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Posts from Reports on online games and their confirmations (Autumn 2009 season).

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In reply to Blackpoint
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Blacpoint
I confirm that neither the financial crisis nor the ravens helped.
I would gladly make up my mind, but I'm afraid they won't let me.
/topic/5189/
Post here and they will add the missing letter ;)
In reply to Hermit
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Hermit
Hermit(blue, tower, Solmyr, Gurnisson) def Kash(red, inferno, Pyre, Pyre) panic 137
Thanks for the game.

P. S. I'm starting to change my opinion about Inferno as a weak town...
And who said Inferno is a weak town.. It's just that there are lamers in the world who will ruin whatever you give them ))

On the first map I didn't take the risk: going into the mud through the lizard choke, hitting the Dwarf Cottage from about a hundred and didn't break through the Griffin Conservatory almost by the elf loss's home. Big respawn, cleared what was by the road, put efreet in the castle without pits

121 broke through the mini Griffin Conservatory, take it
122 Dwarf Cottage and into the mud
123 village ramp
Then the swamp treasure zone (60 lizzies in a box and that's it), the opponent's Conflux village (he had it off the road) - and it's empty. At home the noobs found a Griffin Conservatory far away and beat off the external dwelling of demons, Pyre turned goblins and imps into demons with three pits, it became 34. What was killing me was that knowledge was 1 until lvl 14, just like a barb.. no hats, no boosters. Found slow in the third Mage Guild, had to sleep at the guild every day, which slowed the pace a bit

On the third map, 75 demons right away, plus he bought out the whole treasury, no idea where he got the money, didn't build any prefectures. Wanted to go to the opponent through his Conflux, but he popped up on the other side, ran over there

The finale was very stupid, rushed the cast, as a result the demons almost didn't get where they needed to, although the initial damage of around 1000 was impressive

Bought back with 20+ demons, they took the tier-3 Griffin Conservatory, jumped around a bit, built up the Mage Guild - nothing useful, so I didn't keep the opponent waiting. A natural victory.

Thanks for the game and the experience on panic

Added after 12 minutes
Didn't even build a municipality...
...
there's not even a town hall there...
And is that mandatory on panic? :) Sorry, didn't know.
Maybe another time I'll put one
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wariator (blue, dungeon, Gunnar, Greendan) def Heavy Case (red, rampart, Kyrre), 2sm4d, 126 Twice took rest in the end a predictable a...! But the secondary necropolis with two stacks of skeleton archers and a miner on the second with 100 troglodytes and Greenie on the first leveled up to expert wisdom and expert earth allowed me to gather 270 skeletons and Greenie at 123 destroyed the maximum griffin conservatory! It got more fun, I wax my skis to the surface, there a consa is ignited, which turned out to be a level three! But the fast Kyrre got ahead and died right there! Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

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In reply to wariator
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wariator
wariator (blue, Dungeon, Gunnar, Greendan) def Heavy Case (red, Rampart, Kyrre), 2sm4d, 126 Twice took rest in the end inevitable ass-kicking! But secondary Necropolis with two stacks of skeletons and a miner on the second with 100 Troglodytes and Greenie on the first leveled up to expert Wisdom and expert Earth allowed me to gather 270 skeletons and Greenie on 123 destroyed the max-level Conservatory! It got more fun, I waxed my skis to the surface there the Conservatory was set on fire as it turned out a three-level one! But fast Kyrre got ahead and died right there! Thanks for the game!

Kyrre was running okay, but lost a lot on the second. In the end, she got into the Troglodyte Conservatory with oil and ks=1 and didn't get out of there)
Thanks for the match.
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AYMAN (red, Dungeon, Shakti, Shakti) def rostov (blue, Rampart, Ivor, Ivor) 2smd4(3), 131

