost all the resources and bring another 3 Horses, 4 Dendroid Soldiers, 10 Elves, 8 Pegasi, and all the Centaurs, Kyrill kills 35 Pegasi and takes an 8-unit Dragon Fly Hive at the cost of Centaurs and Pegasi, nearby there is another Dragon Fly Hive behind a horde of Cerberi and a Griffin Conservatory, Kyrill runs further along the road and captures a Swamp village, I place a lookout tower there and stay overnight to replenish 20 mana for taking the Griffin Conservatory.
122 - Earth is only Advanced, 1000 experience short of the next level, I buy out Lizardmen and Gnolls for meat and next to the road I gain a level on the guard of an Imp cache and on the cache itself, thankfully they didn't offer Advanced Wisdom and a new skill, and I calmly go with Mass Slow and Shield into the Griffin Conservatory 2-4 without a gr. stack, with Advanced Earth I would only take the two, and I would have to find something to gain another level on, I take the Griffin Conservatory, which turned out to be a level 3, at the cost of 3 Swans, 1 Horse, 1 Dendroid Soldier, and Swamp meat, I get 3 Angels and Offense.
123 - I disband into the main against the Cerberi, enter the Well next to the road, return the army and take the max Naga Bank at the cost of 1 Swan (morale to Nagas) and nearby a Pandora's Box behind the Scorpicores gave 10k experience, I expertised Defense and got Air Elementals.
124 - I upgraded the Horses and Dendroid Soldiers, took the Crystal mine with scouts and broke into the underground zone where I scouted a Dragon Utopia and a block of LOTS of Scorpicores on the road behind the Shackles of War, with Kyrill I broke through a Teleporter next to it, took another Pandora's Box behind a horde of Vampires for 10k experience, got Offense.
125 - I ran from the Teleporter along the road past a tree and 3 piles of resources behind a LOTS of Fanatics, which I didn't touch because, with the resources there, they number around 50 and with the whole army present the losses would be heavy, I broke through the guard of the Dragon Utopia with 15 gr. Horses and stopped before a horde of Pits behind a Pandora's Box.
126 - In the Pandora's Box again 15k damn experience, Kyrill is already level 19, I expertised Air and Offense, next to it I take another Pandora's Box for 45 Halberdiers and a max Dragon Utopia, I disband into the Swamp against the guard of a Naga Bank, a scout hero with small units takes a Castle village.
127 - The scout takes the min Naga Bank, I set up a double chain from the Conflux to the center of the fork and from Rampart to Kyrill underground, Kyrill from the Swamp secondary reaches the Dragon Utopia and stays there overnight. In the main, a Castle was added in the Conflux, Psychic Elementals in the Citadel.
131 - Little money, so with resource exchange I can only buy Horses, Dendroid Soldiers, Dwarves, and Centaurs, I return everyone to Kyrre + growth and break the level 3 Dragon Utopia, gave all the meat, got out on all the Horses and Angels, they gave absolutely splendidly a Chalice, Sword of Justice, and Dragon Scale Armor, I run out to the second Dragon Utopia in another underground zone at the entrance scouted by scouts, but on his turn the opponent ruins the plans for taking it by taking it and the Shackles himself, after which, seeing the underground zone I had already broken through, he runs back, but stays within the radius of my scouting with a bird, he took the army home.
132 - The scouts reach the red folder but there's no point in chasing him off because, if not exactly that, he took off the Shackles) So I just enter the underground zone with Clancy and immediately exit, staying to sleep outside so that the opponent thinks Kyrill is there fully armed and fears to come at me because, despite the obtained parameters, the army is still weak and the strongest magic is a shooter, and the element of surprise, if anything, would be on my side, having bought out all the accumulated Conflux growth and the remnants of the Rampart army, I break through a couple of money structures, with Kyrill I enter the Well and disband into the Castle village, I ramp up along the way from my 2nd Dragon Utopia, only on the opponent's turn I notice that I can break through another Dragon Utopia behind the Keymaster's Tent since there is a tent on the Conflux respawn behind a double block of a crowd of Pits and a horde of Flies.
133 - To break through the Pits and Flies I send a scout with Elves, Pegasi, and Centaurs, there turned out to be as many as 45 of them behind the Boots of the Dead and a pile of wood, thankfully without their morale I come out with Pegasi and Elves, it's impossible to break through the remaining Flies, so I set up a chain to bring Elementals from Kyrre, Kyrre takes the level 2 Dragon Utopia, they give a bag of gold and a lollipop, and ramps up before the Keymaster's Pillar behind the Dragon Utopia.
134 - So I take the tent from 80 Flies, and take the min Dragon Utopia behind the Keymaster, they gave the ideally needed Wings and Cape of Speed, the scouts scouted another Dragon Utopia above, which I take, it turned out to be a level 2 with Boots of Resist and Titan's Cuirass, for the remainder of the turn I ramp up before the Teleporter, on his turn the opponent with Fly takes my empty capital and stays there overnight.
135 - I enter the Teleporter and find myself on the Barbarian adjacent zone of the opponent, within reach of his main castle, but it can't be taken without Dimension Door, I can't fly over the cliffs because of fog, well, I don't really need his empty capital anyway, so I just jump nearby into an underground treasure zone where at the entrance I take 2 Dragon Fly Hives 12+4 and a max Dragon Utopia which again gave splendidly the КЗ, Shield of the Watcher, and Helm of Thunder, I already have 130k gold, I easily place Phoenixes in the Conflux, parameters are something like 20-40-20-20. On his turn, the opponent comes out into this same treasure zone from another entrance slightly below mine, just positioned so I can't see what he has in reserve, most likely just a ramp on birds with 15 speed, my Angels with the Cape only have 14, so there's no point chasing him.
136 - I take a level 3 Griffin Conservatory and run further up where I take a Naga Bank and nearby there is another Griffin Conservatory, on his turn the opponent also flies up but on the other side and in the middle of his turn decides to capitulate, with Monere level 15 15-11-7-7 with Wings and Bracers, 5 Birds and 6 Angels, Boots, Gloves, and a 2nd folder Xsi with 600 Skeletons and Conflux meat. In principle, in the opponent's place, I would have put up a fight despite the weak parameters, he had a decent army and almost full control, and Monere flies no worse than Kyrre, but still I already had everything: army, parameters, control, and there was no particular reason to drag out the game, so capitulation is quite reasonable.
Thanks for the game!
In reply to Hardcore+
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#269
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Hardcore+
Hardcore (blue, Rampart, Knight. Knight) def FireToSky (red, Conflux, Moner, Moner, Xy) 136 8mm6a
Confirmed, it happened. After the opponent took Utopia on turn 131, and Knight's stats increased dramatically, the game became difficult.
Thanks for the game!
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#270
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FireToSky
Oh god... please, no more quotes like that. )) ;)
играю на уровне AI !!:smile32: ;)
In reply to Дубровин Павел
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#271
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Pavel Dubrovin
17.04.2010, Pavel Dubrovin (Blue, Fortress, Tazar, Tazar) draw Looser (Red, Castle, Valeska, Valeska) 2sm4d(3) 144

