Posts from [ANNOUNCEMENT] Heroes 3: World Tournament - an add-on for tournament games.
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I tried playing with FireToSky. I encountered a problem – frequent disconnections + the game just crashes. I assume the problem is with the connection/Hamachi, but the question is: how much more demanding is WT in terms of connection quality? As far as I know, there are no alternatives to Hamachi yet (at least for WT). But is one planned? It would be nice to be able to play through something like GR...
I definitely plan to implement my own VPN, then we can abandon Hamachi.
The network aspect of VT is identical to SOD. Yesterday, I looked at GR; it's a convenient tool, but it doesn't add anything beyond convenience, meaning that a direct IP is necessary for GR to work. But still, the way it connects players is very convenient... if I manage to figure it out, I'll probably implement it as well...
I definitely plan to implement my own VPN, so I can stop using Hama.
I don't know about a direct IP – I, for example, have a dynamic IP, and I played through GR. And isn't GR better at maintaining the connection? I used GR when it was impossible to play through Hama....
I don't know about a direct connection – for example, I use a dynamic connection and play through GR. And isn't GR better at maintaining the connection? I used GR when it was impossible to play through Hamachi....
GR definitely doesn't affect the connection. The fact that it might be worse with Hamachi is quite possible.
What GR does: it eliminates the routine task of creating a host (clicking buttons: New Game -> Tournament -> TCP/IP -> Server -> My Game (OK)), and on the client side
(clicking buttons: New Game -> Tournament -> TCP/IP -> Search by IP - Manual IP entry of the opponent)
it seems that in case of a connection break in GR, saving is problematic...
Is it possible to configure the guards so that they stand on the objects themselves (rather than next to them) to avoid blocking?
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I downloaded Forest's and Stinger's save files. Stinger already has 12 wyverns at the beginning of the game :rolleyes:. I want to restart the map to try it myself, but after restarting, I understand that the anti-cheat protection kicks in: there are no heroes, you can't hire them, you can't buy anything, you can't build anything. Question: how do I restart the map so that everything works correctly?
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It says that if, for example, the level of Wistan is higher than 6, then he gives a bonus of 6 lizards per week. Is this true? If so, does he have to be in the castle at the end of the week, or is it not necessary?
It says that if, for example, the level of Wistan is higher than 6, then he gives a bonus of 6 lizards per week. Is this true? If so, does he have to be in the castle at the end of the week, or is it not necessary?
If the hero is in a tavern at the beginning of the week (because he was moved during the turn), then there will be no bonus to the growth.
Bonuses from multiple specialists (only Flax has this) are cumulative.
This is the first and most likely the last time I'll play in World of Xeen, because the town portal being on fire is ridiculous, especially since not all hero classes can learn fire magic. What kind of balance is that?