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Which faction do you like the most in Heroes of Might and Magic IV?Auto-translated
what aging? you don't have a second form, do you? - that's the first thing, Terror, Vampire Touch, what other spells do you have, I'm just curious who will cast them???? aaaaaa, I got it, 5 heroes, vampires, dragons, that's your scheme, you live for 10 years instead of one. suggest at least one scheme for Nature against Death that's better than mine, smart guy!!!!!
Added after 8 minutes
day, I'm guessing tigers hero tigers hero
phoenix hero I and probably.....????? -tigers
they won't replenish from them, I forgot!!!
And also, they will quickly recover from the vampire's touch at the expense of your elves....that's what I'm talking about.
What aging? You don't even have a second form, do you? - that's the first thing. Terror, Vampire Touch, what other spells do you have? I'm just curious who will be casting them???? Aaaah, I get it, 5 heroes, vampires, dragons, that's your scheme. You live for 10 years instead of one. Suggest at least one scheme for Nature against Death that's better than mine, smart guy!!!!!
I'm tired... I suggest we play a game. You - Nature, and I... well, any race, except Barbarians (I just don't like them). This weekend. On version 3.51. The map, for example, could be Showdown (you can find it in the list of maps for the 2009 World Championship, or in almost any old tournament on HW, except for duels). Then we'll see about the tactics...
*for moderators, please don't delete the post for a couple of days - I'll delete it myself later:)
Added 2 minutes later Ah yes, a report at the end in the topic of reports with confirmation. For clarity.
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
1. I live in the USA, and the time difference is a major hindrance!
That's not a valid argument. I have free time on weekends, so it's definitely possible to plan.
You still haven't answered.
What should I answer? For the final battle, I take 4-6 heroes + phoenixes, sometimes praying mantises. Among the heroes, I use a tactician, a nature mage, 2 life mages + a bard (scouting is the main skill). For the undead, I use devils and vampires (and only if there are enough of them, at least 3), then a tactician, a death mage (1 or 2), a chaos mage (1 or 2), and a ninja.
This is a fairly standard set that can be changed (by 1-3 positions) depending on the specific game. For example, instead of chaos mages, I might take order mages.
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
bez obid,ya ponal..ti voyuesh lubim naborom,a ya tebe o chesnom 5-6 botov 2-1 geroi.vot chto takoe po moemu rassa na rassu a ne 5 geroev na 5.gde interes kto gipnoz komu bisrtey sdelaet?:smile13: ya postarayus ,kak nibud.,no obeshat ne mogu ,ya na forume zareg. nedavno vremeni net osobo,seychas hm5 osvaivayu ..a ti ya smotru na forume zavsegdatiy....
that's what I think a race-on-race should be, not 5 heroes against 5. Where's the interest in who hypnotizes whom faster?
The game isn't just about the final battle. Each race has its own ways of exploring the map - and that's probably the main difference. Although the game principles are similar, but that's the case in any part of the Heroes series.
and I see you're always on the forum...
more like you've been registered for a long time :)
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Elves are more durable than Tigers and have better attack stats than any other level 2 monster. Plus, they have high initiative. Under the protection of Butterflies, they can eliminate Archers without taking any losses. Unlike Tigers, Elves are vulnerable in battles against flying creatures and are only useful when there are a lot of them. 30-50 Elves can be useful for clearing out neutral creatures. Many players take 150-200 Elves into the final stages of the game. However, fewer Tigers are usually enough to achieve the same result. I only know of Tron, where you need to be careful with Tigers.
I only know Tron, where you need to cry with Tigers.
On Tron, you should cry with satyrs :) And tigers aren't that bad under the Giant's power. But ranged units definitely rule on Tron, although Tron itself is quite specific :)
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
smisl rass otpadaet,poskolku cherez seminariyu ili akademiyu u magov mozhno viuchit lubie shkoli magii. t.e delat univers. geroev s 0,ponimaesh o chem ya..poluchaetsya faiting tipa mortal kombat a ne heroes 4!razrabotchiki zhe ne prosto tak staralis....:smile01: a 5 botov i 2 geroya eto kak to po chesnee!!!
You're artificially limiting the game yourself. The developers gave us the option to buy adjacent heroes and build guild mage outposts. And if a setup with 5 heroes is better than a setup with 5 monsters, why not use it?
da ,rasklad v 7 geroev luchshe chem v 5,nu i v chem interes????vsem 7m ratnoe delo,immuna k magii100, i poneslas, no eto uzhe sovsem drugaya igra, age of empiers po moemu nazivaetsya))))))
Yes, the 7-hero setup is better than the 5-hero setup, but what's the point? All 7 heroes are skilled in melee combat, have 100 immunity to magic, and that's it.
A 4th-level Tactician deals a lot of damage to such a team. Hit and Run is great, of course, but if you get caught in the early game with debuffs, and monsters, in my opinion, will decide the outcome.
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Yes, the hero setup in 7 is better than in 5, but what's the point? Everyone has 7 heroes, they're all good at combat, immune to magic 100%, and that's it, but it's a completely different game, it's called Age of Empires, I think.
7 heroes are useless, they'll move too slowly across the map. 6 heroes are also difficult, especially if you're not playing with Druids. One strong enemy stack can wipe out your entire army. Unless you're playing Chaos or Necropolis with Desert Spiders and Assassins, using a hit-and-run strategy. And the game is called Heroes of Might and Magic 4. It's just the way they made it.
Yes, the unit composition in 7 Heroes is better than in 5, but what's the point? Everyone uses 7 units, they all have 100 melee attack and magic immunity, and that's it. But this is a completely different game, it's called Age of Empires, I think.
Yeah, another one. There was one "expert" here who also knew everything about the game and was ready to beat everyone online. He said that if you play as Necropolis, you shouldn't buy Haven units. Because if you play as Necropolis, you should play as Necropolis. Players, man. :D