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Posts from [ANNOUNCEMENT] Heroes 3: World Tournament - an add-on for tournament games.

5.0 (3 ratings)
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16 years ago
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In reply to Alessandro
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16 years ago
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I tried playing with FireToSky. I encountered a problem – frequent disconnections and game crashes. I assume the issue is with the connection/Hamachi, but the question is: how much more demanding is WT in terms of connection quality? As far as I know, there are no alternatives to Hamachi yet (at least for WT). But is one planned? It would be nice to be able to play through something like GR...
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16 years ago
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BT isn't relevant here; we had some issues with the servers. Right now, I'm playing in a tournament with asm on the BT server, and everything is working great! Well, it would be nice to have it for GR too...
In reply to Psyche_7
16 years ago
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Psyche_7
I tried playing with FireToSky. I encountered a problem – frequent disconnections + the game just crashes. I assume the problem is with the connection/Hamachi, but the question is: how much more demanding is WT in terms of connection quality? As far as I know, there are no alternatives to Hamachi yet (at least for WT). But is one planned? It would be nice to be able to play through something like GR...
WT is identical to SOD in terms of networking. Yesterday I looked at GR, it's a convenient thing, but it doesn't add anything besides convenience, i.e., a direct IP is necessary for GR to work. But still, the connection of players is very conveniently implemented... if I manage to figure it out, I will probably implement it as well...
I definitely plan to implement my own VPN, then we can abandon Hamachi.
In reply to asm
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16 years ago
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asm
The network aspect of VT is identical to SOD. Yesterday, I looked at GR; it's a convenient tool, but it doesn't add anything beyond convenience, meaning that a direct IP is necessary for GR to work. But still, the way it connects players is very convenient... if I manage to figure it out, I'll probably implement it as well...
I definitely plan to implement my own VPN, so I can stop using Hama.

I don't know about a direct IP – I, for example, have a dynamic IP, and I played through GR. And isn't GR better at maintaining the connection? I used GR when it was impossible to play through Hama....
16 years ago
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It seems that in case of a connection interruption during a Global Ranked game, saving the progress is problematic.
In reply to Psyche_7
16 years ago
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Psyche_7
I don't know about a direct connection – for example, I use a dynamic connection and play through GR. And isn't GR better at maintaining the connection? I used GR when it was impossible to play through Hamachi....
Dynamic and direct are not mutually exclusive concepts. However, gray and direct (white) are contradictory.
GR definitely doesn't affect the connection. The fact that it might be worse with Hamachi is quite possible.
What GR does: it eliminates the routine task of creating a host (clicking buttons: New Game -> Tournament -> TCP/IP -> Server -> My Game (OK)), and on the client side
(clicking buttons: New Game -> Tournament -> TCP/IP -> Search by IP - Manual IP entry of the opponent)
Logisti k
it seems that in case of a connection break in GR, saving is problematic...
Maybe, maybe... I haven't looked into it much, but I think if I can implement similar functionality, it won't be a problem; I can adjust it as needed.
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16 years ago
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Is it possible to configure the guards so that they stand on the objects themselves (rather than next to them) to avoid blocking?
In reply to Erdem
16 years ago
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Erdem
Is it possible to configure the guards so that they stand on the objects themselves (rather than next to them) to avoid blocking?
Not yet. And I think reworking the map editor is a rather complex task.
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16 years ago
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I downloaded Forest's and Stinger's save files. Stinger already has 12 Wyverns at the beginning of the game :rolleyes:. I want to restart the map to try it myself, but after restarting, as I understand it, the anti-cheat protection kicks in: no heroes can be found or hired, and nothing can be bought or built. Question: how do I restart the map so that everything works correctly?
In reply to Сатир
16 years ago
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Satyr
I downloaded Forest's and Stinger's save files. Stinger already has 12 wyverns at the beginning of the game :rolleyes:. I want to restart the map to try it myself, but after restarting, I understand that the anti-cheat protection kicks in: there are no heroes, you can't hire them, you can't buy anything, you can't build anything. Question: how do I restart the map so that everything works correctly?
You can't restart it in principle if there isn't a map from which the save was created, whether in the Town Editor or the Scenario Editor. And with the anti-cheat enabled, maps cannot be created. Also, the map is not in the save file.
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16 years ago
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Bad. Invaluable knowledge is lost. :smile21:
16 years ago
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Wlk777
It says that if, for example, the level of Wistan is higher than 6, then he gives a bonus of 6 lizards per week. Is this true? If so, does he have to be in the castle at the end of the week, or is it not necessary?
Upon reaching level 7, all hero specialists in monsters provide an additional increase (different, depending on the race and specialty)... it is not necessary to be in the castle for this.
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16 years ago
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Wlk777
It says that if, for example, the level of Wistan is higher than 6, then he gives a bonus of 6 lizards per week. Is this true? If so, does he have to be in the castle at the end of the week, or is it not necessary?
It is not necessary. The mere fact that you have such a hero on the map is enough.

If the hero is in a tavern at the beginning of the week (because he was moved during the turn), then there will be no bonus to the growth.

Bonuses from multiple specialists (only Flax has this) are cumulative.
16 years ago
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Wlk777
This is the first and most likely the last time I'll play in World of Xeen, because the town portal being on fire is ridiculous, especially since not all hero classes can learn fire magic. What kind of balance is that?
All heroes have a chance to learn any magic; there's no need to spread nonsense. The point of transferring spells is to enhance the element itself. In World of Xeen, there isn't such a priority on leveling up specific elements (as in Shades of Darkness), because the elements themselves are more balanced thanks to these transfers.

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