Thanks for your attention))
Thanks for your attention))
New here? I'm Roha — want a quick tour?
Damn, you two ruined my triumph :rolleyes: I cleared the Scorpius on level 114 with Vale heroes (level 2). It's possible on level 113 if you get bows at the start.
Don't laugh. Just answer the questions. Have you played with a time control of 4000+400? And if so, how often did you find yourself in a situation where there wasn't enough time for battles?
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What is the connection between the word "TURN-BASED" and time control? :confused: Why shouldn't these turns be limited in some way?
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And I would like to tell those who enjoy battles where one ballista (especially without a skill) and 2 flies try to defeat 100 zombies: learn to respect your own time and the time of your opponent.
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Yeah, where are these enthusiasts? Name them! Who would want to play with them a second time, huh? BUT sometimes such battles NEED to be held, and there's no need to limit them where it's not necessary, putting forward such unconvincing arguments.
Added 11 minutes later
Yeah, where are these enthusiasts? Name them! Who would want to play with them a second time, huh? BUT sometimes such battles NEED to be held, and there's no need to limit them where it's not necessary, putting forward such unconvincing arguments.
Added 1 minute later
Yeah, where are these enthusiasts? Name them! Who would want to play with them a second time, huh? BUT sometimes such battles NEED to be held, and there's no need to limit them where it's not necessary, putting forward such unconvincing arguments.
I'm not going to say anything about blocks, that should be up to the judges to decide. And there really is little point in playing here, against Redwait's blue layout there's no chance. 1 external dwelling of horses and a Dwarf Cottage with a hundred on rough terrain and that's it. How to take those Dragon Utopias on 121-123 is unclear.
This actually speaks in favor of not shuffling restarts.....
But here's a normal layout....2 Nightmares with them behind skeletons and pikemen, with 2 Nightmares Griffins are taken at 114 max, there are 2 Dragon Fly Hives.....GO is just a piece of cake - Pits....you can hit it with butter even at the start of the 2nd.....
The treasure zone is scarce on Dragon Utopias....but full of Dragon Fly Hives....if you get there first, even the Swamp would have had a hard time dealing with a stack of Dragon Flies....
I already answered, I haven't played.
I'm explaining – there are real-time strategies where most of the decisions are made based on the speed of mouse movement, and turn-based strategies where the focus is on thinking, not speed. Limiting the time is a step towards real-time.
And in general, Konstantin, why aren't you on my side when you yourself love unlimited and offline play?
I suggest you answer my question again:
WHY are these limitations necessary when almost 100% of known players are quite conscientious and respect their own and others' time, even in full unlimited mode? For the sake of some mythical players who want to prolong the game, of whom there are almost none and few people encounter (for example, I have never encountered them).
It's all so simple for you with an open map and just in words; yes, I don't deny that I overlooked the passage through the garden, but I left when I realized there was nothing to do on my side—only 21 bows in reserve, and who knows how the satyr broke through the scorpions with them... 1 morale in the 1st round and гг, and it's unknown how many of them there are, maybe 10 or maybe 19.
and it's unclear... why are we dragging this out??
Look at how our top players behave in such situations (Aldegir, Javdet, Scorp)... if they can't handle the situation, they acknowledge the loss...
WHY are there these restrictions when almost 100% of known players are quite decent and respect their own time and the time of others, even with unlimited turns? For the sake of some mythical players who like to prolong the game, and who are almost non-existent and rarely encountered (I, for example, have never met them).