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Posts from Round table

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Wlk777
And even in this, there probably wasn't anything too difficult; I just added a few large "Hive" structures, and the "Fortress" army can do a lot in the early game.
Of course, it probably wasn't... it's a shame I don't have that save file so you could look at it in the map editor while playing alongside someone! :D
In reply to Samurai
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Samurai
save so you can view it in the map editor
Is this possible? Maybe Phil can teach us how to do it? :confused:
In reply to Forrest
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Forrest
40 geese and 5 angels on level 116 (Jebus)
Got them without a book, in large numbers. Lost a few.
Where did you find that stash of Sylvan creatures on Jebus?

They only spawn in neutral zones, and there aren't any on Jebus.
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2 Wicc himself answered, hinting at the storytellers: D :D :D :D :D
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Wicc
Why are there storytellers hidden in Jebus?
It seems like it can be exchanged for a cartographer or a hill fort.
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And what about the central sand?
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Wicc
Where did the storyteller's hideout come from on Jebus?

It only spawns in neutral zones, and there aren't any on Jebus.

The mapmaker probably changed it.
This happened about a year and a half ago.
But it was definitely Jebus, and definitely storytellers. I can open the save files if needed.
РП (Реальное папство!)
*Автосейвы не беру и не даю.

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Dirty_Player
Looks like it's exchanged for a cartographer or a hill fort.
Damn, you're right, I forgot. We haven't played in a while, so this script isn't used anymore.
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A question for those familiar with the generator and templates.
A slightly unusual situation with a Guardian in the Treasury has been generated on Jebus.
Take a look at the screenshots, and I can also attach the map if needed.
As far as I understand, there are 2 separate paths to the Treasury, which is quite normal for Jebus (I've even seen 3 paths).
So, one path, which is like an off-road trail, is guarded by Golden Dragons, but immediately after them is a group of Cavaliers guarding the Cloak of Renunciation and the Pandora's Box. The second path, which is a road leading to the Treasury, is guarded by Cyclops, but because the path is wide, it can be bypassed from below.

Question: If a player defeats the Dragons (as shown in the screenshot), but doesn't go through the Cavaliers, but bypasses them from below through the Cyclops, does this violate the rule about misplaced guards?

The rule is as follows:
FMG - Fight Missplaced Guards
Players are obliged to fight neutral parties guarding: zone entrances, minerals (i.e. lying next to a windmill/bank etc.) and artifacts even with a way around is possible. Notice: If there are two guardians, defeating one of them (the choice is up to the player) is enough; In case the opponent defeated a zone guardian the player is free to pass as well; Players are not allowed to take the treasure first and then fight; If a neutral party is defending a mine only - the player is free to take resources lying around; The players are not allowed to pass if the game did not generate a neutral party at a zone entrance or if a mine guardian is guarding both the mine and entrance; If there are multiple entrances to a zone - the players may use those with their guardians defeated only.
"The bold phrase translates to:"
if there are multiple paths to a zone, the player must use only the path where the guards have been defeated

P.S. If you download the map, don't forget to rename the extension from "doc" to "h3m"
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In reply to Alex_R
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IMO, it doesn't violate the rules. Physically, the Cyclops and Gold units were guarding the same passage. Mountains were simply generated, which are now part of the desert landscape. But along the border of the stones, they are guarding the same passage. And by defeating one of them (the dragons), the player entered the zone.
P.S. It's strange that after killing the Gold units, they became afraid of the Knights :confused:
РП (Реальное папство!)
*Автосейвы не беру и не даю.

Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php

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Well, purely from a gameplay perspective, there were 11 dragons, and it wasn't difficult to defeat them with a decent attack. If there had been 100+ cyclops, there would have been significant losses, of course, and I probably wouldn't have engaged the cavalry horde because there was only one mass haste spell for 2 rounds, which wouldn't allow me to defeat the cavalry with acceptable losses, especially without a strong attack. In principle, if we assume that Goldies and Cyclops are a typical paired guard, then why is there such a large gap between them, and why are they positioned precisely at the spot where you can pass through the cavalry through a single cell? Usually, a paired guard is either right next to each other or at a distance of 1, maximum 2 cells.
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This is exactly the kind of situation that led to the introduction of the corresponding amendment to the rules on HW (and, judging by the quoted text, our neighbors also have it).

Cyclops guard the upper passage, and gold guards the lower one.

By the way, this example illustrates how absurd it is. Because the spirit of the rule requiring the mandatory clearing of guards has not been violated even once.

But formally, yes, the player cleared one passage but used another.
In reply to Wicc
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Wicc
Cyclops guard the upper passage, while gold creatures guard the lower one.
So, is it actually a single passage with doubled (and offset) guards, or are there two separate entrances to the sand treasury?
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Wlk777
P.S. It is also quite possible that the passage next to the Cavaliers is buggy; the mountains may have simply moved out of the way because of them. This is rare, but it happens. For example, recently, on a Conquest map, I had a passage directly from the starting spawn to the Treasury for this reason; see the screenshot.
This is a common bug where the rocks guarding mines, lifts, and teleporters shift.

For other guards, this bug occurs very rarely, and I don't know of any general pattern that would allow me to explain or identify it.

In particular, this is clearly not the case here, simply because there are other objects between the Cavaliers and the potentially shifted rocks.

Added 1 minute ago
Alex_R
So, is it still a single passage with a doubled (and shifted) guard, or are there 2 separate entrances to the Treasury?
Judging by the picture, the latter.

But if I were in the AK's position, I wouldn't accept an appeal for such an episode.
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Wicc


Judging by the picture, it's the second one.

But if I were in the AK's position, I wouldn't accept an appeal for such an episode.
+1... But if I were playing in this game as the red player, I would have already pushed further into the champions' territory (since there's a high probability of rule violations). I think it's difficult to prove anything here.
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.

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