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Dear Heroes fans, starting on December 10, 2009, the following changes will be made to the rules of our Resource:
1) Instead of:
5.12. It is forbidden to enter neighboring territories without defeating the guard standing at the passage (i.e., if it has been moved). If two or three guards are scattered along the road, any one can be defeated.
If there is no guard at the passage, including if it has been moved, it is allowed to freely move from one starting location to another.
Change to:
5.12. It is forbidden to enter neighboring territories without defeating the guard standing at one of the passages (i.e., if it has been moved). If there are several guards at the starting location, any one can be defeated. After defeating one of the guards at the starting location, it is possible to enter the territory of the starting location through any of the available passages. If there is no guard at the passage, including if it has been moved, it is allowed to freely move from one starting location to another on that passage.
2) Instead of:
5.17. It is forbidden to build a Necromancy Amplifier in the Necropolis castle.
Change to:
5.17. It is forbidden to build a Necromancy Amplifier in the Necropolis castle, as well as to start with Galthar.
3) Instead of:
Each player has the right to take a restart twice: on the first day of the game and within three days, i.e., to start a new game with a map regeneration.
Mandatory restarts:
- if the starting hero is above level one;
- if the player has more than one castle at the start;
- if a fort has not been built in the starting castle;
- restart due to encounter up to and including 116, i.e., if players come into direct contact with each other with any of their heroes within the first six game days (in other words, any battle takes place between them), then one of them has the right to demand a restart. If both players agree to continue, then it is their right.
Change to:
Each player has the right to take a restart twice: on the first day of the game and within two days, i.e., to start a new game with a map regeneration.
Mandatory restarts:
- if the starting hero is above level one;
- if the player has more than one castle at the start;
- if a fort has not been built in the starting castle;
- restart due to encounter up to and including 116, i.e., if players come into direct contact with each other with any of their heroes within the first six game days (in other words, any battle takes place between them), then one of them has the right to demand a restart. If both players agree to continue, then it is their right.
New items:
4) 5.19. It is forbidden to buy monsters of level 6-7 that have appeared during Monster Week.
5) 5.20. It is forbidden to sell Artifacts or Scrolls on the Artifact Market (Tower, Conflux, Dungeon) at prices that do not correspond to their actual price.