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Posts from Reports on online games and their confirmations (Autumn 2009 season).

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#1033
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evil romantic (Blue, Swamp, Westan, Tamika) def mals (Red, Tower, Nella, Nella) 2sm4d(3) 127
The respawn point was quite poor, with no particularly lucrative buildings, and no cons at all. Plus, I saw red flags on the adjacent secondary town on day 2, but I freed a level 5 Necromancer with upgraded Necromancy and attack, plus a Necromancer amulet behind a group of goblins, so I decided to try leveling her up. I ran around, gathering skeletons, and the money situation was still bad, but when I saw that the reds had broken through the secondary town's defenses and were coming for me, I retreated to the castle and holed up there. There was nothing to buy, but in the final battle, 200+ skeletons decided to join.
Thanks for the game.
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#1034
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evil_romantic
evil romantic (Blue, Swamp, Westan, Tamika) def mals (Red, Tower, Nella, Nella) 2sm4d(3) 127
The respawn point was quite poor, there weren't many buildings that generated money, there were no resources at all, plus I saw red flags on the adjacent secondary town on day 2, but I freed a level 5 Necromancer with upgraded Necromancy and attack, plus a Necromancer amulet behind a group of goblins, so I decided to try leveling her up. I ran around, gathered skeletons, money was still tight, but seeing that the reds broke through the guard of the secondary town and were coming towards me, I turned my town into a castle and holed up there. There's nothing to buy, but in the final battle, 200+ skeletons decided the outcome.
Thanks for the game.
I also confirm, thanks for the game.
icq - 346047955
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#1035
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And here is the first game from the series "Necropolis without a starting Galtran"

OUTLAW(blue, Necropolis, Claudius, Tant) def SEM 56(red, Tower, Torosar), 2SM4d(3), 2-1-3
Start in the underground, 3 forks: to GO, to the teleport and metro to secondary towns. Tant is in the tavern; collected nearly 80 bones from everyone, distributed flies from the swamp dweller.
On day 112 I broke through the refugee camp—bought 3 red minotaurs there. Only 5 heroes total, but it was enough... The result of the week: secondary Tower town, at home—horses in the fort.
On the second week I painted the Stronghold; there is a metro and teleport to treasure zones. In the snows, another passage to the 3rd treasure zone on stones appeared.
Shook some bones out, but battles with neutrals in the treasure zone thinned them out a bit, +12 viv. At home—built a Castle.
During the 1st and 2nd weeks I leveled Claudius and Tant in parallel, but somehow unnoticed I switched to Tant, even though Claudius had better skills.
At the start of the 3rd, Pandora for full 4th level, +14 viv, external dwelling of red dragons, experience Pandora; from there I break into the second treasure zone, where there are a bunch of boxes and strength artifacts.
The Dragon Utopia is nearby. The treasure zone turned out to be Necropolis, with external dwellings of levels 1, 6, 7 everywhere; painted 1 and 6. Hammered out 6 hundred skeletons, +5 attack and +6 shield. On day 137 TP to the capital to replenish mana.
At the start of the 4th I break the Dragon Utopia—got +2 all, red orb!!!! and +2 hp. From there TP to the Tower, spend the night replenishing mana and rush to the 3rd treasure zone on stones.
There is a cuirass+10, a useless Dragon Utopia(1)—the only useful thing is the speed cloak, several hives for 16-20 viv (don't remember how many I lost in utopias), also grabbed Diplomacy from the scholar(( into the last slot
On day 212 Roman breaks double ГО and spends the night by my capital. With my move I break another Dragon Utopia—useful things are +6 all and earth enhancements. TP home, put on the red orb and attack Torosar.
Seeing 800+ grade skeletons, 40+ viv, the rest of the company and the red orb, Roman capitulates.
Thanks for the game!!!
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#1036
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OUTLAW
And here is the first game from the "Necropolis without a starting Galtran" series

