I don't remember why it turned out that way, but in the final WCL house rules, redraw, by the way, is allowed... although according to the standard WCL rules, redraw is prohibited. Dungeon on Balance, by the way, is my favorite Castle, roughly like Rampart... the external dwelling of Minotaurs with 2 summon portals is awesome :)
Added 4 minutes later
and you suggested to Funk playing up to 2 wins (before the game started)? we could have agreed imo. And lately I don't like the template, frequent unbalanced road network bugs — one gets a much larger part while the other gets noticeably less. Skirmish is more balanced in this regard.
I didn't suggest it, and when we started it was already inconvenient.
And about Dungeon, here are my arguments:
Without a Miner, the weakest first week, the weakest development. The only Castle with non-native terrain, every Crypt is like Russian roulette. 2 portals are of course awesome, but a home portal at the expense of development, and you also have to buy them out, and on Balance there isn't always money for buying out. Plus in the game I set up the portal right after capturing the external dwelling of eyes, because I needed something to fight with + speed 7, and the external dwelling of harpies was found the next day.