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Posts from - Tactics skill in Heroes 3.

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In reply to Qwerty
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I'd like to add a bit to Qwerty's answer. The computer will never retreat if it can reach someone in the same round. Therefore, when, for example, an angel immediately kills a sacrificial unit (placed forward on the tactics screen), we attack it with all our might, and if we have a decent number of starting troops, we can eliminate 2 out of 3 angels in the first round. However, without tactics, your main stack will immediately come under attack from the angels in the first round, and in the second round, after the angels attack again, there will be no one left to fight. If you're taking a Dragon lair, you can also use a sacrificial unit in the second round, placing less valuable units in front to be targeted by the dragons, and they will definitely burn them. Below, in the screenshots, I've provided an example of Valeska, a level 4 hero without a spellbook, taking an Angel dwelling with attack/defense stats of 3/2, who has expert archery and basic tactics, as well as 28 archers with a screen of 2 horses, 1 griffin, and 20+1+1+1 spearmen. We place a single unit under the angel's attack, and then just shoot down the angels with archers, while the screen focuses on defense. In the case of angels without morale, the losses are 1 griffin and 9 spearmen. Well, if they have morale, you might even lose a horse. But you knew where you were going and that something like this could happen, but now you have an angel. It's much harder to break through the guard of this dwelling on a random map, but taking it is easier. If there's a similar situation, but without tactics, the morale that the angel receives in the first round will immediately lead to a loss, and even items won't help
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2 Qwerty, Invisible
Thank you very much for your answers. I will definitely keep them in mind.
By the way, the example you showed demonstrates how to capture the Angel dwelling on week 1!
Without a specific tactic, this would be impossible.
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Qwerty, Invisible +1 Very good and comprehensive answers. In my opinion, Tactics is a very useful skill, and for Warrior heroes, it's definitely a must-have. Someone said, "What's the point, I'll still go second." The point is that on Expert Tactics, for example, Barbarians will go second, BUT... if there were no Tactics, the opponent would wait and essentially have 2 attacks, while with Expert Tactics, the Barbarian forces the opponent to attack immediately. In general, there are many advantages. In my opinion, Tactics belongs to the group of skills that come after the essential ones (Earth Magic, Logistics, Wisdom), and it would be foolish to give it up, unless the choice is between Earth Magic and Tactics.
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Besides the fact that listing all the advantages of this tactic would be quite a challenge..., not to mention that in a battle against a human player, tactics can be the deciding factor for victory, it also allows you to eliminate neutral units with minimal losses... - of course, how could it possibly get any worse? :)
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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I never liked tactics until someone explained it to me. Now I think it's a very interesting skill! One of the advantages of tactics is that you can easily defeat even Phoenixes in your own Castle without any difficulty.
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I don't particularly like this skill; it's only important for secondary heroes and not for all castles.
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Yeah... I used to think the same thing (when I only played against the AI) that Tactics was one of the most useless and unnecessary skills. Until I played online and they proved me wrong...
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I now always use tactics; I used to ignore them. It works especially well for Fortress, Barbarians, and Elementals and Demons. At least, that's what it seems like to me.
Варвары рулят!!
In reply to Damacon
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Damacon
I don't really like this skill; it's only important for secondary heroes and not for all castles.
Guys, for everyone who doesn't like tactics on the first pages of the topic... you'll find like-minded people there... it seems bots haven't taught you that tactics are a deadly weapon, especially if you have mass haste... invisible, good job, as they say, "author, you rock, write more"... you explained everything clearly... I suggest we have a vote to see the situation... although the topic is outdated.
Любишь кататься-люби и катайся
Быстро поедешь-тихо понесут
:smile42:
Драл,деру и буду драть:D

Я вернулся

Грядет война..держитесь,будет больно

Краткость-сестра таланта...она моя очень далекая :smile09: родственница

Гуси,гуси!-Гагага!-Вы курили?-Гыгыгы:smile08:
:smile45:
In reply to Dirty_Player
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Dirty_Player
I never liked tactics until someone explained it to me. Now I think it's a very interesting skill!
One of the advantages of tactics is that you can easily defeat even Phoenixes in your own castle without much effort.
And if the final battle takes place with a red sphere and the heroes are roughly equal in stats and troops, having tactics gives one of the heroes a huge advantage – for example, if they have an advantage in ranged units, they can close in their own units, which gives them a 95% chance of winning.
Всем удачи ! И Морали !
In reply to Lord-Aries
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AmberSoler, Qwerty, Invisible, Fireball +1!
I read the thread and was amazed by some of the outdated views! I thought that only "green" newbies needed to be convinced of the value of tactics!..
Fireball
All players who do not understand the usefulness of Tactics are prescribed a special course of treatment – a series of games for Shahti on random maps.
The effectiveness of the course is more than 90 percent.
Side effects: a sharp increase in skill level.
Lord-Aries
Everyone has their own Kung Fu. Battles will show which school was better... but I think that every Shahtist would gladly set up chess pieces before the battle.
Exactly!
Do you still not appreciate tactics? Then we're coming after you! :) With tactics! We will fight with you "with earth and water" and win! :)
To particularly stubborn tacticophobes :) I offer my save file from the final battle for Mirktown (the "Against Death" campaign, /topic/at/332903/ scenario 5). Given: I have a cool mage Erish with dragons of all kinds and titans. Enemy - Emperor: mixed Necropolis-Inferno guard. Required: to win! I enter the castle anticipating a quick victory. And the Emperor has expert tactics + constant fire shield! The beginning of the battle: the enemy builds his troops outside the castle, and then... DARKNESS!!!... :( I replayed it many times, but only won once, and even then – barely...
Just keep in mind: I played Heroes, not SoD! In SoD, many things are different, even the formation before the battle (see screenshots: on the left - Heroes, on the right - SoD).
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Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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In my opinion, tactics are a very useful thing for Warriors or those who have Archers, who are easily accessible.
Skillful positioning of Archers is the first plus, practically a replacement for Haste - the second, and more extensive combat options.
Before, when playing, I didn't like tactics, considering the ability to be useless. Now I really like it; for Warriors who haven't received Air/Earth magic, it's a must.
In reply to Succubian
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I have no doubt that tactics are the most valuable skill in the game. I won't repeat what has already been said about tactics, but I would like to note one thing: only with tactics can wizards defeat a Fortress, and there is no other way.
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I wouldn't overestimate it; it's a fairly average skill in terms of usefulness. Earth magic is much better.
In reply to DonKihano
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DonKihano
I have no doubt that tactics is the most valuable skill in the game. I won't repeat what has already been said about tactics, but I would like to note one thing: only with tactics can wizards defeat a Fortress, and there is no other way.


In turn, I will say that tactics are not a necessary skill for a wizard, especially for a basic or a well-developed character. NOT NECESSARY. Arranging troops to take a Fortress with a wizard is, in my opinion, nonsense. A Ballista is even more useful, although I rarely take it as a skill.

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