Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
you were probably just unlucky with 2-3 consecutive attempts - play a few more times and you'll get the hang of it)
Зима 2011-12.
it's not worth it - Dungeon is a lottery, and that's a good thing...
you were probably just eager to win 2-3 times in a row - play some more and you'll get the hang of it)%)
Then remove the restrictions on Necropolis as well.
There's no need to remove anything from them. They're already dominating. The skeletons grow exponentially.
It doesn't have to be the final round on day 121.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
No need to take anything away from them. They dominate as is. Skeletons grow in geometric progression.
"Wlk777 (red, Castle, Valeska def Pradromalo (blue, Necropolis, Galtran) 2smd4(3) 126. Forgot to remove the Necromancer =)." Why is that? :D
By the way, did they take into account the main nuance in the favorites? They forbade choosing Galtran as a starting hero!
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
All these are outdated dogmas. It's time to open your eyes and realize that they haven't been ruling anything for a long time. Look at the seasonal statistics or the favorites in particular. The growth of Troglodytes is not far behind that of Skeletons, and the external dwelling of levels 5-7 sharply increases the combat power of Dungeon. Such are the facts....
Yeah, but for some reason, they're immediately removed when playing as Dungeon. If they were given more opportunities to play as them. For example, you yourself wrote:
"Wlk777 (red, Castle, Valeska def Pradromalo (blue, Necropolis, Galtran) 2smd4(3) 126. Forgot to remove the Necromancer =)." Why is that?
By the way, have they taken into account the main nuance in the favorites? They forbade choosing Galtran as a starting hero!
And it’s better to ban the Transformer for Necropolis — that’s a real cheat. Imagine if Dungeon could convert its level 1 units into Troglodytes, or Tower into Gremlins.
If you remove Shakti and Portal from Dungeon, what will be left?

by the way, I also thought about removing Shakti, but I'm afraid it will weaken the Dungeon faction.
, where sometimes even a Шахтёр with 160+ troglodytes can't effectively counter a more stable Rampart.
And isn't that the Шахтёр with 160 troglodytes who can easily defeat groups of monks, hordes of ultra-lizards, and marksmen without any losses at the start?
Then I don't know.
You'll end up with strong and quite competitive troops. Gunnar. Mana doubler. Artifact market. That's already quite strong ;)