I was born at the top, scouted the Griffin Conservatory (triple), then proceeded down to block a crowd of gres eyes, attacked and it wasn't in vain. Down below was the native secondary, then a dwarf, money collection, etc. Shakti already has expert Logistics at 113 and expert Tactics, and is heading to the other side toward the metro at the top.
On the second week, on the second week, a troop transfer and Shakti breaks through the Hive (on 8 Wyverns), didn't take it immediately, went to the Rampart secondary. With the scout hero I grab a +4 artifact to Attack, Shakti sits on the Rampart secondary, a chain through scout heroes back home, where Marius with expert Armor takes the Hive and the chain works in reverse. A plan for a rush matured. At the end of the second week I break into the opponent's respawn with Shaktar, take the external dwelling of horses and visit the arena.
On 131 I brought growth through the chain, but seeing the opportunity to reach the opponent's Castle with the help of the stable, I take advantage of that opportunity (the growth stays in the chain for now, since it couldn't be used yet).
After capturing the Castle, the opponent surrenders, didn't expect it.
Thanks for the game !!!!!!!!!!


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AYMAN (red, Dungeon, Shakti, Shakti) def rostov (blue, Rampart, Ivor, Ivor) 2smd4(3), 131

I spawned at the top, scouted the Griffin Conservatory (triple), then moved down to block the crowd of Gremlin Gaze, attacked and it was worth it. At the bottom, a native secondary, then a dwarf, gathering gold, etc. Shakti already has expert Logistics at 113, and the scouting tactic, and is heading towards the other side to the metro at the top.
At the second turn, army transfer and Shakti breaks through the Hive (on 8 Wyverns), didn't take it immediately, went to the Rampart secondary. The scout hero picks up a +4 artifact to attack, Shakti sits at the Rampart secondary, a chain through scout heroes back home, where Mariussa with expert Armorer takes the Hive and the chain works back. A plan for a Rush was formed. At the end of the second week, I break in with Shakti to the opponent's respawn, take the external dwelling of horses, and visit the Arena.
At 131, I delivered reinforcements via the chain, but seeing the opportunity to reach the opponent's Castle using the Stable, I take advantage of this opportunity (the reinforcements remain in the chain for now, since I couldn't use them at the time).
After capturing the Castle, the opponent surrendered, he didn't expect it.
Thanks for the game !!!!!!!!!!

Podtverzhdau! ))
In reply to rostov
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Kash (blue, Dungeon, Shakti, Shakti) def wariator (red, Castle, Valeska, Valeska), 2smd4(3), 126

No restarts, one blocker

111 underground, a hundred troglodytes, fast roads.
One is in ГО, blocked by liches, there's an external dwelling of troglodytes. We take the other path.
112 secondary town - Inferno, there's a Dwarf Cottage visible, a couple of prisons, a couple of Medusa dens, a Griffin Conservatory is far away, a Dragon Fly Hive nearby, exit to a treasure zone where another Dragon Fly Hive is visible. Great, let's play.
113 Dwarf Cottage for 15
114 maneuvers
115 2 level 1 prisons
116 mini Griffin Conservatory, Dragon Fly Hive for 6 Wyverns, Medusa den for 8
117 we run
Minotaurs in the Citadel with troglodyte recall, Mage Guild in Inferno - only Shield is useful, a bunch of scrolls with various junk and a Town Portal scroll

121 Medusa den for 4, Mage Guild at home - Slow appeared, Haste and Bless still missing
122 bank for 3
123 Dragon Fly Hive for 8 Wyverns
124 in the treasure zone, a Dragon Fly Hive for 8 Wyverns, we spot a Dragon Utopia behind the Dragon Flies (necrodrakes, lucky me) and a Pandora's Box, which I'm about to crash into because there's no Wisdom, and then go to another treasure zone
125 Valkyrie emerges from some hole with the army I spotted yesterday on the secondary - 65 Archers, 5 Cavaliers, and chaff. She sets up one and a half hexes from the Dungeon. The noob found a Conservatory, Shakti licked his lips at it - no way to take it, retreated home, doubled mana
126 we attack, Valkyrie has no Tactics, we have speed 7-8 and Mass Slow.

Thank you for the game
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~no1_knows_me~ (Blue, Ramp, Ivor, Kyrre) lose wlk777 (Red, Castle, Valeska, Valeska) 2sm4d(3) 1.2.4.

And there were high hopes...

