The Anti-cheat option in the WOG settings is responsible for this. It is designed for multiplayer and disables cheats, and also monitors many other things to make it easier to catch mischievous players.
Posts from [ANNOUNCEMENT] Heroes 3: World Tournament - an add-on for tournament games.
That's understandable... it's just not clear how to analyze save files yet:confused:
WT and HW... they even sound similar.
By the way, I think we should start thinking about how to adapt the seasonal rules for WT, I have a feeling that most people will switch to it soon.
If you're playing multiplayer, then analyze the saves - the saves will be there.
HW+WT=HWT ;)
HW+WT=HWT
HW+WT=HWT ;)
For WT, rules aren't needed. Just sit down and play. Only shifted guards and a red rush, and then whatever happens, happens.Dirty_PlayerHW+WT=HWT ;)
:smile52:
For WT, rules aren't needed. Just sit down and play. Only shifted guards and a red rush, and then whatever happens, happens.
http://www.heroeswt.net/rules.php
Apparently, we're not understanding each other. Save files exist, yes. But, for example, after we play a game, I want to be able to open the map, check the triggers in an endless game, etc. Will that be impossible?
Yep, here either an anti-cheat system or a light check after the game...
and they banned me twice for doing DD twice during an experience water game
Added 3 minutes later
Well, regarding the general rules, I described them + a summary table for different templates:
:eek: What a brazen move!
This is probably about me. It was purely due to inexperience in World Tournament, no malicious intent. I'm willing to confirm the loss.
I don't mind, but today my opponent used Fireball twice, and I was forbidden from using Double Damage twice while gaining experience from water. ;) Something needs to be done about this, IMO.
This seems to be about me. It was purely due to inexperience in WT, no malicious intent. I'm ready to confirm the loss.
Added 1 minute ago
When exploring water, you can use Double Damage 2 times.
And with expert Air in SoD, 4 times. Moscow is the capital of Russia :))
That's why we need to think about changing the rules for the WT season.
http://www.heroeswt.net/rules.php
+ everything that is implemented is a RULE.
I've outlined the general rules for WT
http://www.heroeswt.net/rules.php
+ everything that's implemented is a RULE.
Hopefully, someone will find it useful:
484800548
Spent some time and reworked that manual for the Warlock Tower ;).
Hopefully, someone will find it useful:
Added information to the first post.
Increase the "Keenness" skill (possibly so that it learns spells immediately without any probabilities, with the spell level depending on the skill level itself, and possibly without the need for "Wisdom").
Add a display in the chat showing the number of people in the chat.
Private messages and sound notifications when someone writes your nickname in the chat.
The ability to highlight those people who are already playing and those who want to play.
Encrypt save files until the end of the game (so that it is impossible to view them in Hotseat or on another computer, and only after the game, using an open key or something else, it would be possible to unlock them).
Improve simultaneous turns.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того