OUTLAW(blue, Necropolis, Claudius, Tant) def SEM 56(red, Tower, Torosar), 2SM4d(3), 2-1-3
Start in the underground, 3 forks: to GO, to the teleport and metro to secondaries. Tant was in the tavern, gathered nearly 80 skeletons from everyone, distributed flies from the swamp dweller.
On 112 I broke through the refugee camp—bought 3 royal minotaurs there. Only 5 heroes total, but it was enough... The result of the week: Tower secondary, at home - horses in the fort.
On the second [week] I painted the Stronghold, there is a metro and teleport to treasure zones. In the snows, another passage to the 3rd treasure zone on stones appeared.
Shook some skeletons out, but battles with neutrals in the treasure zone thinned them slightly, +12 viv. At home - placed a Castle.
During the 1st and 2nd week I leveled Claudius and Tant in parallel, but somehow unnoticed I switched to Tant, although Claudius had better skills.
At the start of the 3rd, Pandora for full 4th level, +14 viv, external dwelling of royal dragons, experience Pandora, from there I break into the second treasure zone, where there are a bunch of boxes and strength artifacts.
The Dragon Utopia is nearby. The treasure zone turned out to be Necropolis, external dwellings of levels 1, 6, 7 everywhere, painted 1, 6. Hammered out 6 hundred skeletons, +5 attack and +6 shield. On 137 TP to the capital to replenish mana.
At the start of the 4th I break the Dragon Utopia - got +2 all, red orb!!!! and +2 hp. From there TP to the Tower, spend the night replenishing mana and rush to the 3rd treasure zone on stones.
There is a cuirass+10, useless Dragon Utopia(1)—only useful thing was the speed cloak, several hives for 16-20 viv (don't remember how many I lost in utopias), also grabbed Diplomacy from the scholar(( into the last slot
On 212 Roman breaks double ГО and spends the night near my capital. With my move I break another Dragon Utopia—useful things are +6 all and earth enhancements. TP home, put on the red orb and attack Torosar.
Seeing 800+ royal skeletons, 40+ viv, the rest of the company and the red orb, Roman capitulates.
Thanks for the game!!!

Yeah, the red orb decided it, there was hope only for an explosion at 2200, but apparently not meant to be, stats were no worse, thanks for the game and experience!!!
Ушел с героев, пока пряники)
#1037
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Temofey (blue, Rampart, Mefala, Mefala) def Javdet (red, Dungeon, Shakhti, Shakhti) 2SM4d(3) 117
Good respawn for harpies, centaurs, elves, pegasuses, dragons, horses were already in the citadel,
but the opponent surrendered....
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#1038
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temofey
Temofey (blue, Rampart, Mefala, Mefala) def Javdet (red, Dungeon, Shakhti, Shakhti) 2SM4d(3) 117
Good respawn for the horde — Centaur, Elves, Pegasi, Dragons, horses already in the Citadel,
but the opponent surrendered....
Lol)))) Not Shakhti but Gunnar from the start, the crypt turned out to be max on dirt, and then full tilt)))) Thanks for the game
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
#1039
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Temofey (red, Rampant, Mephala, Mephala) def Mals (blue, Dungeon, Shakti, Shakti) 2SM4d(3) 122
Respawn is standard, little money, 1 road to GO, another to Conflux secondary, but an external dwelling of elves, decided to play.... plus 2 starter hero +5 and +6 elves, wood mine very far in the middle of nowhere, but I built horses in the Citadel, I go to the secondary along the road, reclaim money, because I run into them, on 116 I take it, I break through the passage into the treasure zone, and on 121 with a supply of Prist I break through the underground, and right then blue Shakti... 42 gr. of elves and Mephala level 9 left him no chance....
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#1040
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Please add the following to the rating:

numOne (blue, Rampart, Kirr, Kirr) def Dubrovin Pavel (red, Castle, Valeska, Terek), 2sm4d(3), 134

numOne (blue, Rampart, Kirr, Kirr) def Dubrovin Pavel (red, Castle, Valeska, Turis), 2sm4d(3), 143

Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def Slav4eG (Blue, Dungeon, Shakti, Shakti), 2sm4d(3), 1.3.5.

Confirmation in the topic Matches on HW.
С истиной где-то рядом...





