Posts from Beta version of the map editor.
/topic/at/27341/
I think we can start creating now, and we'll play after patch 1.3 :)
But overall, the editor is good. Scripts are even supported; if you read the manual, it's almost like a programming language :)
I'm very glad that we're now moving to the H5M stage; we don't need to upload maps to data.pak anymore; everything will be distributed in files.
Все что вы хотели знать о Heroes 3 на www.homm3.net
you posted some great screenshots. I think the editor will give ordinary users huge opportunities to create maps. And with such graphics, creating maps will be a real pleasure :)
It has the *.pak extension, so you need to put it in the Data folder, just like all the other mods.
The first map has already been made. It's not mine, so don't blame me for it ;)
It uses the *.pak extension, so you need to put it in the Data folder like all other mods.
So now we have an editor that can be used 100%.
Added after 24 minutes
so don't blame me for it
If anyone hasn't understood yet, let me explain:
.HM5 - files where the maps will be stored
but HM5 is also just a regular PAK or ZIP archive, which can be opened by almost any archiver and some file managers
Now: if we want to create a map using the beta version of the editor and then run it in Heroes, we simply take our Maps/file.H5M file, rename it to file.pak. Then take this wonderful program /attachments/1152/>. In it, select "ADD Mod", and if Heroes is not installed in the standard folder, specify the path to the Data folder as well, and now the map is installed as a mod and will appear when you launch the game next time. And the mod can later be disabled using the same great program – so that you can still play on Ubi later ;)
So let's start making maps. Of course, all this is not as convenient as one would like, but we are waiting for patch 1.3, and real map makers can already start.