Chose all resurrections (there was 1 road to the ГО twice). Only one road to the ГО and slow roads were generated again.

On the first week - didn't immediately see the path without road access to Vitaliy's secondary hero, and the road to the secondary turned out to be long. Took the Gnoll external dwelling and placed 1-6 without 4 in the Citadel on the last remaining money.

On the second week - reached the Rampart secondary hero, broke through to the Main, took the Medusa dwelling and the Wyvern external dwelling, added only the Castle. Vitaliy reclaims his secondary hero in 2 turns.

On the third week - through this secondary hero of Vitaliy's, I exit into the Treachery-Inferno area. Never found the money for the Crocodiles. Griffin Conservatory-Mini.

On the fourth week - Several Hives, +2 to Speed, +15 Wizards in a Pandora's Box, also took Pandora's Boxes for Gold and Experience, bought out everything, took +3 to All Stats from 3 Magic shrines. Then, Valya bursts into the same Treachery and attacks. I have mana for only 1 Slow cast, the right to first move and Tactics allow me to move all my units, but I kill few, only 4 Angels, Marksmen, 2 Wyverns. Vitaliy casts Mass Haste and kills the Wizards, Dragonflies, 6 Behemoths, 1 Angel. Valya's morale and luck work flawlessly, making my losses even worse. In the second round, Valya offers to buy peace, I offer a draw, since only 39 Wyverns and 100+ Gnolls with Behemoths remain, and there's nowhere else to go. Vitaliy agrees.

Thanks for the game!

Yeah, I didn't see the point in continuing the chase, besides it was already late.
We played excellently and dynamically! Thanks Pash for the game.

Added 2 hours and 4 minutes later
Volland
Volland (red, Tower, Aine, Torosar) def Looser (blue, Castle, Valya), small map, 131
Week 1 - 2 roads, nagas in the Citadel, Inferno secondary hero - +1000, 2 Gremlin external dwellings, there's an external naga dwelling behind the upgraded Pegasus horde, Torosar chosen from the scrolls - received Defense and there was a pillar with Logistics, enough money to buy out
Week 2 - day 1 took maximum Dwarves, day 2 - the external naga dwelling, scout heroes reveal a teleporter in the wasteland, there are no Conservatories or Hives anywhere - I decide to check what's there and then choose direction - either there or towards the Treguard, day 3 - exited the teleporter onto snow, onto the swamp respawn, decide to go see what good the opponent has, slightly misjudged the direction, but on day 6 managed to take the opponent's Tower and reach his respawn, a long chain forms to deliver growth
Week 3 - kill the opponent's scout heroes, deliver growth and trap Valya in the capital, on 131 the opponent attacks himself and loses
Thanks for the game

That's right. Nothing to buy compared to the opponent. Money decided it. Thanks for the game
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