Все в ней нулево и кукольно.
Все в ней нулево и кукольно.
New here? I'm Roha — want a quick tour?
Speed wasn't just meant for combat; the Tower is generally a slow castle in terms of tempo – very often, until the end of week 2, everyone is running at a speed of 6, with a maximum native speed of 11, and even that requires upgrading the Djinns, which isn't always done. This leads to slower movement on the map; many castles switch to 7-9 speed by week 1, or even start with 9 speed.
After all, there's a way to upgrade Gargoyles to level 111, and with a speed of 9, everyone can move quickly.
I don't understand, please specify by which parameter (damage, attack, defense, health) Naga are weaker than other 6th-level units.
Upgrading Naga to Queens is task #1 in the 2nd week.
Regarding unit speed, doesn't anyone take Air and Haste for Tower?
but the respawn is richer than average
Did I state this anywhere?
they are weak in utopias - dragons often start attacking them, ignoring the creatures with high hit points.
No, you didn't claim that Nagas are inferior in any way, but you did state:
This is more of a problem of good "feeding" rather than the weakness of Nagas.
Of course, if you compare a Tower with a Rampart or a Dungeon, it is inferior. But I said that the Tower can compete with a Castle and a Swamp.
I think it's not about the weakness of the Castle, or the heroes, but only about how to manage all of this... Perhaps influenced by Alex's games, but lately I've been enjoying playing with the Tower, and it's not going so badly. And that's with my level of play... what is a good player capable of?
Instead of Gremlins?:smile52: