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Posts from Which castle is advantageous against the Stronghold?

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My friend plays as Orcs, with a hero specializing in Pounder. Guys, tell me which castle is best against the Stronghold.
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Coder_Onix
My friend plays as Orcs, with a hero specializing in Pounder.
Guys, suggest a castle to use against the Orcs.
Necropolis, Haven, Inferno, Fortress... it depends on the game conditions.
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We level up almost to the maximum, eliminate all the Barbarians on the map, and then go to be eliminated (in the wild).
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It doesn't matter which Castle you choose; the main thing is to properly develop your hero. There are many threads on the forum dedicated to the strategy of playing as one faction or another. I advise you to read them; you might find the answer there.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
In reply to Coder_Onix
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There's a powerful Wingael for the Light Elves – he dominates at higher levels.
As for armies, the Dwarves are very appealing because runic magic makes their troops very effective, and sometimes you can even compensate for a twofold numerical advantage in army size.
Inferno is also strong if you have certain skills when playing as them... because in the final battle, they will attack first and more often than Orcs, and Orcs don't know how to defend... and, in general, the Demon's attack parameters are no worse than the Orc's attack.
In general, both Heaven and other factions can effectively counter Orcs – the choice of faction will depend heavily on the map itself. If there's a lot of money and resources, you can play as Dwarves or Heaven. If the lands are poor, with little money and artifacts, then the more stable Necromancer and Elf factions are better.
P.S. By the way, what's your approximate playtime? If you've been playing for more than 2 months and have a lot of money, you can train so many Isabelle Knights for Axel that any Orcish unit will be killed with a single spear thrust.
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And on the Contested Island map, which faction is best?
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The most important thing is to have a good time.
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On the Contested Island, the Academy is probably the best choice. You can play as Necropolis with Kaspar or as Haven with Vittorio.
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Yes, Kaspar, as far as I'm concerned, it's good to play on all maps:smile24:
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all castles are good!
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If you have similar conditions, in my opinion, the optimal option, as mentioned above, is Inferno (Nimus) and Necropolis (preferably Vlad). With proper development of the first, you get a very strong attack, extremely high initiative, and a huge number of summoned creatures (in my opinion, Inferno does have a certain drawback in that you have to sacrifice defense :( personally, I prefer to develop talents in chaos magic or leadership). When playing as the second, you get, in fact, an immortal and constantly growing army with relatively low city development.

P.S.
To be honest, this is based on personal experience; I found that these factions are the most enjoyable on long maps.
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On this contested island, the main goal is to quickly and efficiently eliminate 10-15 Phoenixes, which guard the most valuable resources. I usually play as a Barbarian on this map, primarily using Krag. He can destroy the Phoenixes with minimal losses by the 3rd week, but I usually don't rush it (I clear my own peninsula first) and attack the Phoenixes around the 4th week. Therefore, the opponent's task is to develop enough to eliminate 10-15 Phoenixes and then face the Barbarian with a 4-week troop increase (which is quite significant, considering dwellings and "troop gathering"). The Necromancer has little chance if he doesn't have "Dominate" or "Berserk" in his magic. The Warlock must play very carefully with the Phoenixes; otherwise, with a small army, his fate will be a "hit-and-run" tactic. The Warlock probably has the hardest time on this map; invisibility won't help against Phoenixes, as they are very fast. Elves and Humans, with their hordes of archers, can easily destroy Phoenixes with minimal losses, and they are very effective against Orcs (my most hated opponents). Wizards, thanks to summoning elementals, make Phoenixes practically indestructible; they need good development and useful magic artifacts. I can't say anything about Demons, as I haven't encountered them. General conclusion: If you can play Wizards well, play as them; Humans are second best (the downside is that the map is very resource-poor); the Necromancer relies on luck (he needs Berserk and Dominate in his magic)
и немедленно выпил...
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Here's a short replay showing what Necromancers can do to Orcs. Watch and enjoy!
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Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
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Lordesat
Here's a short replay showing what Necromancers can do against Orcs. Watch and enjoy!
Your battle is worthless! You made everything favor the Necropolis. Any experienced player playing as Orcs knows that against Darkness, defense is 100 times more effective than attack. And if you had increased the defense by 20 more than the attack + rage, the damage would have been very minimal, almost laughable! Plus, a couple more nuances, and everything would be different! You wouldn't be able to prove this against a computer, but against a real player, and your result would be disastrous! Hehe, if you want to prove the opposite, write to me in a private message! We'll play!:D
In reply to TerMinator
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TerMinator
Your battle was worthless! You did everything to favor the Necropolis. Any experienced player using the Stronghold knows that against Darkness, defense is 100 times more effective than attack. And if you were to increase defense by 20 more than attack + rage, the damage would be very minimal, almost laughable! Plus, a couple more nuances, and everything would be different! You wouldn't be able to prove this against a computer, but against a real player, and your result would be disastrous! Hehe, if you want to prove the opposite, write to me in a private message! Let's play!:D


It's funny to comment on your words; it seems you haven't played against a decent Necromancer, and I won't even talk about a strong Necromancer.

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