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scorp (red, Stronghold, Gunnison, Gunnison) def Cyb (blue, Castle, Valeska, Grendain) 2sm4d(3), 125
111 - all restarts used, scouting and immediate direction choice: headed towards the prison and experience pillars, sent Bron with 6 basilisks to fight 20-49 butterflies for the Ogre external dwelling
112 - prison: Eleshar lvl5 (65 mana never came in handy), Gunni lvl4, Ogre external dwelling captured
113 - Bron with 2+2 Ogres and 6 basilisks kills 20-49 archers losing 1 Ogre and a basilisk for a chest, Gunni wanted to break through home after clearing the chests because the path led to a block of Monks in the underground, but there turned out to be a path behind them that could be circumvented
114 - break through 50-99 Gargoyles for a grass secondary town, there's another prison there, but the hero doesn't reach the castle (didn't even see it), I recall Gunni to the capital and leave with elite birds
115 - with 3 elite birds I kill 17 elite Demons for a Pandora's box (5k gold), a scout intercepts the birds and they fight for chests with archers on the brink of timeout
116 - finally the scouts revealed a secondary town (human castle), and Gunni broke through Witches to another secondary town
117 - Elf secondary town, tavern and scout, there were plans for the Elves too (since their external dwelling was visible)
Buildings: Houses 1,2,5,7 in the castle + external dwelling for Hounds and Ogres which I bought once (but they worked a lot for the scouts in clearing gold)
122 - scouting (Elf): the passage to the opponent is visible but far away, although such a place from the second secondary town hasn't been found yet, Gunni captured the Elf external dwelling, the scout visited two huts, one with Logistics )) I take it
123 - Gunni heads towards the passage (2-3 days journey) with 1 bird while the rest lines up in a chain to take the Naga Bank
123 - the opponent appears from that passage, Grendain with just 40+ Archers and pokemons
124 - Bron breaks the Naga Bank with 4 elite stacks, losing a bird and about 5 elite Hounds, plenty of gold and 3 markets, dumped over 80+ resources (only 2 types), got to 17k but only 11 crystals while needing 23 - but I want it
125 - the most important turn: collect 2 piles of crystals (both of 3), trade for the rest, upgrade 3 Bears, transfer the army to the second-to-last Gundula (Scholar), now recall Eleshar (he has Haste), also pick up a pile of wood to buy back a hero (less than 200 gold short), give Haste to the Scholar and pass everything to GG and FB )):
Gunnison 11 5 1 1 (10 mana, Mass Haste): 3 Grey Bears, 8 Thunderbirds, 45 elite Wolves, 60 elite Goblins
Grendain )) 40+ Marksmen and 40+ Pikemen
Didn't finish off a couple of Pikemen in the first round and then the opponent conceded victory
Thanks for the game!
Rematch
scorp (blue, Necropolis, Galthran, Galthran) def Cyb (red, Dungeon, Shakti, Shakti) 2sm4d(3), 122
111 - visible Cloak +2 Speed (already worth playing, a very serious artifact for Necro), immediately break through to a secondary town, level up gives Armor, then beat the second passage guard (not even on the direct road) and level up gives Armor again, Got Gunni with a Cannon, give him 2 Gargoyles and send him to the pillar, then if given pro Cannon, break the block of 20-49 pokemons
112 - unlucky, Gunni didn't get what he wanted ((, scout sees the castle (Dungeon), but only Gosh reaches it
113 - Pikedram gets 2 Gargoyles and a Cannon and dies on pokemons (couldn't give anything more, and there turned out to be almost 50 of them), Gosh eats the Dwarf Cottage at 15 each (Skeleton count stays at the same 90, though it should increase), scout gets an artifact +1 Speed - now I'm definitely playing, and later the Griffin Conservatory gets spotted (not that far away)
The only road led to a secondary town - so we went via the secondary town bypassing GO, therefore I didn't particularly delve into the underground (along the road)
114 - path home
116 - placed Cavalry, got a Speed artifact (+1), refill mana
117 - Cavalry in the Citadel, a turn nowhere, beat the Medusa dwelling guard (archers) with 1+1 Cavalry, to avoid wasting the already small number of Skeletons, and didn't go back to break the Medusa dwelling later, no money problems, so I return home and wait for 121 +3 Cavalry and their upgrade, then for the goodies (Cloak and Griffin Conservatory)
121 - Shakti emerges from the underground with 50-99 elite Troglodytes and 20-49 Evil Eyes, Gosh with 5 Cavalry beats the Cloak from Magogs (70 of them) and stops 1 cell before home, give all troops to Gosh
122 - they take the capital
123 - I kill Shakti in my castle with 5 Cavalry, 7 Liches and 250 Skeletons
Thanks for the games!!!
P.S.: The second rematch didn't work out on 111 Gunni had 1 Angel in the army, and in Shakti's folders, but alas ...