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The Anti-cheat option in the WOG settings is responsible for this. It is designed for multiplayer and disables cheats, and also monitors many other things to make it easier to catch mischievous players.
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The Anti-cheat option in the WOG settings is responsible for this. It is designed for multiplayer and disables cheats, and also monitors many other things to make it easier to catch mischievous players.
That's understandable... it's just not clear how to analyze save files yet:confused:
WT and HW... they even sound similar.
By the way, I think we should start thinking about how to adapt the seasonal rules for WT, I have a feeling that most people will switch to it soon.
If you're playing multiplayer, then analyze the saves - the saves will be there.
HW+WT=HWT ;)
HW+WT=HWT
HW+WT=HWT ;)
For WT, rules aren't needed. Just sit down and play. Only shifted guards and a red rush, and then whatever happens, happens.Dirty_PlayerHW+WT=HWT ;)
For WT, rules aren't needed. Just sit down and play. Only shifted guards and a red rush, and then whatever happens, happens.
Apparently, we're not understanding each other. Save files exist, yes. But, for example, after we play a game, I want to be able to open the map, check the triggers in an endless game, etc. Will that be impossible?
Yep, here either an anti-cheat system or a light check after the game...
and they banned me twice for doing DD twice during an experience water game
Well, regarding the general rules, I described them + a summary table for different templates:
:eek: What a brazen move!
I don't mind, but today my opponent used Fireball twice, and I was forbidden from using Double Damage twice while gaining experience from water. ;) Something needs to be done about this, IMO.
This seems to be about me. It was purely due to inexperience in WT, no malicious intent. I'm ready to confirm the loss.
When exploring water, you can use Double Damage 2 times.
And with expert Air in SoD, 4 times. Moscow is the capital of Russia :))
That's why we need to think about changing the rules for the WT season.
I've outlined the general rules for WT
http://www.heroeswt.net/rules.php
+ everything that's implemented is a RULE.
Spent some time and reworked that manual for the Warlock Tower ;).
Hopefully, someone will find it useful: