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I didn't understand Adv's message about turns taking 15-20 minutes. Is it okay that no one pauses the time during a battle? Or are you saying that the last battle takes that long to complete?
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I didn't understand Adv's message about the turn lasting the entire 15-20 minutes. Is it okay that no one stops the time during the battle? Or do you mean that the last battle takes so long?
Have you ever noticed that when you pass your turn and there's, for example, 1:42 left on the timer, the timer then adds time and becomes, for example, 2:35? That is, the opponent left the battle, and the time was recalculated.
Therefore, the battle time is not equal to the real time, that's ONE, and the fact that you can engage in a battle for another 10 minutes with the 5 seconds remaining on your turn is TWO ;)
I think it depends on the lag – the less lag, the closer the in-game time is to real time. I once played with a guy who had very bad lag – I even used a stopwatch to time his turn – it turned out that it took him 20-25 minutes, even though it showed him that he was finishing within 8 minutes...
:confused:
Maybe I'm wrong and misinterpreting the tournament rules... But I'm sorry that those who don't want to play in the tournament get the same number of points as those who lost directly in the game... A big zero for the poor attitude towards the tournament and its rules would be a fair punishment...
:rolleyes:
I'm saying that anyone who hasn't played at least one game in the tournament should receive zero points, not one point as in the case of a technical defeat. That's all I meant...:smile21: I don't think anyone would write off refusing to play in the tournament. Just didn't play, ZERO for everyone who didn't play...
There's another nuance. If an enemy hero stands in front of a portal, you can't pass through it, even if you defeat the enemy hero:eek: I don't know if it's a bug or not, but I personally don't like it. For example, I cleared the gate on my side, placed a hero there, and now no one can pass through to me! I suggest banning this trick!
There's another nuance. If an enemy hero stands at a portal, you can't pass through it, even if you defeat the enemy hero:eek: I don't know if it's a bug or not, but I personally don't like it. For example, I cleared the Gate of Order on my side, placed a hero there, and that's it; no one can pass through there! I suggest banning this trick!