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Posts from How to develop through the skill wheel on the path to the ultimate ability

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This problem has occurred for the 2nd time already... I still haven't figured out what's wrong or how to properly develop along the skill wheel...
The essence of the problem...
Yesterday, I had a great run wiping out Necromancer and Demons on Veteran difficulty :D I played as Sylvans (by the way, a very strong race), I really liked them...
I decided to level up Alaron to his ultimate ability... One of his slots is occupied by the Leadership skill, but 4 are free; I thought I'd spend some time upgrading him to permanent Luck. Yeah, right... Everything was going according to the tree, and suddenly at level 21, I was given skills and abilities that completely block the path to the ultimate ability :( :( :(
There are only 3 slots for abilities, a fourth wasn't given
There are 5 slots for skills, a sixth wasn't given
AND WHAT SHOULD I DO?
Maybe the developers could have made it so that the system understands you are moving toward the ultimate ability and gives the skills and abilities necessary for development...
Or am I developing incorrectly along the skill wheel?
Anyway, I'm in despair, please help :(
Происходящее-просто игра отражений, рябь мыслей, которую гонят привычные сквозняки ума.
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Not all heroes can be developed to the point of having an ultimate ability...
Скоро! Всем ждать! Они явятся!:smile20:
In reply to celt
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celt;33641
Not all heroes can be leveled up to their ultimate ability...

How can I find out which ones can be?

For the Academy and Sylvan factions, which heroes can be leveled up to their ultimate ability? This isn't indicated on them :(
Происходящее-просто игра отражений, рябь мыслей, которую гонят привычные сквозняки ума.
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Unfortunately, I don't know, as I haven't played Heroes of Might and Magic V much.
Скоро! Всем ждать! Они явятся!:smile20:
In reply to celt
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Surely, there are people on the forum who know.
Please help me :(
Происходящее-просто игра отражений, рябь мыслей, которую гонят привычные сквозняки ума.
In reply to Raja_Rakshasa
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You find descriptions of heroes on forums or start a game yourself with different heroes. You look at what skills they have initially and compare them to the skill tree (do you know what that is?). If there are enough slots, then on a map with a lot of creatures, you might be able to max out their ultimate skill!

Added after 2 hours and 36 minutes
And also:
Take the main skills that are needed to upgrade the ultimate skill (if they are offered, of course). If it is not possible to take some necessary branching skill, then do not take another skill in that branch (even if it is useful).
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This problem has occurred twice now... I still don't understand what's going on and how to properly develop skills in the skill tree...


I also asked this question (although in a different thread). I'm playing as Elves, and it turns out that no hero can be developed to the ultimate ability. Perhaps the initial skills and abilities were chosen specifically this way, or it's a mistake by the developers. I see a solution in this: the hero's skill should have 3 skill slots, for example: "Machine Control" has 3 basic skills: ballista, catapult, and tent. The ballista can be further developed, but the upgrade should be improved in the ballista window (for Elves), and the tent or catapult in their own windows (for other races). Then there is a chance to develop at least some of the heroes to the
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Moses is right. You should prioritize acquiring the main skills first, rather than branching out into secondary ones.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
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How can I find out which ones are available? For the Academy and Sylvan factions, which heroes can be developed to have ultimate abilities? This isn't indicated on them. __________________ [Academy]: Ora [Necropolis]: Deidra [Haven]: Rutger [Sylvan]: There aren't any, but you can develop the following: Talannar, Dyraelle [Inferno]: Grok [Dungeon]: Vaishan. ---------- And that's it! The developers "nicely" added skills that aren't needed!
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You find descriptions of heroes on forums or start a game with different heroes yourself. You look at what skills they have initially and compare them to the skill tree (do you know what that is?). If there are enough slots, you might be able to level up their ultimate skill on a map with a lot of creatures!

2 GhostRider already mentioned this; surely it's not difficult to look up three messages.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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By the way, once you have acquired the 4 necessary primary skills, you should then acquire the secondary skills you need. Leave an empty slot for a primary skill (if the hero allows it) as a precaution. Otherwise, the system might play a trick on you and offer secondary skills that overlap with the ones you need. In that case, fill the slot with a primary skill (even if it's not the one you need).
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By the way, once you have acquired the 4 necessary primary skills, you should then acquire the secondary skills you need. Leave an empty slot for a primary skill (if the hero allows it) as a precaution. Otherwise, the game might surprise you by offering secondary skills that overlap with the ones you need. In that case, you can fill the slot with a primary skill (even if it's not the one you need).

If you fill the empty slot with a non-essential primary skill, you won't be able to develop it into an ultimate ability.
In reply to Vik 9
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Why?:confused: Some heroes have a starting skill that is required to fully upgrade their ultimate ability, but each faction only requires four main skills in total! => 6 - 4 main skills - 1 faction skill = 1:D You can keep one slot free.
In reply to MoZeS
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MoZeS;35732
Why?:confused: Some heroes have an initial skill required for fully upgrading their ultimate ability, and each faction only requires four main skills! => 6 - 4 main skills - 1 faction skill = 1:D You can keep one slot free.
This is all good in theory, but in practice, it often turns out differently. Filling 3-4 slots with the necessary skills is very problematic, as the choice between skills and abilities is not always a choice between necessary and unnecessary ones. From personal experience, I can say that the higher the level, the more often you have to choose between what is needed and what is very needed, or vice versa, what is not needed and what is harmful...:(
In reply to Archer
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There is always a choice (unless all slots are filled except for one, in which case it doesn't count). Even if sometimes only 2 skills are offered to choose from instead of 4, by that point, the main necessary skills have already been acquired. All that remains is to fill in the secondary ones. ;)

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