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Posts from King's Bounty: The Legend Auto-translated

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Will the reincarnation of this legendary game live up to its name?
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#104
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It's simply that the game wasn't tested enough. Games can behave differently on different computers, and that's why an error might appear now that wasn't detected during testing. And while in the West, they allocate a decent budget for testing, we usually try to save money for various reasons.
Просто еще один
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#105
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Completed it. So, after Demonis, the game started to decline, which is a shame. The Labyrinth was still decent, adding some variety to the gameplay. But Murrok didn't really appeal to me. There are no quests, the landscape isn't particularly beautiful, and I spent almost the entire time on auto-battle. However, the orcs still have a unique feature – that orcish mechanism with plasma engines and mechanical traction. It seems the developers really went all out when creating it. Later, I somehow lost track of eight quests. Although I can already remember some of the ones I missed: the initial mage trial quest, the battle with the doppelganger, and the obelisks, which I found, but I just forgot to go and open the door. Finally, the story was revealed, and after talking to the shaman at the end, everything became clear. Yes, regarding the optimization of the games, both the first part and the expansion pack worked perfectly for me. Honestly, I'd like to see more of that kind of "sloppy" work.
Просто еще один
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#106
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I don't know if it's a bug or if it's supposed to work this way, but I can defeat any enemy using the Kamikaze spell. It doesn't matter what unit it is; it completely destroys them. Moreover, if there's another unit nearby, it destroys them too, both enemies and allies. The only downside is that it takes three turns to take effect, but using items like the "Box" (presumably a defensive item) and "Ice Ball" makes it work without any problems.
In reply to Майор Вихрь
#107
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PLEASE TELL ME HOW YOU DEFEATED KARADER. I KEEP DESTROYING ALL THE WARRIORS, BUT HE JUST RESTORES THEM. WHAT SHOULD I DO? I'VE ALREADY KILLED THEM ALL, BUT I CAN'T SEEM TO WIN.
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#108
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PLEASE TELL ME HOW YOU DEFEATED KARADER. I KEEP DESTROYING ALL THE WARRIORS, BUT HE JUST REVIVES THEM. WHAT SHOULD I DO? I'VE ALREADY KILLED THEM ALL, BUT I CAN'T SEEM TO WIN.
You need to destroy the black obelisk to stop the ritual of raising the undead.
Военное дело просто и вполне доступно здравому уму человека. Но воевать сложно.
#109
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To be honest, after Heroes 5 and Dark Messiah, I haven't been able to find a new game that I enjoy. Can you suggest a game (with good graphics) that is easy to understand and as interesting as Heroes? I've tried Diablo, King's Bounty, and a couple of shooters, but nothing really grabs me.
In reply to bonchik
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#110
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bonchik
To be honest, after Heroes 5 and Dark Messiah, I can't find a new game that I enjoy. Can you suggest a game (with good graphics) that is easy to understand and as interesting as Heroes? I've tried Diablo, King's Bounty, and a couple of shooters, but nothing really grabs me.
Try IL-2. It's easy to understand, interesting, and has great graphics. Just don't forget the joystick.
Военное дело просто и вполне доступно здравому уму человека. Но воевать сложно.
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#111
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Here, I'm diving into this topic. I started a game on "Normal" difficulty, playing as the Warrior. At the beginning, it was so easy that I started to worry, wondering if I would instinctively switch to "Easy" difficulty. But no, everything is fine: the loading menu indicates "Normal." It's now the seventh day, and I'm only on the "Islands of Freedom." Here, the Spirits are starting to gain experience quite well, but the same can't be said for the hero. In the early days of the game, after obtaining the chest, I was TERRIBLY lacking in Wrath. Now, with "Wrath" at level three and a larger army, I have enough Wrath for four attacks from the Spirits in a long battle, and then some left over for the beginning of the next battle. I really enjoy thinning out the enemy ranks at the beginning with a "fan" of attacks and reducing the number of priests with Zerok's sword. Although the dragonling had better animations. I'm very concerned about the experience issue. The hero is still only level nine :(!! In my opinion, that's very low. Will the hero reach the maximum level of thirty-one? Because it feels a bit weak. By the way, I think that playing as other characters, without "Wrath," would make the game unplayable. I haven't finished Darion yet, and there's still a lot of work to be done in the Marshlands. But my Bill Silberton doesn't have enough strength. About the Spirits of Wrath: - They have very good abilities, and it's enjoyable to interact with them. - It's annoying that not all of them obey. Am I their master, or what? - The dragonling had better animations :( but these are also pretty good. That's all for now. The game is also very addictive, although I liked "Armored Princess" more.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#112
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By the way, I think that the game is virtually unplayable without "Wrath" for other characters.
I completed it without any problems on normal difficulty as a mage; feel free to ask your questions.
I'm really worried about the experience issues. My hero is still level NINE!!
Fight more, gain more experience. The Marshlands are a treasure trove of experience (many quests) and useful items. You just won't be able to capture the Undead Castle, but everything else is good there.
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FAQ по Heroes VI
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In reply to Победитель
#113
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Winner
I'm very worried about the experience issues. The hero is still level NINE :(!!
The maximum level was initially 30. So everything is OK.
In reply to Amko
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#114
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Koteiko
I breezed through the game on Normal difficulty as a Mage; feel free to ask your questions.
I've already said that the biggest problem at the beginning is the actual lack of Wrath for using elementals. I spend two rounds building up Wrath to unleash Slaim's "spit" attack. I just can't imagine how to complete the game without Wrath, which is only available to the Warrior class – it will be impossible to use Wrath elementals.
Koteiko
Fight more, gain more experience. The Marshlands are a treasure trove of experience (many quests) and useful items. The only downside is that you won't be able to capture the Necropolis Castle, but otherwise, everything is good there.
I am fighting, defeating everyone I can, and I can win against enemies ranging from weak to strong, but "very strong" enemies are already beyond my capabilities. I can buy more huge losses, but it's very frustrating that I only get a pittance for it (now I get at least 300 experience per battle). Bill barely made it to level ten, and I really miss Lina's and Reaper's Wrath elementals.