Week 1: Kyrre came to the noob zones, I work my way to the secondary swamp for many grem.gargoyles and then many Master Gremlins. The Elven event guard is flagged. At home I built Cavaliers in the Citadel.
121. Dwarf Cottage on 10.
122. I run to the Pandora's Box by 10-19 grem.mages.
123. The Pandora gives 40!!! Elves - cool, I mount Kyrre on a Pegasus and want to break into the swamp the next day, break into the underground and start clearing the treasure zone, but the insolent Valeska ruins everything :)
Thanks for the game
"Пришел, увидел, победил" - Юлий Цезарь.
"Пришел, скастовал, убежал" - Hit'n'Run.


- Почему женщины любят кентавров?
- И мужик в доме, и скотина в хозяйстве.


Штирлиц шел по коридору. Вдруг одна из дверей открылась, оттуда выскочил Борман, дал Штирлицу сильного пендаля и заскочил обратно. «Гарпия» - догадался Штирлиц.
In reply to ~no1_knows_me~
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~no1_knows_me~
~no1_knows_me~ (Blue, Rampart, Ivor, Kyrre) lose wlk777 (Red, Castle, Valeska, Valeska) 2sm4d(3) 1.2.4.

and there were high hopes...

Week 1: Kyrre arrived at the main, I break through to the secondary swamp for lots of greased gargoyles, and then lots of more Vases. An external dwelling of elves is painted. At home, I stuck horses into the Citadel.
121. Dwarf Cottage at 10.
122. I run for a pandora's box to 10-19 greased ments.
123. The pandora gives 40!!! elves - cool, I mount Kyrre on a pegasus and want to break into the swamp the next day, break through to the metro and start sweeping the treasure zone, but the insolent Valya ruins everything :)
Thanks for the game
Wlk777 ‎(19:33):
It was ). When there were no rests, it gave out 20 marks in total, I lost 3 immediately, the blue fairies withered (((. But the roads were fast and there are stables at the castle, also managed to find a lot of money, free and not free. For 2 secondary zones, non-shooter blockers, I took both of them on the first (tower and swamp). At the swamp, I captured the external dwelling of gorgons, there I also revealed a very close passage through the roadless terrain to the opponent behind a horde of marks, it seems it was closer through it than through ГО. Result: horses in the Citadel at the capital, snakes in the swamp, Valeska spends the night at the stables on a snake. At the beginning of the second, 2 native heroes in the tavern, scout heroes briskly collect gold on neighboring spawns, in 2 days I bought and upgraded everything, took a conservatory for 3 drains, there 2 horses, all 60+ pokemons, 6 cows, a couple of marks.. However, exp tactics, thanks to which Kyrre failed to escape (Kyrre also had exp), well, and 3 angels left no chance to shoot the 40 elves and 23 grand at the scout hero. I got lucky, if I had delayed even a day, it would have been much harder later. Thank you for the game
.............................
In reply to Kash
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Kash (blue, Dungeon, Shakti, Shakti) def wariator (red, Castle, Valeska, Valeska), 2smd4(3), 126. Maybe he shouldn't have gone underground! Although, all the good stuff is down there! Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

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In reply to wariator
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Meanwhile, my number of posts on the forum is INCREASING :D
Wlk777 (blue, dungeon, Shakti, Ciele) def Temofey (red, rampart, Ivor, Ivor) 2smd4(3) 127 After all the rests, it was insane; underground with 1 stack of troglodytes, a total of 80 accumulated. Roads are slow, many shooter blockers, little gold, time to surrender. But on turn 112 a mini-conservatory was found (though there were 2 crowds of magogs on the way to it); barely took it, 25 troglodytes left. Broke through to the surface for 46 elves with a grand stack + 20 storm elementals. Secondary is Inferno; behind a group of hellish unupgraded hounds, I free from prison the prisoner Ciele level 5 with expert water magic. Soon after, a cloak +2\2 to attack/defense and knowledge is found, and most importantly, a path on the wasteland to the opponent's main respawn (or to the treasure zone, which is less likely). At the end of the week, on the edge of the map, an external dwelling of cats was found, but couldn't make it in time ((((. End of the week: cats in the fort in the capital. At the start of the second week, I take that external dwelling, level up Ciele, and on turn 127, with 1 angel, 8 grand cats, and 150 ranged units + expert cure, I managed to besiege the opponent with all their might in the capital (citadel). Tons of mana and victory, though only 2 cats survived. Thank you for the game.
In reply to Dirty_Player
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Dirty_Player
Meanwhile, the number of my posts on the forum is INCREASING :D
And the morale too! :D :D :D
In reply to Avern
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Kash (red, Castle, Valeska, Kyrre) def Ayvengo (blue, Dungeon, Shakti, Shakti), 2smd4(3), 133

