Posts from Which faction poses the greatest challenge for the Dwarves?
Dude, I just tried to boost luck (with soldier + misfortune + resistance) and replaced archers with warriors. The dwarves don't stand a chance! Even if the dwarves have 2 castles and the Necropolis only has one. JackFrom ShadowLand is awesome!
It's really hard to read your post without smiling!:D
Stop playing against the computer!
Added 8 minutes later
First, there also needs to be a chance that we will actually find this enchantment. If a Dwarf has all the runes, the Necropolis will have to work hard, and remember, we have Eternal Light + a rune that removes all negative spells.
Yes, and who really needs Eternal Light when you have two main mass spells - Plague and Slow? Eternal Light doesn't affect either of them. Besides, the rune can only be used once, and for the second use, you either have to spend a lot of resources or restore the rune - which takes at least one hero turn. This raises the question of how effective runes really are. The only rune that I think is quite effective is the rune of battle rage (the one where several nearby enemies are attacked without retaliation). The rest can go straight to the trash.
But what does "playing against the computer" have to do with it? I always played without luck before, even on difficult settings, but I often won. And with luck (although it rarely appears), Necropolis is really unbeatable.
Yes, they are strong if played correctly, and only a fool would argue with that, but they are far from unbeatable!
Honestly, I don't even know how and with whom you played, but I'm sure you haven't played against a truly strong Fortress, because you wouldn't have come up with such a scenario in this confrontation between Necropolis and Fortress!
I see the solution to our dispute in one thing - let's play against each other on Hamachi! I'll try to get a good internet connection next week and figure out Hamachi! Then we can arrange a meeting place!:mad:
What does "playing against the computer" have to do with it? I always played without luck before, even on the hardest difficulty, but I often won. And with luck (although it drops rarely), the Necropolis faction is really unbeatable.
Added 8 minutes later
The funny thing is that this rune (something like "Exorcism") works strangely - sometimes it removes the effect, sometimes it doesn't. If there are several negative spells on a unit, it seems to remove only one of them. At least, I noticed that if, for example, there are "Enslave" and "Weakness" on a Yarla, it removes only one of them - either "Enslave" or "Weakness". :smile08:
Yes, and who even needs "Eternal Light" when there are two main mass spells - "Plague" and "Weakness". "Eternal Light" doesn't affect either of them. Besides, the rune can only be used once, and for the second use, you either have to spend a lot of resources or restore the rune - which takes at least one hero turn. This raises the question of how effective runes really are.
The only rune that I think is very effective is the "Battle Fury" rune (the one where several nearby enemies are attacked without retaliation). The rest can go to hell.
I never take "Eternal Light" against the Necropolis! I only take "Storm Wind"! It's enough to cast "General Haste" + "General Striking" (for Helmar) and "General Stone Skin"! This takes only 2 hero turns, and if you manage to get 3-4 turns, then "Divine Retribution" or "Holy Word", but as real-factual practice shows, 2 hero turns are enough for a complete victory!
With the "Greatest Rune" - the same runes are used twice - there are always enough resources in the endgame!
The rune that removes spells works against any applied spell!
The "Invisibility" rune - even your ghosts will be envious!
The "Berserk" rune - double attack, the second one without retaliation! Imagine a Yarla!
The "Resurrection" rune - especially if it's Dragons and Yarlas!
Added 4 minutes later
Come on, if you want. But what is this "Hamachi" and where can I get it?
I'm trying to figure out this "Hamachi" myself; my friends and I always play on a local network! Read on this forum; there is such a topic, it seems to be described in detail, but I haven't tried it myself yet!
2) You can also apply a general punishing strike, which means 1 turn of your hero is wasted;
3) As I already said, exorcism does not remove ALL negative spells at once (although I am not entirely sure about this):
4) The rune of incorporeality is useless; it only allows for one missed attack at most. And besides, don't forget that Naadir has a LOT of ghosts that solve this problem:
5) Berserker rage is not bad, but you need to find it;
6) Resurrection is good to use, but only low-level creatures are well-restored;
7) In short, let's play through Hamachi and see... 2 turns of your hero won't be enough to even finish off the skeletons. Don't forget that the terrain can be against you.
1) There is a ring that counters Holy Word, but it will still be inferior to the Necromancer's Unholy Word;
2) General Banish can also be cast, meaning one turn of your hero is wasted;
3) As I said, Exorcism does not remove ALL negative spells at once (although I am not entirely sure about this):
4) The Rune of Etherealness is useless; it only guarantees one missed attack. Besides, don't forget that Naadir has a LOT of ghosts that solve this problem:
5) Berserk is good, but you need to find it;
6) Resurrection is good to use, but only low-level creatures are well-restored;
7) In short, let's play through Hamachi and see... 2 turns of your hero won't be enough to even finish off the skeletons. Don't forget that the terrain can be against you.
1. You still need to find the ring! Unholy Word will work on at most 35% of my units; you forgot about the Dwarven Luck and magic resistance!
2. On the contrary, I save one turn by casting Haste and Banish simultaneously!
3. This rune removes all negative effects applied to the unit!
4. The Rune of Etherealness doesn't work for just one missed attack; it works for the period from its application until the unit's next turn, which can result in many missed attacks! Ghosts (the most dangerous units in the Necromancer's army) will reach you on the third turn with Storm Wind!
5. The Rune of Berserk is always available, even for a moderately skilled Dwarf player, because it is a level 1 rune, just like the Rune of Speed, and this problem is completely solved by taking Ingvar, which almost every Dwarf player knows!
6. Nonsense, quite the opposite. Imagine that somehow you managed to defeat 15 dragons! With Battlefield Promotion, I cast the Rune of Resurrection and get +7 dragons (40%), and if you are realistic, you understand that this is a serious problem for you!
7. I'm not looking for easy ways!
Of course, I already see the need to play; it's just that I don't think you'll believe me otherwise!
...This raises the question of how effective runes really are.
The only rune I find quite effective is the rune of battle rage (the one where several nearby enemies are attacked without retaliation). The rest are just useless....
Well, what about Battle of the Dead + Resurrection Rune or Ethereal Form with Readiness? Although, it can be done without Readiness... Here's the question: have you ever played as Dwarves? Judging by what you write, it seems like you either haven't played them or haven't played them much. I don't know about others, but a decent player playing as Dwarves in the late game is a tough nut to crack:)).
Don't forget to update!
P.S. Regarding Dwarves and Luck: if anyone here didn't know, for Dwarves, Soldier's Luck with their runes is almost the most important skill, because the chance of the runes triggering (like stunning) increases by 2 times!
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Он лежит на своих сокровищах,и в сердце его зависть и злоба. Не верь, что голова его склонилась во сне, если глаза его закрыты. Дракон не спит никогда.
