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WCL - HW.
SoD team, HW rules
TheVinz (blue) - Deсontaminator (red)
Probably the moderators will move part of this post to the humor section.)))
I have an excellent memory - everything I don't use is quickly and reliably forgotten! That's what happened to my English. Now, like a dog, I sort of understand the gist without the details, but I can't say it!)))
Captain Pete said that my opponent is "like a Romanian" :D and doesn't know a lick of Russian, and plays mediocrely, doesn't have an ICQ, chats in HAM and GR. Pete also advised me "tempo is key, but you must always remember what Paladin says - I'm in no rush to throw!" and armed me with the key phrase "start castle eliminating procedure"! :D
The next day in the evening I find my opponent in HAM, Hi-Hi, and fire off the prepared phrase. In response - blahblahblah :smile11: , like - what's that?:smile32:, and also "is that the map we have to play? I thought balance or jebus". My head was focused on the game, I was a bit thrown off!:D Just in case, again - start castle eliminating procedure, and our rules and wait for him to get it. It worked))). He banned Conflux, Necropolis, and Fortress, I banned Inferno, Tower, and Barbarian. Then he asks something like "what happens when 2 castles remain, what's the strength there, brother?" :smile40: Good thing Pete showed up on ICQ and I immediately started speaking English))) - "You choose from Dungeon, Rampart and Castle. Then I choose from the rest 2." Then, dear viewers, get ready, TheVinz bans Castle!!!))) :smile11: :smile11: :smile11: After some trouble, it turned out he made a typo and was choosing Castle. TheVinz couldn't join my game and became the Host - as you can imagine - I'm waiting for trouble explaining the settings:smile04: And so it was! When TheVinz found out we were playing on 160%, came the question: "2sm4d is rich map?" I answer: "it's richer than balance/panic but poorer than jebus". When I picked Kyrre, he objected that she was a logistician. I: "it would be good if you read our rules" and give him the link. He says: "no biggie, I have the rules in front of me, let's play!", and picks Dungeon for himself (fine with me, I think, let him change the starting town, explaining is a hassle) and Gunnar! (hmm, well). We start, he starts chatting in-game, and I, as you might guess, lose my "English" skill during my turn. I enter a battle, the skill returns:D. He says rest with dirty roads, I tell him - our rules! He says - then I'll take rest111, I don't like dirty roads! (hmm). Then he takes rest113 and says it turns out to be a very poor template. (no comment) And again changes his starting town - Castle with Catherin:smile32: My spawn was pretty good, on day 114 I take a secondary Castle, blue Tazar on his turn breaks through to my respawn through up to 20 greater medusas. Day 115 - rest by agreement. Agreed to continue on Saturday at 12-00 MSK.
I'm looking at the saves:smile11: :smile11: :smile11: Something reminds me of the "Fathers and Sons" tournament! On day 111 he gets +1000. :eek: Tons of gold for the rest of the game, but the roads aren't cleared, and only 3 heroes!:smile32: I'm only afraid of one thing, that by Murphy's law "mastery is powerless against noob luck":smile04:
So, Saturday! On the plus side, I met SAG, had a pleasant chat, he promised to help with translation. On the downside, around 16-00 MSK SAG suggested we wait no longer.)))
However, around 17-00 TheVinz showed up and we started.
To the mods: Heh! Everything above can be deleted!
27.03.2010 Dеконтаминатор (red, Rampart, Kyrre, Kyrre) def TheVinz (blue, Castle, Cathlin, Grindan) 137 2sm4d(3) SOD
As the game went on, I gradually went on tilt, everything pointed to me hitting "Fish Day", when your AA get run down on the river!:smile04:
In tilt, I'm nervous and stupid :smile18: Judge for yourselves. On day 111 I lose everything to a wandering pack - 90+ greater zombies on grass. I took rest111.
Day 111. I got a good spawn. Roads are super fast. Kyrre has 5 free elves. In the tavern are Aeris and Erdamon. I buy Erdamon (under him is Dimmer), he runs down on a fairy and immediately runs into up to 20 greater Unicorns behind a Pandora's box, blocked by up to 50 greater lizards behind a Sanctuary and resources, he runs further right and runs into up to 50 dwarves for resources, turns back home through an ore mine. I buy Aeris (under him is Ufretin), he runs all the way up on a fairy, finds a pass to the swamp on the left behind up to 50 trogs, a sawmill almost on the road, a crypt on the right, a bell tower, and 2 leprechauns. I build elves, and Kyrre with 12 elves, 49 centaurs and 5 single fairies misses reaching the crypt by 1 movement point.((( We buy Ufri and he takes the leprechaun and sawmill on a fairy.
