Auto-translated
Player (mage Hafiz) defeated ch00per (demon Nibros) 2.2.4.
The enemy's castle was empty. The next day, they fought in the field, and that was it.
Thanks for the game.
New here? I'm Roha — want a quick tour?
Y11 (Dungeon, Kifrah) defeated Drakula82 (Dungeon, Iranna) 2-3-3
He cast Armageddon, which killed everyone. My hero appeared with all artifacts in the tavern (mine + Drakula's). If he had cast Armageddon before, I would have lost.
Thanks for the game.
ip0203 (red, dwarves, Ingvar, level 24) lost to Lok1978 (blue, Inferno, Grol), Maze, 6-3-2
What can I say, I got the "machines" on the first turn, and only got the "tent" on turn 16.
I got a "ballista" with the starting "lair" on turn 11 - I chose the "lair," but didn't see the "ballista" again. The upgrade path was as follows:
Expert Runes - Updated
Expert Defense - Resilience, Dodge, Solid Defense
Expert Lair - Pathfinding
Expert Light - Protection, Fire Protection
Expert Attack
Expert Machines - Tent
I lost a couple of times, and my opponent kindly uploaded a save.
1) Once, I had 250 Grand Knights and 190 Riders.
2) Once, I had 190 Treasure Goblins and Witches.
In the guild, I chose "Revenge," but I couldn't find any "resurrections" anywhere. Regeneration and the "Resurrection Rune" didn't help much.
In the end, the final battle had 7 Draconians, 20 Jarls, and about 100 Warriors (losses).
And the rest.
My opponent had roughly the same, but in greater numbers, except without Devils.
In the end, he had about 30 Succubi and 6 Imps left. My "Revenge" spell dealt 17 damage to the Knights and 6 damage to the Imps, but I simply didn't have enough creatures and mana. The nuance is that my opponent didn't use any magic during the battle, but he probably had "Darkness" and "Regeneration" - with those, I wouldn't have had a chance.
Lok1978, thank you for the game!
Igrok (Hafiz the Mage) defeated ch00per (Nibros the Demon) 2.2.4
He reached the enemy's castle, which was empty. The next day, they fought in the field, and that was it.
Thanks for the game.
Luti (red, mages, Nazir) lost to moz (blue, Humans, Axel + Vittorio). Start of week 7, Heroes of Might and Magic III.
Vitya cleared locations for money and resources without any magic, leveling up through Wasps, initially planning him as a tank with high attack power. Axel started gaining momentum from week 4, found regeneration, and had resurrection in his castle. In the end, the combat machine of infantry with 33, 30, 12, 20 - light, fire resistance, mass acceleration, leadership with haste, evasion, and intelligence - left no chance for the poor Nazir in his castle. Thank you for the game.
Vip.rus (red, humans, Rudya) defeated filisof (blue, demons, Deleba) - sun, end of week 5
On the 1.29 generator, the zones weren't empty, so he leveled up quickly, and Rudya was also good. In week 4, he already started training for the treasure, where he got a lot of interesting items, although not everything was successful. In week 5, he upgraded all the archers and archmages, and almost everything started to fall on auto-pilot. On day 7, he emerged through a portal right next to the demon's house, but he wasn't home, as I had seen him in a zone where I had already cleared almost everything). Of course, victory! We fought for fun, and I started the battle with the unholy word, thinking that's how you defeat demons))) But anyway, there was no chance. Thanks for the game.
Bolivar (mages, Razzak) defeated Y11 (humans, Rutger) 2-1-7, M3
My opponent fought an unsuccessful battle at the start of the game, so he slowed down a bit. I was slowed without logistics and without any drains. But I saved the meat, of course.
On 2-1-5 Rutger broke through my adjacent zone, I reached level 20 and urgently drained from the journey home, managed to pass the troops along the chain. I crafted minor artifacts, though I didn't buy back all the meat - there wasn't enough gold.
After 2 days Rutger burst into my starting zone and attacked my main hero in the castle, it was a one-sided battle there (I would have attacked in the field myself, but I didn't have enough movement, and abandoning the castle with Rutger in close proximity would have cost me more). In the field, according to my calculations, Razzak would have won too, but the losses would have been greater.
With Eagle Eye I looked at Rutger's skills, artifacts, and magic. It became clear - why he is 4 levels above my main hero - the path of war certainly allows for expansion.
When the outcome of the battle became clear, Rutger bought himself out, losing all his shooters, most of the monks, and one Archangel. But..... 7th day of the week. So the next day the opponent didn't continue, not finding Rutger (by the way, even if he had been in the tavern, he would have been without all the bought-back troops).
Thanks for the game.
Igrok (Talaran Elves) defeated Lok 1978 (Inferno Marbrus) using the maze 2.1.6 template.
My worthy opponent didn't even manage to reach the city for a single day. I attacked the city, and that's how the game ended on that stage.
Thanks for the game.
A cunning Cat (red, Dungeon, Lethos) lost to Bolivar (blue, Demons, Nimus), week 5, Smile
The opponent surrendered – the game didn't go well for him.
Although my Nimus only pleased me – level 24, prepared to go with a full force against the opponent. And in general, I spent a month with purchased troops in hiding spots, all the meat remained intact in the city.
Yes, the TE made the game with demons enjoyable.