Лето 2010.
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#1041
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temofey
Temofey (red, Rampart, Mephala, Mephala) def Mals (blue, Dungeon, Shakti, Shakti) 2SM4d(3) 122
Respawn is standard, little gold, 1 road to GO, another to Conflux secondary, but an external dwelling of elves, decided to play.... plus 2 starting hero +5 and +6 elves, wood mine is very far in the middle of nowhere, but I built horses in the Citadel, I go to the secondary along the road, I reclaim gold, because I run into them, on 116 I take it, I break through the passage into the treasure zone and on 121 with a delivery of Pristas I break through the underground, and then here comes little blue Shakti... 42 gr. elves and Mephala level 9 left him no chance....
I was about to confirm but then remembered ).
Mephala attacked Shakti on 121 with 42 elves, which she had no right to do:
5.5. The so-called "red-rush" is prohibited, meaning a player playing as red has no right to attack on the first day of the week with growth purchased on that day:
Accordingly, I propose to replay the FB this evening.
icq - 346047955
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#1042
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SpiriTT (blue, Conflux, random=Fiur, Ivor) lose Wlk777 (red, Fortress, Wystan, Wystan) 131, 2sm4d(3)
Started after my rest at 111 and rest on the meeting at 113. Air elementals built, money is normal. On 112 I took a secondary Inferno, there is an external dwelling of demons and imps nearby. On 117 birds in the fort and a secondary Barbarian. On the second week I fought for money, took the Gloves and Golden Bow at the Inferno respawn. There are 3 Dragon Utopias at the respawns, but I lost my capital. I set myself up for a hit on 127 — the opponent attacks. In the final battle, a huge advantage in stats decided it: (7-14) against my (5-5), and I didn't get any artifacts.
Thanks for the game.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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#1043
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SpiriTT
SpiriTT(blue, Conflux, random=Fiur, Ivor) lose Wlk777 (red, Fortress, Wystan, Wystan) 131, 2sm4d(3)
Well, I probably wouldn't have written a report myself since I had to take an auto due to being distracted... But otherwise everything was pretty good (even though only 19 Lizardmen were spawned and they weren't upgraded), at the Griffin Conservatory respawn (3), an external Lizardman dwelling and 2 Gnolls, a Dragon Fly Hive (for 6 Wasps), a secondary Dungeon with a portal, totaling over 70 Lizardmen by the start of the second week, Log gave almost immediately, artifacts for stats (+4 Shield and +3 Sword), I took everything interesting by the start of the second week, including a Pandora's Box for 10000 gold with a horde (60+ Pegasi with Haste), the Griffin Conservatory on 3 was particularly interesting, after the Pegasi and the Hive there were few cover units left, at the end 11 Wasps and 70+ Greater Lizardmen tore apart 3 full stacks of Griffins... GO was not on the road by the way, I could have reached the opponent faster, but no one broke the group of Medusas at the border, I came to the opponent's respawn from the basement after coveting the Dragon Fly Hive (and it was a mini, I wouldn't have gone if I had known) - and nearby there was a teleport to the top - it turned out to be right at the opponent's respawn, so everything worked out well. Thanks for the game and the autosave.
Всем удачи ! И Морали !
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#1044
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OUTLAW(blue, Castle, Valeska, Shakhti) draw Javdet(red, Rampart, Kirry, Kirry), 2SM4d(3), 1-3-6
Restarted for a long time... In the end, no one had any rests left....
On the first run - a tough start, spent the first 3 days running with 3 heroes; the fork to the secondary towns was blocked by 50-99 steel golems behind a pillar and a sphere of fire, so I had to push through off-road...
Cleared the refugee camp, but they offered 4 pickers there...
But a ray of hope appeared)), when I freed Shakhti lvl 5 from prison with a basic armorer and 70+ troglodytes; things got more interesting after that.
By the end of the week, I cleared the cons (3-4) guard, spotted a Dragon Utopia at the end of my own respawn, pushed into the same dungeon to the lava, where I cleared another refugee camp - they offered gorgons there....
The horses are home in the Stronghold.
On 121, 2 phoenixes are bought out from the camp!!!! and away we go.... Painted Inferno. On 123, I clear 20-49 gorgons for a pandora with 40+ archers, followed by an horde of steel golems for a sphere of fire, spend the night at the block to the secondary town on the grass.
Pushed onto the grass, leveled Earth to expert. Ahead are a teleport and a library. Pushing through the teleport - there is a road to the 3rd secondary town and treasure zone, hives, golden bow, and cons are spotted.
Clear the library, paint my own secondary town; a con is spotted nearby.
On 127 Roman breaks ГО from 20-49 giants, kills my scout, spotting 10 angels (((, reaches the 4-way fork and freezes)), first he went in the right direction, but was confused by uncleared wolves on the road for resources, then he rushed to his own secondary town, stopped halfway.... I try to lure Kirry to the capital away from an uncleared con(3-4) with Myllikh, who kills the forest scout, but it didn't work(((....
I take shield+4, con(4), spend the night with Shakhti in my own secondary town replenishing mana. I left the Stronghold in the capital - it's going to be surrendered to the enemy anyway...
On his turn Kirry takes the con(3) that I didn't clear... I rush to the treasure zone, take the golden bow, spend the night before the con; another library is spotted..
Lose the capital. Clear con(2), library. A 2nd Dragon Utopia is spotted not far from my own secondary town. Then while Kirry was taking my same secondary town on lava, I clear a couple of pandoras with 20+ nomads and 15 trolls, 2 hives with 14 vives.
And then Kirry, having visited the cleared library halfway to my last castle. With a scout I clear a hive(12) and Shakhti attacks Kirry:
Shakhti(lvl 16) 10-16-7-13 with 2 phens, 6 angels, 5 champs, 1+25 vives, 53 pickers and 107 archers
Kirry(lvl 14) 15-13-4-7 with 13 angels, 4 uniques, 3 cavalrymen, 8 vives, 6 silver pegasi, 30 grands.
Both have expert armorer with offense, mass slow. Using tactics I hide the archers properly, cast mass slow and start shooting angels from the golden bow.
Fought for a long time; having lost all grands, Roman went on the attack.. Largely thanks to the 2 phens it was possible to leave 4 angels, 12 vives, 60+ archers and 10+ pokemons against Roman's 8 vives....
It is unknown how the battle would have gone without phens, therefore a combat draw!!!!
Thanks to Roma for a great battle!!!!
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#1045
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OUTLAW
OUTLAW (blue, Castle, Valeska, Shafti) draw Javdet (red, Rampart, Kirr, Kirr), 2SM4d (3), 1-3-6