111 total 19 Archers, but built, roads are slow (two), fourth in the tavern is Kyrre. Take with Valka a small Crypt, visit a pillar, Sorsha fights off a chest and Marletto, Kyrre runs along the path
112 Kyrre finds a stable, clears a Demons' dwelling on the snow, losing all three Gargoyles, there fights off Boots behind the Vasi, not enough moves to pick them up. Valka, collecting available free stuff, finds an external dwelling of horses a bit far
113 Kyrre runs to the Tower, experts in Archery. The scout hero runs towards GO (as I thought), found a Pandora's Box behind the Medusas' dwelling. Valka reveals the guard of the external dwelling + a box + resources - a Horde of Pegasi
114 Tower, Kyrre returns, build an army for the Crypt near the metro (turns out GO was not on the way)
115 Sorsha does a Crypt on 5 Vampires not very carefully, the remains of Gremlins are lost. Kyrre - some maneuvers
116 Kyrre cleared Golems to the south, there's Crosses there. A rough mistake - the chain is not ready to deliver the horses, waits, +1 to defense
117 horses delivered, down there are as many as 3 roads going different directions. While I was thinking - took the Dwarf Cottage for 10, maneuvered a bit, determined the direction towards the opponent, a neutral Dungeon, and also another path turned out to be to the Teleporter

121 take the Dungeon, find there an external dwelling of Dragons and Cats
122 no money at all, why the hell did I build a Castle, something I never do. Mage Guild in the Dungeon, a Spellbook, Kyrre frees the scout hero and kills herself back home, buys back through the Markets and runs on horses through Marletto to the home Dwarf Cottage
123 Dwarf Cottage for 15, a lot of fuss with scout heroes and I'm late for the external dwelling, a Horde of Nomads on the way for experience and money
124 miscalculated by placing the Archers in the top corner - the terrain cut them off from the army, lost 24 pieces for 5k money and the external dwelling, crap.. Artifact +1 to all stats
125 Valka found another untouched Crypt on 5 Vampires, Kyrre clears the Dragon Fly Hive, runs to the box behind the Medusas' dwelling
126 4 Wyverns, in the Pandora's Box they give level 4
127 Naga Bank for 3 and I just barely build Angels, on 132 there will be a buyback through the Markets
131 maneuvers to gather money with scout heroes/buyback of the army, last resources scraped together, Kyrre runs to the opponent
132 behind the Cats' dwelling 10k gold)), we kill a scout hero and barely fail to catch Shakti
133 should have: teleported from the Well to drain mana and attack on 134, but I took a look - Shakti has few troops, attacked

Kyrre level 13, 10-13-4-2 (9), Wisdom, Earth Magic, Advanced Tactics, 3 Angels, 14 Horses, 35 Archers, 4 Wyverns and 16 Knights
Shakti 3-7-3-2, Earth Magic, Tactics, almost a hundred Troglodytes, 32 Evil Eyes, 6 Cats and others

The Ballista stubbornly didn't want to break the walls/gates, Angels and Wyverns died when the walls finally fell)) Well then the Horses got in and swept everyone away

Thank you for the game

I'd appreciate it if you take my advice regarding the Capitol and such. And check the saves. Good luck!
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Kash
Kash (red, Castle, Valeska, Kirr) def Ivengo (blue, Dungeon, Shakti, Shakti), 2smd4(3), 133


Confirmed. Thank you for the game!
Военное дело просто и вполне доступно здравому уму человека. Но воевать сложно.
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Lanser (red, Castle, Kaitlin, Mephala) def. Psyche_7 (blue, Dungeon, Shakti, Shakti), 2smd4(3), 215
In the second week, Angels, in the third, Capitol and Archangels. We had an interesting battle near the dungeon at the beginning of the second week, which ended with my victory. Thanks for the game!

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