Day 112. Aeris at the top runs into a GO with up to 50 bone dragons and heads home through the leprechaun. Kyrre takes a pre-max crypt for 3 fairies - got greaves +1/1, kills 50+ skeletons for XP - got Offense, transfers troops to Ufri. We build Grand Elves. Ufri upgrades the elves, picks up 7 dwarves, 5 sprites and 7 fairies from home (left 2 fairies at home for scout heroes) and gives everything to Erdamon, who, after taking the ore mine, breaks through the trogs, kills up to 20 greater demons for a cape +2/2 and gets Defense, then the road is blocked by up to 100 archers for ribs and up to 50 elves for a cyclops dwelling.
Day 113. Kyrre gets the army and kills up to 50 dwarves and someone else blocking the path to the lookout left of the castle. Erdamon on a fairy, having run around the archers and elves, almost got back to the road, Ufri with the army behind him, Aeris the collector at his home respawn. The lookout showed: a home gold bank behind up to 50 lizards, on the swamp respawn 2 Dragon Fly Hives behind up to 20 trolls and monarchs, a Dwarf Cottage, a cyclops dwelling, and that my secondary down there is also a swamp. Thought for a long time and built +1000!:smile32:
Day 114. The swamp was taken without a fight, there's a tavern, I bought Dimmer, who passes the army down the chain to Kyrre. Here I get stupid, and Kyrre, instead of running to the next secondary, clears her own respawn((( And I completely forgot to drag Erdamon out of the swamp castle. At home I build centaurs.
Day 115. I continue to be stupid. Ufri with the army messes around, scout heroes on flies and fairies, and Kyrre on a gnoll(((. Home - wood, in the swamp - flies.
Day 116. Bought Jenova. Kyrre on a fairy near the passage to the secondary. Scout heroes gather the army. Home - dwelling, in the swamp - marketplace.
Day 117. Kyrre on the last move takes the second swamp. We build flies there. Home - steeds, in the first swamp no changes.
Day 121. In the second swamp - a tavern, we buy Gem. Kyrre takes a minicrypt nearby there. Home - marketplace, in the first - +1000.
Day 122. Kyrre takes a pre-max crypt for orcs - got a shield +2, speeds up on a fly in front of a Dragon Fly Hive for nagas. Home - mage guild 1 (has slow), in the first - fly upgrade, in the second - +1000.
Day 123. At home we buy steeds, Grand Elves and Torosar, who passes everything to Kyrre down the chain. She takes a mini Dragon Fly Hive and gets Pathfinder. In the second we build a marketplace.
Day 124. Kyrre breaks for home, buys a spellbook, and finally clears the archers and elves from the road in the first swamp.
Day 125. Kyrre heads to the Dragon Fly Hives. At home we build dwarves, in the first - Wyvern.
Day 126. Kyrre - Dragon Fly Hives at 4 and 6. Home - wood growth, in the first - Citadel.
Day 127. Kyrre breaks through into the metrothreez. At home we build a castle, in the first secondary - mage guild 1.
Day 131. Kyrre takes a Dragon Fly Hive at 8 and a mercury mine.
Day 132. Kyrre takes a Pandora's box for steeds and a mini Dragon Fly Hive, gets Wisdom and Earth magic. A Dragon Utopia is visible behind up to 50 liches. Home wood upgrade.
Day 133. Kyrre - a grave with a cuirass +3, another mini Dragon Fly Hive for Wyverns and a bell tower for greater griffins. At home we build dwarf growth, in the first - gnoll upgrade.
Day 134. Delivery of gnolls with lizards and greater wood, Kyrre takes a mini Dragon Utopia, which gave +1000, Legion's Head, Crown +3, a cart and anti-magic))), frees Rashka level 5, the fights ate the Ogre and steeds. I don't have time to build anything or move everyone.((( Because there's another Dragon Utopia nearby for titans, and a teleport to the blue's swamp secondary, Kyrre is expert Wisdom, and at home a Pandora's box for greater unicorns is waiting.
Day 135. Kyrre breaks for home and gets 10k XP from the Pandora's box. At home I build +1 crystal, in the first - crusaders, in the second - Wyvern.
Day 136. Home - mage guild 2, in the second - fly upgrade. Kyrre prepares to hit the GO on the run.
Day 137. Kyrre hits the GO and sits in the nearly unguarded blue capital, with a freshly built Portal of Glory. The opponent quits the game.
In chat he writes - game over. I tell him - you.
Looked at the saves. IMHO, almost none of our guys in his place would have played like that in the first place, and in the second, would never have surrendered.
Damn, the saves won't attach!!!(((