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Posts from Which hero do you like?

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Which hero do you like best in Heroes IV?
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In reply to RomaShSh
20 years ago
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RomaShSh;29700
Well, I don't know, but for me, Chaos and Barbarians are the best!
Chaos and Barbarians are strong on their own!!!
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20 years ago
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I know that, and that’s why I love it!
In reply to RomaShSh
20 years ago
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RomaShSh;29716
I know that's why I love it!
And which faction do you play as?

Added after 1 hour 2 minutes
In my opinion, all factions are good; some have their advantages, and others have their disadvantages!
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20 years ago
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For everyone except Death! Death is nothing for me; it's just difficult to level up a Necromancer because they don't have direct damage spells! Only debuffs! It's easy to defeat him, even if he's already level 30!
In reply to RomaShSh
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20 years ago
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RomaShSh;29934
For everyone except Death! Death is nothing for me; it's just difficult to level up a Necromancer because they don't have direct damage spells! Only debuffs! It's easy to take him down, even if he's already level 30!
Don't forget about Death Grip ;) And there's also poison, plague, and life drain from the Nature faction, which gives the hero extra health, making it not so easy to take him down. Besides, if the hero is already level 30, then at least he's a Demonologist with Grand Master of Death magic, Grand Master of Nature magic, and advanced Melee skills. It's not easy to take down such a tanky hero :)
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20 years ago
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No, he probably won't be a Demonologist... you need 20 levels, or a little less, to max out that skill line!
In reply to RomaShSh
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20 years ago
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RomaShSh;29981
I doubt he’ll be a Demonologist… you need 20 levels, or a little less, to max out one skill line!
No one is forcing you to take Summoning and Necromancy:cool:
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19 years ago
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I’ll risk being the first, but I think it’s actually pretty good to have a hero-lord in your army (or better yet, in your city). A super guy: he brings in money, increases growth, and handles diplomacy :) Awesome! :p I’m a huge fan of Haven! And even the Nobility expansion is always a good thing ;) :)
In reply to Пандора
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19 years ago
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Pandora;30230
I'll risk being the first, but I think it's actually pretty good to have a hero-lord in your army (or better yet, in your town). A super guy: he brings in money, increases growth, and handles diplomacy :) Awesome! :p I'm a huge fan of Haven! And even the "Nobility" expansion is never a bad thing ;) :)
I agree, and if you max out his Chaos magic skill, he'll be able to crush heroes with resistance ))) Or turn him into a tactician, and then your armies will have a very useful +2 morale ;)
In reply to Пандора
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19 years ago
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Pandora;30230
I'll risk being the first, but I think it's actually pretty good to have a hero-lord in your army (or better yet, in your town). A super guy: he brings in money, increases growth, and handles diplomacy :) Awesome! :p I'm a big fan of Haven! And even the "Nobility" expansion is always a good addition ;) :)
No... I never take him into the army... despite some of his advantages, it's better to take someone else... but having him in the castle is a good idea...
I quickly pump up his "Nobility" to level 3 (by grabbing something around the castle) and after that, he stays in the castle to increase production... :)
In reply to CTPAHHuK
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19 years ago
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CTPAHHuK;30233
I agree, but if you level up his Chaos magic, he'll be able to crush heroes with resistance. Or create a tactic out of him, and then the armies will have a completely unnecessary +2 morale. ;)

Yeah, yeah. But why Chaos right away? You can also train him in almost his native magic of Haven :), i.e., make him a sorcerer. Especially if it's a Haven castle. This way, he'll have access to spells and also have the ability to reduce the enemy's luck (to the maximum!) in melee combat. :p
A tactician is also good, but magic is still needed! ;)
Whether to keep him in the castle or take him into your army will depend on his strength. :)
In reply to Пандора
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19 years ago
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Pandora;30403
Yeah, yeah. But why immediately Chaos? You can also teach him almost the same magic as Order :), i.e., make him a Sorcerer. Especially if it's an Order castle. This way, he has access to spells and also has the ability to reduce the enemy's luck (to the maximum!) in melee combat. :p
The bonus is certainly good, but for that, he also needs to level up his combat skills, otherwise, the first attack, with which he reduces the enemy's luck, will be his last. :(
In reply to Sergh
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19 years ago
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Sergh;30415
The bonus is certainly good, but to make use of it, you also need to level up his combat skills; otherwise, the first attack, which reduces the enemy's luck, will also be his last :(

Well, essentially, many need to level up their combat skills ;) It won't hurt any mage. But still, the increased creature production, resources, and money make you choose the Lord :p And then, it all depends on how it goes :)
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19 years ago
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Thief! Why? And who doesn’t love FREE stuff?
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19 years ago
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If Heroes 4 had an Elementalist, I would choose the Elementalist. :) The Druid is the strongest mage in the game and the one I identify with the most.

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