Now, I've moved on to the Eastern Islands; here are the results of my progress through the previous locations:
-Greenwood - 90%
-Arlania - 80%
-Ver...ber...lon Forest - 75%
-Marshlands - 50%
-Western Islands - 80%
I think I'll explore the Eastern Islands a bit more, then return to the Western Islands, and after that, with my increased strength, I'll finish everything on Darien. And then I'll put all my efforts into the main royal quest :). However, I'm concerned that I've accomplished so little in 8 game days! Or is it still a decent result?

By the way, I read somewhere that it's possible to change the game so that, when attacking enemies, the damage displayed is not in units of damage, but in the number of soldiers killed. Can you tell me how to do this?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#115
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I’ve already said that the biggest problem at the beginning is the actual lack of rage to use on spirits. I spend two rounds building up rage to charge up Slaim’s “spit” ability. I just can’t imagine how to play the game without “Wrath,” which is only available to the Warrior – it will be impossible to use Rage spirits.
And the Mage destroys enemy troops not only with “spirits” but also with spells. Especially if you’re lucky with magic; for example, I got “Axe” almost at the very beginning, and it’s quite good for the start.
In reply to Победитель
#116
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Winner
I already said that the biggest problem at the beginning is the actual lack of Fury for using spirits. I spend two rounds building up Fury to use Slaim's "spit" ability. I just can't imagine how you can complete the game without Fury, which is only available to the Warrior – it will be impossible to use Fury spirits.
The Mage can easily complete the game, and so can the Paladin; it's not about the spirits.
Winner
By the way, I read somewhere that there's a way to make it so that when attacking enemies, the damage displayed isn't the amount of damage, but the number of soldiers killed. Can you tell me how to do that?
> Solmyr
Is there a mod or some kind of fix for the lore that, in battle, when damage is dealt, not only the amount of damage is displayed, but also the number of units killed (like in PvD)?

There is NO such mod. Only one of the two options is possible.
> Quote
A parameter has appeared in game.ini
setf ~showflyingdead 0
= 1 - the number of killed units "flies out"
= 0 - the amount of HP dealt "flies out"


Added 1 minute ago
Ple-Sen
And the Mage destroys enemy troops not only with "spirits" but also with magic. Especially if you're lucky with magic; for example, I was given "Axe" almost at the very beginning, and it's very good for the start.
Once I got Fire Storm and Ice Serpent! I was so happy! Although, I was playing as a Paladin at that time...

upd

Not just got them, but in Greenworth!
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#117
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Once, I got Firestorm and Ice Serpent as rewards! What a joy! Although, I was playing as a paladin at the time...
I received the Serpent around the time I arrived at the "Isles of Terra," and the Firestorm, I think, was from the dwarves.
In reply to Проходчик
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#118
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Passerby, thank you! It worked. But still, in "Armored Princess," they made this system more rational. I almost don't use magic: sometimes I use "Haste" on a unit that can reach and attack the enemy thanks to it. I often cast "Dragon's Breath" on archers; it's a very nice bonus. Due to the lack of runes, I can't learn "Fireball," but it's the best spell against Thorns:smile36:.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"