Posts from The Great Confrontation
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I didn't understand Adv's message about the turn lasting the entire 15-20 minutes. Is it okay that no one stops the time during the battle? Or do you mean that the last battle takes so long?
Therefore, the battle time is not equal to the real time, that's ONE, and the fact that you can get into a battle for another 10 minutes with the remaining 5 seconds of your turn is TWO.
Have you ever noticed that when you pass your turn and there's, for example, 1:42 left on the timer, the timer then adds time and becomes, for example, 2:35? That is, the opponent left the battle, and the time was recalculated.
Therefore, the battle time is not equal to the real time, that's ONE, and the fact that you can engage in a battle for another 10 minutes with the 5 seconds remaining on your turn is TWO ;)
I think it depends on the lag – the less lag, the closer the in-game time is to real time. I once played with a guy who had very bad lag – I even used a stopwatch to time his turn – it turned out that it took him 20-25 minutes, even though it showed him that he was finishing within 8 minutes...
Lag also plays a role, but in general, the battle time is calculated slightly differently; it depends on the number of iterations in the battle and the time spent on animations (like a gargoyle's flight, for example).
This is very noticeable in Heroes of Might and Magic, when 3 minutes are allocated for a turn, but the actual battle takes 5-7 minutes, without getting stuck for too long in the last battle.
Maybe I'm wrong and misinterpreting the tournament rules... But I feel bad that those who don't want to participate in the tournament receive the same number of points as those who lost directly in a game... A big zero for the poor attitude towards the tournament and its rules would be a fair punishment...
Будьте осторожны со своими желаниями. Иногда они исполняются.Сервер в Discord
Стрим на twitch.tv
Стрим на GG
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникВступление в клан "Хранители небесных врат"
:confused:
Maybe I'm wrong and misinterpreting the tournament rules... But I'm sorry that those who don't want to play in the tournament get the same number of points as those who lost directly in the game... A big zero for the poor attitude towards the tournament and its rules would be a fair punishment...
Yes, I'm talking about the fact that anyone who hasn't played at least one game in the tournament should receive zero points, not one point as in the case of a technical defeat. That's all I meant...:smile21: I don't think anyone would write off a game in the tournament topic... Just didn't play, so ZERO for everyone who didn't play...
Будьте осторожны со своими желаниями. Иногда они исполняются.Сервер в Discord
Стрим на twitch.tv
Стрим на GG
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникВступление в клан "Хранители небесных врат"
Victory - 3 points
Draw (stalemate) - 1.5 points
Defeat - 1 point
Technical victory - 2 points
Technical defeat - 0 points
What are you talking about when you say 1 point for a technical defeat?
:rolleyes:
I'm saying that anyone who hasn't played at least one game in the tournament should receive zero points, not one point as in the case of a technical defeat. That's all I meant...:smile21: I don't think anyone would write off refusing to play in the tournament. Just didn't play, ZERO for everyone who didn't play...
There's another nuance. If an enemy hero stands in front of a portal, you can't pass through it, even if you defeat the enemy hero:eek: I don't know if it's a bug or not, but I personally don't like it. For example, I cleared the gate on my side, placed a hero there, and now no one can pass through to me! I suggest banning this trick!
The use of any bugs (e.g., shifted guards, portal blocking), undocumented features, cheat codes, and unofficial programs and modifications is PROHIBITED, except for the TE mod (and the Hamachi program).
If this happens accidentally (sometimes you might pass through a portal and run out of movement points), you should load a previous save and position yourself so as not to block the opponent's portal. If you intentionally block it, you will be penalized with a loss in the match for the first offense, and exclusion from the tournament for the second offense... This also applies to shifted guards.
There's another nuance. If an enemy hero stands at a portal, you can't pass through it, even if you defeat the enemy hero:eek: I don't know if it's a bug or not, but I personally don't like it. For example, I cleared the Gate of Order on my side, placed a hero there, and that's it; no one can pass through there! I suggest banning this trick!