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Skeletons are stronger only in numbers. Pikemen have a large amount of HP, and that is a significant advantage.
I compared Vampires to Champions for one reason: both can be built in the first week and enter the battle in the second.
Are Death Knights easier to build? Let's compare.
For Cavaliers, you need to build 4 structures with a total cost of 35 wood, 5 stone, and 10,000 gold. Cavaliers are upgraded for free, i.e., at no cost, in the external stable.
For Black Knights, you need to build 5 structures with a total cost of 20 wood, 35 stone, and 13,000 gold. By the way, upgrading them costs an additional 3,000 gold, plus 5 wood and stone, and 2 of all other resources.
Now, the question is: in what sense is building Black Knights more difficult than building Champions?
There is no doubt about the superiority of Vampires over Crusaders and Liches over Monks. But both are rather mediocre ranged attackers, to be honest.
I believe that the early appearance of strong stacks (depending on the situation - Champions, Griffons, in the case of an external dwelling - Crusaders), as well as the normal speed of most combat creatures, are significant advantages for the Knights. Vampires and Skeletons are counter-arguments for the Necromancers. If the game is prolonged, the Necromancers may have 2 advantages - Skeletons and Vampires, while the Knights have only one - Archangels, but a very powerful one. However, a second argument is added to this - greater hero mobility, which almost equalizes the chances.
I compared Vampires to Champions for one reason: both can be built in the first week and enter the battle in the second.
Are Death Knights easier to build? Let's compare.
For Cavaliers, you need to build 4 structures with a total cost of 35 wood, 5 stone, and 10,000 gold. Cavaliers are upgraded for free, i.e., at no cost, in the external stable.
For Black Knights, you need to build 5 structures with a total cost of 20 wood, 35 stone, and 13,000 gold. By the way, upgrading them costs an additional 3,000 gold, plus 5 wood and stone, and 2 of all other resources.
Now, the question is: in what sense is building Black Knights more difficult than building Champions?
There is no doubt about the superiority of Vampires over Crusaders and Liches over Monks. But both are rather mediocre ranged attackers, to be honest.
I believe that the early appearance of strong stacks (depending on the situation - Champions, Griffons, in the case of an external dwelling - Crusaders), as well as the normal speed of most combat creatures, are significant advantages for the Knights. Vampires and Skeletons are counter-arguments for the Necromancers. If the game is prolonged, the Necromancers may have 2 advantages - Skeletons and Vampires, while the Knights have only one - Archangels, but a very powerful one. However, a second argument is added to this - greater hero mobility, which almost equalizes the chances.
