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#136
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As they say, time heals all wounds. Mish-gun, you keep forgetting that the undead can also have magic resistance. You might not have the Energy Rune, and your troops with the Death Pact will be in a real bind. Only 7 out of 15 dragons will be resurrected, while 4-5 will actually come back (tested). And ghosts are far from the most dangerous units; there are even scarier ones. If you're playing as Ingvar, forget about Helmar; I don't know what kind of late-game strategy is needed to develop both. Added 2 minutes later
Ereb
Well, what about Battle of the Dead + Resurrection Rune or Ethereal Form with Readiness? Although, it can be done without Readiness... Here's the question: have you ever played as Dwarves? Judging by what you write, it seems like you either haven't played them or haven't played them much. I don't know about others, but a decent player playing as Dwarves in the late game is a tough nut to crack:)).
I've already said it – this is nonsense. If you drag out the battle with the Necromancer to the point where you have to fight to the last, you're doomed. If even one stack falls and there isn't a serious line of attack with a sufficient number of troops, the computer will simply start acting in favor of the Necromancer – it's been tested, and nothing will help you then. :)
Эх, опять идти за сигаретами... :smile34:

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