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King's Bounty: The Legend

#116
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Winner
I already said that the biggest problem at the beginning is the actual lack of Fury for using spirits. I spend two rounds building up Fury to use Slaim's "spit" ability. I just can't imagine how you can complete the game without Fury, which is only available to the Warrior – it will be impossible to use Fury spirits.
The Mage can easily complete the game, and so can the Paladin; it's not about the spirits.
Winner
By the way, I read somewhere that there's a way to make it so that when attacking enemies, the damage displayed isn't the amount of damage, but the number of soldiers killed. Can you tell me how to do that?
> Solmyr
Is there a mod or some kind of fix for the lore that, in battle, when damage is dealt, not only the amount of damage is displayed, but also the number of units killed (like in PvD)?

There is NO such mod. Only one of the two options is possible.
> Quote
A parameter has appeared in game.ini
setf ~showflyingdead 0
= 1 - the number of killed units "flies out"
= 0 - the amount of HP dealt "flies out"


Added 1 minute ago
Ple-Sen
And the Mage destroys enemy troops not only with "spirits" but also with magic. Especially if you're lucky with magic; for example, I was given "Axe" almost at the very beginning, and it's very good for the start.
Once I got Fire Storm and Ice Serpent! I was so happy! Although, I was playing as a Paladin at that time...

upd

Not just got them, but in Greenworth!