Thanks to Roma for the great battle!!!!


We had some interesting matches, grass against grass)). It's already a habit that the Grand Order breaks on turn 126, but this time my 13 angels weren't enough)))) so respect to my opponent.

Thanks for the good battle!
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#1046
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AYMAN (red, Stronghold, Crag, Crag) def Ban238 (blue, Tower, Neela, Dessa) 2SM4d(3), 1.4.2.

We took a respawn and started. I saw an external dwelling of bears and it seemed like I saw some money, so I didn't do another respawn. It turned out I hit a very difficult start; I had to run three heroes all week, and acquired a fourth by the end. However, I took the bear external dwelling, two dog ones, and on 121 an external dwelling of birds.

On the second [week], I took two level-2 dwarf dwellings, and things slowly started to improve. The secondary was swamp; there's a dungeon and even at the respawn I take two pandoras. One gives 80 troglodytes, then I immediately fight a hundred grej witches for the experience. In the end, Crag leveled up quite well right away; I take a level-max basilisk dwelling and a medusa dwelling on 4. With Crag, I go into the treasure zone for scouting and breaking through.

On the third [week], the secondary was Rampart; there were two hives (resulting in 14 vivs) and in the treasure zone I take a hive for 4 vivs. I see Dragon Utopia and plan to take them.
Unexpectedly, the opponent bursts into my secondary. I'm slightly late with Crag, I take a pandora (15 liches) and had to chase him down. In the end, I buy everything up, merge the troops with Crag, and kill the opponent in my own empty Castle.

Thanks for the game !!!!!!!!
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#1047
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AYMAN
AYMAN (red, Stronghold, Crag, Crag) def Ban238 (blue, Tower, Neela, Dessa) 2SM4d(3), 1.4.2.
Thanks for the game!!!!!!!
It was. Thanks for the game.

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