Skip to content

Posts from Which file needs to be edited to change a hero’s specialization?

No ratings yet — be the first to rate!
User Avatar
Auto-translated
My friends and I are playing SoD. But it's an edited version, without necromancy, with a reduced phoenix growth rate, and so on. Now I've become interested in editing the Platinum version as well. I've encountered a few problems:
1. I don't know how to change the specialization of heroes (although this wasn't implemented in our SoD either).
2. How can I change or remove some secondary skills (for example, diplomacy, necromancy, navigation) that heroes start with?
3. How can I change the starting spells of heroes (remove the level 4 spells from spellcasters at the start. It would be nice to give all mages haste, slow, and magic arrow at the start (except for conjuration mages), because no one plays as them).
4. And if it's not possible to do all this, how can I add new map generation templates, like in the version we're playing? Editing the RMG and repacking it into a Lod file doesn't help; the game continues to generate standard templates, even though this works on all other versions except ours.

P.S.: I would still like to know the answers to the first 3 questions; the answer to the 4th is an alternative.
If anyone knows, please let me know which resource file I need to look into, or maybe it's in the executable file, and provide detailed instructions. Thank you all in advance.
Auto-translated
Toganash
...Several problems have arisen:
...
If anyone knows, please let me know which resource file I need to look into, or maybe it's in the .exe file, and provide detailed instructions. Thank you all in advance)).

You should contact the Wog forums, either this one http://forum.df2.ru/index.php?showforum=4 or this one www.wforum.heroes35.net, or even this one on PD /forum/section/17/. Basically, everything you described can be done quickly; you just need to take WoG, remove all the scripts that don't interest you, and write your own scripts. The rest of the gameplay won't change. There is no need to dig around in the executable file unless it's a very radical case; all changes are made by editing text files from h3bitmap.lod, and after that, these files only need to be placed in the data folder for them to work. By the way, regarding platinum, it seems buggy in this regard because it was subjected to modifications by Bukovets; it's better to use the SoD 3.2 executable or directly the WoG executable.

Regarding templates, perhaps you are not packing rmg.txt back into .lod correctly. It's better to place it directly in the data folder and edit the file itself, removing all unnecessary templates. This can be conveniently done using Excel. To generate only the template you want, it must be the only one in the file, or it alone must meet the generation conditions, which include map size (including underground), the number of human players, and the number of computer players. Water and monsters do not affect generation
In reply to pHOMM
User Avatar
Auto-translated
pHOMM
You should contact the Wog forums, ...

Regarding the templates, it's possible that you are not packing the rmg.txt file back correctly...


Thank you for the links to the forums. I recently found a Chaos League patch for SoD 3.2 - I'll take a look. And maybe someone else can provide a link to download the erm tools, instructions for them, and where they are located in Wog? What files are they, and how do you open them...? I understand that I'm asking too many questions.
As for RMG, the problem is that I edited it, but our version of SoD (I think it's the one that was patched with the Chaos League patch - we just downloaded it from each other - we don't know where it came from)), if you just put it in the Data folder, it doesn't recognize it. I repack it into a lod - the same effect - it continues to generate standard templates, as if nothing happened. But if I put the same RMG into other Heroes games - Armageddon's Blade or Complete - it works perfectly - it's a mystery.
User Avatar
Auto-translated
Hey, try WT. A lot has already been done there, maybe it has what you're looking for. Go ahead and use it: http://www.heroeswt.net/download.php :)
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
Auto-translated
Hello, could you please tell me how to play downloaded maps? I put them in the "maps" folder, but the game doesn't recognize them.
In reply to Tanko-troN
User Avatar
Auto-translated
Tanko-troN
Hello, could you please tell me how to play downloaded maps? I put them in the "maps" folder, but the game doesn't recognize them.


It's possible that the maps are for one version of the game, while you have a different version installed. Does the file extension of the maps match the file extension of the maps already in the "maps" folder?
User Avatar
Auto-translated
Damn, what should I do? I tried connecting with other components, but it didn't work. I have a laptop with a different connection, and nothing works. I would be very grateful. I'm waiting for a response. Thank you in advance. I have SoD, and we created a network through Hamachi; the chat works, but the game doesn't start.
In reply to nosic84
User Avatar
Auto-translated
It’s best to ask this question here: /topic/84/; perhaps there's already an answer there.

Statistics

Welcome our newest member: Emil