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Posts from Rules for organizing, conducting, and participating in online Heroes of Might and Magic III tournaments.

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In reply to Wicc
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#46
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Wicc
But isn't a personal meeting a good criterion?
Well, three players are competing for a spot. What kind of personal meeting are you talking about? Who against whom? :confused:
In reply to Dirty_Player
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#47
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Dirty_Player

Well, additional games are not an option. But what to do if the situation repeats itself after the extra games? Again, one wins against another, and another against a third, and the third against the first (which has already happened in practice. Pita, Javdet, and Dream had to wait a month or even two). Should we play again?
This is exactly what is completely meaningless. One replay is enough, and if the result is the same, then all sorts of additional indicators should be used. But the right to replay should exist.
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

In reply to Dirty_Player
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#48
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Dirty_Player
Roma, do you remember the tournament on TE, where you, Pit, and Dream competed for a spot in the group stage? There were extra games. Should we remind everyone how long it lasted and how it ended? ;)
(

Ehh... I'm talking about the first game, the three of us on a special map, in "no rules" mode, right? What are you talking about? :)
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Volodymyr
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#49
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Volodymyr
What does "it depends on luck" mean? To negotiate, adapt to the opponent, find the right time.
Let's take your TK-3 tournament as an example. There were players who were like a smaller version of Kamikaze. He played a few games and disappeared... So, whoever managed to play against him was lucky? Is that what you mean?
In reply to Dirty_Player
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#50
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I'm ready to play an extra game with Peterius, as a qualifier for 1.8. If I lose, Peter advances to 1.8, and I'm out. I'm willing to sacrifice my spot for the sake of someone who follows all the rules and offers an alternative!!!
Ушел с героев, пока пряники)
In reply to Javdet
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#51
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Javdet
Ehh... I'm talking about playing the first game with three players on a special map, in "no rules" mode, that's how we used to play, what are you talking about?:)
Oh, playing with three players is actually an interesting option. Maybe that's even a solution. Then only two games would be needed, and the winner would be determined unequivocally.

I'm talking about the tournament where you played in the final against Vik. Remember? Vik has a medal for that :)
In reply to Dirty_Player
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#52
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Dirty_Player
Playing in a group of three is actually an interesting option. Maybe that's the solution. Then only two games would be needed, and the winner would be determined definitively.

I'm talking about the tournament where you played in the final against Vikka. Remember? Vikka has a medal for that :)

I remember...
But why two games? One would be enough.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#53
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Dirty_Player
Let's take your TC-3 tournament as an example. There were players who were like little Kamikazes. He played a few games and disappeared... So, whoever managed to play against him, good for them? Is that it?
The others got those wins, and it didn't affect the final result, firstly, and secondly, yes, whoever was quick enough got the advantage, that's how it always is in life. :)
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#54
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However, playing with three people only works if all parties are willing to compromise:)
In that case, we managed to reach an agreement, and everyone was satisfied in the end.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#55
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Javdet
I remember...
But why two games? One would be enough.
One game will determine the first place. But how do you determine the second place? :confused:
In reply to Dirty_Player
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#56
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the one who dies second might be a problem, but here there could be "unforeseen alliances," which isn't good.
But in general, if it's just for nostalgia's sake, it's not that bad; you can take down two of them.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to SEM_56
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#57
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SEM_56
I'm ready to play an extra game with Peterius, as a tiebreaker for 1.8. If I lose, Peter advances to 1.8, and I'm out. I'm willing to sacrifice my spot for the sake of someone who follows all the rules and offers an alternative!!!

Roma, thank you! But I can't accept your offer! You earned your spot, and I have nothing to do with your group. Just as I have nothing to do with any third-place spot in another group! It wouldn't be fair to take their place in case of someone's withdrawal. We were only talking about the competition within my group.
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

In reply to Dirty_Player
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#58
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2 games with three players is a perfectly reasonable suggestion. Who else has any other ideas?
Ушел с героев, пока пряники)
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#59
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Let me clearly state the question being discussed.

What are the possible ways to determine the best player in a tournament when conditions are equal?

Possible scenarios:
1. Round-robin tournament. Equal number of points scored. With a large number of participants (by the way, I don't know how many), the Berger coefficient is used. Who has the advantage?
2. Cup tournament. Elimination games. A draw or a game is not played. Who advances?
3. Final. How to determine the winner if the finalists don't play? For example, if their schedules don't align?

If we provide a clear criterion, will it lead to the player with the advantage simply not playing under various pretexts and waiting for a technical win?

We need to come up with all possible options, and perhaps vote on them. Then, each organizer can choose the most suitable and widely accepted solution for their tournament rules.

Here are some proposed options:
1. Seasonal rating.
2. Permanent rating.
3. Speed of playing all games in a round-robin tournament.
4. Additional games.
5. Coin toss or dice roll.
6. Finding the ultimate skill meter.

Suggest more options and discuss what has been proposed.
In reply to Pit for LM
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#60
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2. Cup. Elimination games. Draw or game not played. Who goes on?
A draw needs to be replayed; if they don't want to play, let both be eliminated.
3. Final. How to determine the winner if the finalists don't play? For example, if the timing doesn't work out?
Then let the third-place winner win, since nothing is needed from them.
The following options are suggested:
1. Seasonal rating.
2. Permanent rating.
3. Speed of playing all games in a round-robin tournament.
4. Additional games.
5. Tossing a coin or dice.
6. Searching for the ultimate skill meter.
I don't understand how the seasonal (permanent) rating is relevant here; this is a separate tournament. When I'm not writing reports (or ignoring scheduled matches and giving up), I don't expect this to be taken into account in all the tournaments I play. Why mix everything together?

The speed of playing is a very subjective factor. How is it measured, and what is the standard?

Additional games are the most acceptable option, no matter how you look at it.