Skip to content

Posts from The magic system in Heroes V [Discussion]

No ratings yet — be the first to rate!
In reply to Phoenix_1973
User Avatar
20 years ago
Auto-translated
Phoenix_1973
I think the developers haven't yet decided which school to assign certain spells to, in particular Animate Dead and Resurrect (or whatever they end up calling them - they renamed most of them, so it's not immediately obvious) - that's why they announced only 33 spells so far.
Probably they just didn't have time to do it earlier... I hope that complete information about the spells will appear soon.
С уважением, Vlad

HeroesWorld: В контакте
http://vk.com/heroesworld
In reply to Phoenix_1973
User Avatar
20 years ago
Auto-translated
Phoenix_1973
I think the developers haven't yet decided which school to assign certain spells to, in particular Animate Dead and Resurrect (or whatever they'll call it - they've renamed most of them, so it's not immediately obvious) - that's why they've only announced 33 spells so far.
I think Resurrect belongs to the summoning spells.
In reply to Night
User Avatar
20 years ago
Auto-translated
Night
I think Resurrect belongs to the summoning spells.
I agree... let's see where the developers put it...
Of course, it would be better if it were among the summoning spells.
С уважением, Vlad

HeroesWorld: В контакте
http://vk.com/heroesworld
User Avatar
20 years ago
Auto-translated
I wonder what the difference is between resurect and animate dead.
In reply to Night
User Avatar
20 years ago
Auto-translated
Night
I wonder what the difference is between resurrect and animate dead?
I know!!! By name!!:D :D ;) ;) ;) ;) ;) ;)
С уважением, Vlad

HeroesWorld: В контакте
http://vk.com/heroesworld
In reply to Night
User Avatar
20 years ago
Auto-translated
Night
I wonder what the difference is between resurect and animate dead?
Traditionally, resurect only resurrected living creatures, and vice versa! This has been the case since Heroes of Might and Magic II.
- Доктор, меня все игнорируют!!! :mad:
- Следующий!!! :eek: :eek: :eek:
In reply to White Hawk
User Avatar
20 years ago
Auto-translated
White Hawk
Traditionally, resurrect only resurrected the living and vice versa! This has been the case since HOMM2.
Why resurrect the living?:)
Animate Dead, as I understand it, is about raising undead, right?
In reply to Night
User Avatar
20 years ago
Auto-translated
Night
Why resurrect the living?:)
As I understand it, Animate Dead is about raising undead, right?

Raising fallen undead in this specific battle (and it seems that in Heroes of Might and Magic V, it will only be for the duration of the battle). And Resurrect is for all other factions.
In reply to Phoenix_1973
User Avatar
20 years ago
Auto-translated
Phoenix_1973
Resurrecting fallen undead creatures in this specific battle (and it seems to only last for the duration of the battle in Heroes of Might and Magic V). Resurrect is for all other factions.
Seriously, why is this necessary? And what if each faction had its own unique spell...:mad:
С уважением, Vlad

HeroesWorld: В контакте
http://vk.com/heroesworld
In reply to Vlad
User Avatar
20 years ago
Auto-translated
Xaker
Seriously, why is this needed? It would be better to have a separate spell for each faction...:mad:

This isn't even a question for Nival, but rather for 3DO, since having different resurrection spells for the living and the undead has been a feature since Heroes of Might and Magic II (and also in Heroes of Might and Magic III and IV).
In reply to Phoenix_1973
User Avatar
20 years ago
Auto-translated
Phoenix_1973
This isn't even a question for Nival, but for 3DO, since the different resurrection mechanics for the living and the undead have been around since Heroes II (and also in Heroes III and IV).
Nah, I understand that it's more rational, but since there are few spells, why make resurrection unnecessarily complex?
Instead, it would be better to make something else, something more useful!
С уважением, Vlad

HeroesWorld: В контакте
http://vk.com/heroesworld
User Avatar
20 years ago
Auto-translated
Overall, there aren't many more spells that can be created that would be radically different from the existing ones, but it's possible! Although, poor Nival is already tearing their hair out over the numerous complaints from fans, so it's better to leave them alone until the release, because then the complaints will be justified, and for now, let them calmly work on the game and not forget to listen to the opinions of the fans...
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
20 years ago
Auto-translated
Gentlemen, I urge you to return to discussing the magic system. The game has been released, but the forum is silent. My first impression was a shock. This is because I saw a meteor shower. It was beautiful, and then came the disappointment... I still haven't been able to figure out the system by which spells are unlearned. There seem to be enough spells, and there is specialization, but I have the feeling that I was deceived. Again, there are complaints about the balance in magic. What do you think, esteemed Heroes 5 players?
In reply to Wolfgang the Slayer
User Avatar
20 years ago
Auto-translated
Wolfgang the Slayer
Gentlemen, I urge you to return to discussing the magic system. The game has been released, but the forum is silent. My first impression was a shock. This is because I saw a meteor shower. It was beautiful, and then it became disappointing... I still haven't been able to figure out the system by which spells are unlearned. There seem to be enough spells, and there is specialization, but I have the feeling that I was deceived. Again, there are complaints about the balance in magic. What do you think, dear Heroes 5 players?

Personally, I didn't like that there are very few spells, the teleport works very poorly, and the teleport to the castle is also not very good (where am I supposed to choose which castle?). I did like the spell that moves creatures (no need to
- Да покрамсают всех фурий
- Правила портала www.HeroesWorld.ru - Любой Герой должен это знать

Statistics

Welcome our newest member: recijeb